Player Matchup

Jing Wei
Jing Wei
Platinum V
 
Jing Wei
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Buttowskr
Ne Zha
Platinum II
Level 158
God Stats
8W - 5L
1,736 SR
Queue Stats
111W - 103L
1,992 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Kamaeel
Sun Wukong
Platinum II
Level 175
God Stats
25W - 23L
1,603 SR
Queue Stats
89W - 86L
1,867 MMR
Party 1
Terra
Terra
Platinum IV
Kelaricc
Terra
Platinum IV
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 158L
1,873 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Rieness
Morgan Le Fay
Platinum III
Level 184
God Stats
14W - 14L
1,750 SR
Queue Stats
269W - 261L
1,914 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,618 SR
1,829 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,601 SR
1,796 MMR
Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Ku18
Kumbhakarna
Gold IV
Level 143
God Stats
4W - 1L
1,732 SR
Queue Stats
58W - 33L
1,770 MMR
Party 2
Apollo
Apollo
Platinum IV
SkyÐroøW
Apollo
Platinum IV
Level 156
God Stats
3W - 1L
1,702 SR
Queue Stats
56W - 27L
1,903 MMR
Party 2
Mercury
Mercury
Platinum I
elreyferchu
Mercury
Platinum I
Level 156
God Stats
15W - 11L
1,549 SR
Queue Stats
334W - 335L
1,927 MMR
Solo
Hercules
Hercules
Platinum IV
ironspart
Hercules
Platinum IV
Level 158
God Stats
1W - 2L
1,522 SR
Queue Stats
186W - 167L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 0 / 0
4,855
607
2,048
1,620
455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Buttowskr
Ne Zha
9
0 / 0 / 4
5,026
628
3,963
6,478
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Kamaeel
Sun Wukong
9
1 / 2 / 4
5,314
664
5,562
8,144
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Kelaricc
Terra
8
0 / 0 / 2
4,535
567
2,239
5,368
2,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Rieness
Morgan Le Fay
10
4 / 0 / 0
5,710
714
4,099
1,125
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosThorAo KuangSusano

VS

Bans
He BoChronosAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 0 / 0
4,674
584
404
3,185
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Ku18
Kumbhakarna
8
0 / 1 / 0
4,548
569
1,399
7,906
4,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
SkyÐroøW
Apollo
10
0 / 0 / 0
5,316
665
1,731
4,792
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
elreyferchu
Mercury
9
0 / 2 / 1
5,023
628
1,594
5,108
1,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ironspart
Hercules
9
2 / 2 / 0
5,243
655
5,953
9,658
7,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
2
2
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Chang'e
 
Chang'e
0
0
0
0
L
Ne Zha
Buttowskr
Ne Zha
0
0
4
2
L
Sun Wukong
Kamaeel
Sun Wukong
1
2
4
1.5
L
Terra
Kelaricc
Terra
0
0
2
1
W
Kumbhakarna
Ku18
Kumbhakarna
0
1
0
0
L
Morgan Le Fay
Rieness
Morgan Le Fay
4
0
0
4
W
Apollo
SkyÐroøW
Apollo
0
0
0
0
W
Mercury
elreyferchu
Mercury
0
2
1
0.25
W
Hercules
ironspart
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,911
Damage
11,081
22,735
Taken
30,649
10,143
Mitigated
15,932
7,389
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,048
1,704
0
896
1,620
455
0
201
1,419
0
29,336
W
Chang'e
 
Chang'e
404
0
734
1,717
3,185
916
0
1,177
2,008
39,404
0
L
Ne Zha
Buttowskr
Ne Zha
3,963
1,271
0
1,266
6,478
2,436
0
579
5,899
0
35,707
L
Sun Wukong
Kamaeel
Sun Wukong
5,562
1,378
0
2,542
8,144
4,166
0
141
8,003
0
32,834
L
Terra
Kelaricc
Terra
2,239
890
786
1,773
5,368
2,726
0
770
4,598
13,927
0
W
Kumbhakarna
Ku18
Kumbhakarna
1,399
85
1,191
1,980
7,906
4,527
0
2,329
5,577
13,236
0
L
Morgan Le Fay
Rieness
Morgan Le Fay
4,099
388
0
126
1,125
360
0
112
1,013
36,768
1,366
W
Apollo
SkyÐroøW
Apollo
1,731
1,616
0
2,999
4,792
1,440
0
1,158
3,634
0
43,404
W
Mercury
elreyferchu
Mercury
1,594
807
0
250
5,108
1,446
0
644
4,464
0
34,813
W
Hercules
ironspart
Hercules
5,953
2,917
0
2,189
9,658
7,603
0
845
8,813
0
33,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,440
Gold Earned
24,804
255
Minions Killed
298
0
Camps Cleared
0
889,823
Distance Traveled
906,352
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,855
607
58
7
0
127,397
0
W
Chang'e
4,674
584
85
11
0
176,452
1
L
Ne Zha
5,026
628
59
7
0
211,375
1
L
Sun Wukong
5,314
664
52
7
0
186,719
1
L
Terra
4,535
567
19
2
0
188,018
2
W
Kumbhakarna
4,548
569
11
1
0
182,240
3
L
Morgan Le Fay
5,710
714
67
8
0
176,314
1
W
Apollo
5,316
665
89
11
0
150,786
1
W
Mercury
5,023
628
68
9
0
224,186
0
W
Hercules
5,243
655
45
6
0
172,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role