Player Matchup

Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum II
AwakenedUsopp
Set
Platinum II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
2,036 MMR
Party 2
Thor
Thor
Platinum II
Luk30
Thor
Platinum II
Level 147
God Stats
9W - 9L
1,858 SR
Queue Stats
470W - 459L
1,979 MMR
Solo
Cerberus
Cerberus
Platinum II
yCythraul
Cerberus
Platinum II
Level 193
God Stats
2W - 3L
1,514 SR
Queue Stats
79W - 53L
1,989 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,575 SR
1,801 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,557 SR
2,017 MMR
Chaac
Chaac
Platinum II
AlLoroEsAltazon
Chaac
Platinum II
Level 230
God Stats
7W - 3L
1,812 SR
Queue Stats
224W - 204L
1,937 MMR
Party 1
Maui
Maui
Platinum III
Ic3St0n3
Maui
Platinum III
Level 145
God Stats
12W - 11L
1,634 SR
Queue Stats
116W - 98L
2,056 MMR
Solo
Merlin
Merlin
Platinum I
PlayingWithBots
Merlin
Platinum I
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 116L
2,081 MMR
Party 1
Ravana
Ravana
Platinum I
Qelon
Ravana
Platinum I
Level 79
God Stats
3W - 6L
1,555 SR
Queue Stats
116W - 101L
2,054 MMR
Solo
Anhur
Anhur
Platinum I
çentiskorch
Anhur
Platinum I
Level 147
God Stats
4W - 3L
1,285 SR
Queue Stats
398W - 376L
1,958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 1 / 2
6,528
653
5,258
7,134
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
 
Sobek
10
3 / 0 / 4
6,101
610
4,490
9,429
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 3 / 2
6,412
641
8,793
10,403
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Luk30
Thor
10
2 / 1 / 2
5,673
567
4,316
7,111
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
yCythraul
Cerberus
10
0 / 0 / 3
5,768
577
4,812
8,637
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaAo KuangKhepriMorgan Le Fay

VS

Bans
He BoMercuryNe ZhaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,462
646
5,757
8,163
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maui
8
1 / 3 / 1
5,506
551
4,353
10,726
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 3
6,148
615
6,513
7,225
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Qelon
Ravana
12
3 / 1 / 1
6,550
655
5,540
5,540
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 1
5,319
532
3,599
7,858
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
5
5
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
2
3
W
Sobek
 
Sobek
3
0
4
5
L
1
1
0
1
W
3
3
2
1.33
L
Maui
1
3
1
0.5
W
Thor
Luk30
Thor
2
1
2
3
L
0
2
3
0.75
L
Ravana
Qelon
Ravana
3
1
1
3.5
W
Cerberus
yCythraul
Cerberus
0
0
3
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
25,762
42,714
Taken
39,512
20,650
Mitigated
20,455
15,597
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,258
2,252
0
4,265
7,134
2,200
378
631
6,503
0
53,921
W
Sobek
 
Sobek
4,490
504
0
4,793
9,429
6,557
0
3,455
5,949
20,523
0
L
5,757
408
0
3,781
8,163
4,635
0
3,119
4,491
0
49,987
W
8,793
4,350
0
1,690
10,403
4,289
0
5,588
4,754
0
49,943
L
Maui
4,353
1,830
0
2,026
10,726
8,536
0
2,503
8,107
16,541
0
W
Thor
Luk30
Thor
4,316
1,042
0
500
7,111
2,292
0
475
6,636
0
31,738
L
6,513
581
0
1,700
7,225
2,548
0
659
6,498
55,694
0
L
Ravana
Qelon
Ravana
5,540
1,395
0
1,049
5,540
2,309
0
1,113
4,300
0
53,854
W
Cerberus
yCythraul
Cerberus
4,812
260
0
4,349
8,637
5,312
0
631
8,006
43,620
0
L
3,599
2,457
0
2,798
7,858
2,427
0
1,044
6,814
0
31,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
29,985
368
Minions Killed
355
0
Camps Cleared
0
1,134,448
Distance Traveled
1,101,552
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,528
653
103
10
0
212,671
2
W
Sobek
6,101
610
13
1
0
228,663
0
L
Chaac
6,462
646
89
9
0
235,995
0
W
Set
6,412
641
87
9
0
230,140
0
L
Maui
5,506
551
8
1
0
235,319
6
W
Thor
5,673
567
55
6
0
259,275
0
L
Merlin
6,148
615
119
12
0
210,158
4
L
Ravana
6,550
655
84
8
0
260,462
1
W
Cerberus
5,768
577
110
11
0
203,699
0
L
Anhur
5,319
532
55
6
0
159,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role