Player Matchup

Freya
Freya
 
Freya
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Grappet
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,522 Elo+
Solo
Mulan
Mulan
Machamam
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,606 Elo+
Solo
Nu Wa
Nu Wa
MattLazuli
Nu Wa
Level 108
God Stats
2W - 2L
1,491 SR
Queue Stats
104W - 121L
1,500 Elo+
Party 1
Team Averages
Level 113
1,498 SR
1,526 Elo+

VS

Team Averages
Level 146
1,500 SR
1,570 Elo+
Scylla
Scylla
 
Scylla
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
F4nt
Discordia
Level 171
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 87L
1,803 Elo+
Solo
Mercury
Mercury
Gugusila
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,501 Elo+
Solo
Tyr
Tyr
TopCop
Tyr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 87L
1,573 Elo+
Solo
Ymir
Ymir
joaozinhojpg
Ymir
Level 148
God Stats
6W - 8L
1,500 SR
Queue Stats
809W - 897L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
6 / 1 / 6
9,279
844
7,258
8,591
3,631
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
 
Thoth
16
4 / 2 / 5
9,039
822
15,194
9,562
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Grappet
Hou Yi
15
1 / 2 / 10
8,398
763
4,079
8,422
3,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Machamam
Mulan
13
1 / 3 / 6
7,905
719
8,573
12,391
8,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
0 / 2 / 10
8,021
729
11,358
7,424
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 2 / 4
9,042
822
16,440
9,529
3,802
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
F4nt
Discordia
14
2 / 3 / 6
7,985
726
15,048
9,291
3,768
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Gugusila
Mercury
13
2 / 3 / 3
7,257
660
4,590
11,725
4,679
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
TopCop
Tyr
15
1 / 2 / 5
7,617
692
7,090
12,726
12,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 3
6,641
604
370
9,118
6,651
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
12
Kills
10
10
Deaths
13
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
6
9
W
Thoth
 
Thoth
4
2
5
3.25
L
Scylla
 
Scylla
5
2
4
3.5
L
Discordia
F4nt
Discordia
2
3
6
1.67
W
Hou Yi
Grappet
Hou Yi
1
2
10
3
L
Mercury
Gugusila
Mercury
2
3
3
1.17
W
Mulan
Machamam
Mulan
1
3
6
1.33
W
Nu Wa
0
2
10
2.5
L
Tyr
TopCop
Tyr
1
2
5
1.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,462
Damage
43,538
46,390
Taken
52,389
21,303
Mitigated
31,506
20,611
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,258
2,047
1,844
1,862
8,591
3,631
1,148
5,070
3,298
19,842
0
W
Thoth
 
Thoth
15,194
238
2,668
3,891
9,562
3,466
760
6,197
2,925
27,926
0
L
Scylla
 
Scylla
16,440
471
756
4,098
9,529
3,802
52
6,507
3,022
40,369
2,285
L
Discordia
F4nt
Discordia
15,048
282
1,466
2,240
9,291
3,768
0
5,591
3,700
33,428
610
W
Hou Yi
Grappet
Hou Yi
4,079
847
2,586
2,797
8,422
3,168
961
6,281
1,647
0
15,291
L
Mercury
Gugusila
Mercury
4,590
1,003
332
2,937
11,725
4,679
0
6,580
5,145
0
14,371
W
Mulan
Machamam
Mulan
8,573
573
0
1,882
12,391
8,368
280
6,322
5,642
0
11,241
W
Nu Wa
11,358
4,454
1,858
1,223
7,424
2,670
1,635
4,419
2,790
20,323
0
L
Tyr
TopCop
Tyr
7,090
319
1,343
3,133
12,726
12,606
0
7,690
5,036
0
13,413
L
370
0
363
314
9,118
6,651
0
7,442
1,676
3,348
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
38,542
116
Minions Killed
138
0
Camps Cleared
0
1,039,642
Distance Traveled
1,075,975
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,279
844
38
3
0
196,674
0
W
Thoth
9,039
822
27
2
0
197,716
0
L
Scylla
9,042
822
67
6
0
230,340
2
L
Discordia
7,985
726
30
3
0
202,150
0
W
Hou Yi
8,398
763
15
1
0
234,839
0
L
Mercury
7,257
660
17
2
0
246,645
0
W
Mulan
7,905
719
16
1
0
215,549
0
W
Nu Wa
8,021
729
20
2
0
194,864
0
L
Tyr
7,617
692
15
1
0
238,326
0
L
Ymir
6,641
604
9
1
0
158,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role