Player Matchup

Shiva
Shiva
Kanooxi
Shiva
Level 18
God Stats
0W - 2L
1,350 SR
Queue Stats
47W - 71L
1,547 Elo+
Solo
Da Ji
Da Ji
Krystal_Beth_
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Loretti
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,569 Elo+
Solo
Kali
Kali
blackballs88
Kali
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
467W - 494L
1,496 Elo+
Solo
Bacchus
Bacchus
toxicandbann
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,522 Elo+

VS

Team Averages
Level 20
1,500 SR
1,464 Elo+
Pele
Pele
Dragostea222
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,232 Elo+
Solo
Ah Puch
Ah Puch
Garrøth
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,500 Elo+
Party 1
Olorun
Olorun
Ineseminoid69
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,586 Elo+
Solo
Fenrir
Fenrir
Rúbus
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,500 Elo+
Party 1
Thor
Thor
mamicuti
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kanooxi
Shiva
14
1 / 6 / 9
7,182
599
5,173
12,048
5,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 9 / 6
7,213
601
3,006
12,024
4,792
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Loretti
Fenrir
15
7 / 5 / 3
9,924
827
8,463
12,748
5,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 8
8,287
691
5,426
14,586
5,941
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
toxicandbann
Bacchus
15
3 / 3 / 5
7,730
644
7,864
7,348
9,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 19
10,574
881
12,594
14,400
7,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Garrøth
Ah Puch
17
9 / 2 / 14
10,548
879
13,361
8,930
4,322
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 4 / 13
10,210
851
11,369
11,794
6,565
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Rúbus
Fenrir
15
4 / 3 / 19
9,530
794
7,213
14,195
17,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
15
5 / 5 / 15
9,714
810
10,223
11,443
5,620
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
111
14
Kills
31
31
Deaths
15
31
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
1
19
15.5
W
Ah Puch
Garrøth
Ah Puch
9
2
14
8
W
7
4
13
3.38
L
Shiva
Kanooxi
Shiva
1
6
9
0.92
L
1
9
6
0.44
L
Fenrir
Loretti
Fenrir
7
5
3
1.7
W
Fenrir
Rúbus
Fenrir
4
3
19
4.5
L
2
8
8
0.75
W
Thor
5
5
15
2.5
L
Bacchus
toxicandbann
Bacchus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,932
Damage
54,760
58,754
Taken
60,762
31,064
Mitigated
41,290
9,196
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,594
919
758
4,223
14,400
7,451
1,599
2,541
11,859
0
28,401
W
Ah Puch
Garrøth
Ah Puch
13,361
775
1,039
2,814
8,930
4,322
1,344
1,199
7,731
34,060
3,449
W
11,369
5,329
622
3,155
11,794
6,565
3,161
963
10,831
29,594
0
L
Shiva
Kanooxi
Shiva
5,173
385
658
1,394
12,048
5,249
0
3,346
8,702
0
9,351
L
3,006
497
0
18
12,024
4,792
0
6,634
5,390
0
6,112
L
Fenrir
Loretti
Fenrir
8,463
3,783
165
4,207
12,748
5,937
0
4,026
8,722
0
14,691
W
Fenrir
Rúbus
Fenrir
7,213
1,053
2,199
2,365
14,195
17,332
1,002
1,700
12,495
0
12,991
L
5,426
1,455
399
1,050
14,586
5,941
0
5,473
9,113
0
14,313
W
Thor
10,223
1,743
116
396
11,443
5,620
127
1,461
9,982
0
18,645
L
Bacchus
toxicandbann
Bacchus
7,864
192
204
1,101
7,348
9,145
0
3,595
3,753
15,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
50,576
57
Minions Killed
142
0
Camps Cleared
0
846,957
Distance Traveled
1,059,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,574
881
34
3
0
248,794
0
W
Ah Puch
10,548
879
30
3
0
204,319
0
W
Olorun
10,210
851
46
4
0
180,960
0
L
Shiva
7,182
599
10
1
0
198,638
0
L
Da Ji
7,213
601
3
0
0
104,893
0
L
Fenrir
9,924
827
17
1
0
174,750
0
W
Fenrir
9,530
794
7
1
0
215,116
0
L
Kali
8,287
691
10
1
0
185,624
0
W
Thor
9,714
810
25
2
0
210,689
0
L
Bacchus
7,730
644
17
1
0
183,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role