Player Matchup

Bacchus
Bacchus
KGB BLACKOUT
Bacchus
Level 16
God Stats
8W - 3L
1,662 SR
Queue Stats
18W - 37L
1,001 Elo+
Party 1
Ishtar
Ishtar
KGB GORILLA
Ishtar
Level 69
God Stats
3W - 1L
1,367 SR
Queue Stats
16W - 33L
1,001 Elo+
Party 1
Horus
Horus
KGB XTASEE
Horus
Level 17
God Stats
3W - 2L
1,367 SR
Queue Stats
18W - 39L
1,001 Elo+
Party 1
Team Averages
Level 34
1,465 SR
1,001 Elo+

VS

Team Averages
Level 60
1,632 SR
1,224 Elo+
Olorun
Olorun
Mochaman7324
Olorun
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,257 Elo+
Solo
Izanami
Izanami
SanMath8679
Izanami
Level 55
God Stats
1W - 6L
1,490 SR
Queue Stats
128W - 168L
1,262 Elo+
Solo
Tyr
Tyr
Whitehaze8
Tyr
Level 46
God Stats
1W - 7L
1,906 SR
Queue Stats
249W - 448L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KGB BLACKOUT
Bacchus
12
1 / 0 / 4
6,907
691
6,864
8,596
8,997
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
13
2 / 0 / 2
7,485
749
8,865
5,916
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
11
2 / 0 / 2
6,956
696
5,393
6,459
4,778
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 3 / 0
6,110
611
4,294
7,848
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
SanMath8679
Izanami
11
0 / 0 / 0
6,193
619
4,206
6,354
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
6,182
618
3,214
13,302
13,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KGB BLACKOUT
Bacchus
1
0
4
3
W
Ishtar
2
0
2
3
W
Horus
2
0
2
3
L
Olorun
0
3
0
0
L
Izanami
SanMath8679
Izanami
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,122
Damage
11,714
20,971
Taken
27,504
16,452
Mitigated
19,873
9,558
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KGB BLACKOUT
Bacchus
6,864
787
0
3,368
8,596
8,997
89
1,810
6,786
20,255
0
W
Ishtar
8,865
3,821
0
3,323
5,916
2,677
1,349
724
5,192
0
40,211
W
Horus
5,393
3,048
1,338
1,529
6,459
4,778
30
1,616
4,843
0
15,880
L
Olorun
4,294
2,654
206
1,367
7,848
3,803
204
2,957
4,891
17,067
1,389
L
Izanami
SanMath8679
Izanami
4,206
2,184
0
1,733
6,354
2,651
0
1,091
5,263
0
23,366
L
3,214
500
350
3,094
13,302
13,419
210
2,856
10,446
0
15,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,348
Gold Earned
18,485
115
Minions Killed
104
0
Camps Cleared
0
580,773
Distance Traveled
485,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,907
691
18
2
0
205,405
0
W
Ishtar
7,485
749
72
7
0
171,723
0
W
Horus
6,956
696
25
3
0
203,645
0
L
Olorun
6,110
611
38
4
0
146,715
0
L
Izanami
6,193
619
44
4
0
147,423
0
L
Tyr
6,182
618
22
2
0
191,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role