Player Matchup

Olorun
Olorun
AdxlfHxtlr
Olorun
Level 49
God Stats
5W - 8L
1,500 SR
Queue Stats
223W - 241L
1,450 Elo+
Solo
Hades
Hades
ROCKINGHOST239
Hades
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 71L
1,513 Elo+
Solo
Jing Wei
Jing Wei
SHYIAMFUL
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
SuperCoop22
Guan Yu
Level 77
God Stats
19W - 16L
1,500 SR
Queue Stats
172W - 202L
1,432 Elo+
Solo
Fenrir
Fenrir
xSenecaSoulja7x
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,485 Elo+

VS

Team Averages
Level 99
1,552 SR
1,412 Elo+
Surtr
Surtr
BeardedBigShaun
Surtr
Level 158
God Stats
4W - 3L
1,578 SR
Queue Stats
197W - 199L
1,554 Elo+
Solo
Arachne
Arachne
MrWinter07
Arachne
Level 46
God Stats
37W - 31L
1,689 SR
Queue Stats
55W - 53L
1,540 Elo+
Solo
Sol
Sol
NikoSyndicate
Sol
Level 103
God Stats
25W - 12L
1,789 SR
Queue Stats
64W - 39L
1,372 Elo+
Party 2
Skadi
Skadi
RB42228
Skadi
Level 122
God Stats
3W - 1L
1,261 SR
Queue Stats
85W - 81L
1,216 Elo+
Solo
Merlin
Merlin
ogcrazydragon
Merlin
Level 66
God Stats
14W - 14L
1,444 SR
Queue Stats
107W - 108L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdxlfHxtlr
Olorun
15
0 / 1 / 1
9,661
878
1,233
3,514
1,440
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 8 / 3
11,046
1,004
15,264
32,749
18,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SHYIAMFUL
Jing Wei
16
1 / 15 / 4
10,702
973
10,418
29,266
19,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
SuperCoop22
Guan Yu
16
2 / 10 / 4
10,973
998
7,843
32,895
23,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
3 / 11 / 4
11,560
1,051
15,982
31,701
17,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 29
12,595
1,145
21,745
20,801
23,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
MrWinter07
Arachne
16
1 / 1 / 4
10,072
916
2,300
2,629
1,316
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
27 / 1 / 14
16,211
1,474
54,319
11,252
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
RB42228
Skadi
20
6 / 1 / 23
13,491
1,226
17,612
11,257
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 3 / 30
13,748
1,250
25,356
9,300
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
145
8
Kills
45
45
Deaths
8
16
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Olorun
AdxlfHxtlr
Olorun
0
1
1
0.5
W
3
2
29
8.75
W
Arachne
MrWinter07
Arachne
1
1
4
3
W
27
1
14
34
W
Skadi
RB42228
Skadi
6
1
23
17.5
L
2
8
3
0.44
L
Jing Wei
SHYIAMFUL
Jing Wei
1
15
4
0.2
L
Guan Yu
SuperCoop22
Guan Yu
2
10
4
0.4
W
8
3
30
7.67
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,740
Damage
121,332
130,125
Taken
55,239
79,768
Mitigated
39,339
11,878
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AdxlfHxtlr
Olorun
1,233
509
175
262
3,514
1,440
0
1,268
2,246
5,848
0
W
21,745
6,537
0
3,911
20,801
23,228
0
7,053
13,245
844
31,370
W
Arachne
MrWinter07
Arachne
2,300
1,682
0
154
2,629
1,316
0
607
1,941
0
4,997
W
54,319
20,045
798
4,974
11,252
5,226
0
3,550
7,601
81,308
2,943
W
Skadi
RB42228
Skadi
17,612
6,933
209
1,857
11,257
5,121
0
3,907
7,174
0
38,591
L
15,264
538
1,123
5,626
32,749
18,159
0
17,463
15,286
41,383
0
L
Jing Wei
SHYIAMFUL
Jing Wei
10,418
7,336
250
387
29,266
19,243
0
19,054
10,212
469
32,272
L
Guan Yu
SuperCoop22
Guan Yu
7,843
2,052
580
1,383
32,895
23,339
0
20,140
12,755
0
24,193
W
25,356
5,580
74
853
9,300
4,448
0
1,849
7,314
43,148
0
L
15,982
7,498
0
2,092
31,701
17,587
0
20,213
11,488
0
30,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
66,117
203
Minions Killed
194
4
Camps Cleared
9
815,528
Distance Traveled
895,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,661
878
12
1
0
35,609
0
W
Surtr
12,595
1,145
14
1
2
234,522
0
W
Arachne
10,072
916
2
0
1
47,794
0
W
Sol
16,211
1,474
80
7
5
201,975
0
W
Skadi
13,491
1,226
67
6
1
220,857
0
L
Hades
11,046
1,004
69
6
1
202,114
0
L
Jing Wei
10,702
973
42
4
0
188,804
0
L
Guan Yu
10,973
998
44
4
1
203,266
0
W
Merlin
13,748
1,250
31
3
0
189,853
0
L
Fenrir
11,560
1,051
36
3
2
185,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role