Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BIazingLight
Khepri
Level 60
God Stats
15W - 9L
1,677 SR
Queue Stats
113W - 103L
1,439 Elo+
Party 2
Set
Set
MuddyYapper3319
Set
Level 47
God Stats
8W - 17L
1,205 SR
Queue Stats
145W - 174L
1,297 Elo+
Party 1
Merlin
Merlin
ShamSith
Merlin
Level 55
God Stats
81W - 89L
1,526 SR
Queue Stats
143W - 149L
1,425 Elo+
Solo
Susano
Susano
surffybrush
Susano
Level 21
God Stats
2W - 13L
1,205 SR
Queue Stats
30W - 60L
1,134 Elo+
Party 1
Team Averages
Level 52
1,422 SR
1,359 Elo+

VS

Team Averages
Level 54
1,426 SR
1,259 Elo+
Cernunnos
Cernunnos
C2row
Cernunnos
Level 48
God Stats
3W - 2L
1,397 SR
Queue Stats
28W - 29L
1,279 Elo+
Party 4
Hades
Hades
Just Spiider
Hades
Level 82
God Stats
8W - 8L
1,032 SR
Queue Stats
25W - 46L
1,141 Elo+
Party 3
Achilles
Achilles
Slively
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 27L
1,129 Elo+
Party 3
Cliodhna
Cliodhna
Yujiro_hanma_017
Cliodhna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,391 Elo+
Party 4
King Arthur
King Arthur
rnrnrnrna
King Arthur
Level 28
God Stats
2W - 1L
1,701 SR
Queue Stats
67W - 78L
1,356 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 2 / 0
6,667
513
10,013
10,171
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
0 / 1 / 4
6,195
477
2,399
6,403
4,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 1
5,684
437
3,568
9,585
4,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
ShamSith
Merlin
12
1 / 3 / 0
6,758
520
6,605
8,457
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
9
0 / 8 / 0
5,364
413
3,414
13,618
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C2row
Cernunnos
11
0 / 1 / 3
6,341
488
7,654
11,168
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 1
8,072
621
5,871
9,626
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Slively
Achilles
12
7 / 0 / 1
7,547
581
6,329
6,519
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 5
8,111
624
6,680
8,998
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
rnrnrnrna
King Arthur
11
2 / 2 / 1
6,317
486
2,171
11,647
9,043
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
16
18
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
0
2
L
Khepri
0
1
4
2
W
Cernunnos
C2row
Cernunnos
0
1
3
1.5
W
4
1
1
4.5
L
0
4
1
0.13
L
Merlin
ShamSith
Merlin
1
3
0
0.33
W
Achilles
Slively
Achilles
7
0
1
7.5
W
3
1
5
5.5
W
King Arthur
rnrnrnrna
King Arthur
2
2
1
1.25
L
Susano
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
28,705
48,234
Taken
47,958
26,296
Mitigated
28,463
10,437
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,013
2,774
0
1,292
10,171
4,411
622
0
10,171
0
47,893
L
Khepri
2,399
783
1,794
1,328
6,403
4,031
267
0
6,403
9,706
0
W
Cernunnos
C2row
Cernunnos
7,654
3,719
0
4,726
11,168
4,281
194
1,532
9,636
0
44,860
W
5,871
425
174
5,509
9,626
4,522
902
6,364
3,262
49,293
0
L
3,568
1,665
0
1,834
9,585
4,440
0
1,181
8,363
0
26,702
L
Merlin
ShamSith
Merlin
6,605
610
0
2,445
8,457
3,253
0
4,690
3,767
54,883
0
W
Achilles
Slively
Achilles
6,329
2,700
0
1,777
6,519
7,132
144
108
6,411
0
30,524
W
6,680
969
0
1,117
8,998
3,485
158
289
8,709
0
60,509
W
King Arthur
rnrnrnrna
King Arthur
2,171
229
0
1,750
11,647
9,043
0
867
10,780
0
24,593
L
Susano
3,414
1,782
0
1,744
13,618
10,161
0
0
13,007
277
25,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
36,388
223
Minions Killed
342
0
Camps Cleared
0
1,177,548
Distance Traveled
1,241,743
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,667
513
61
5
0
252,927
6
L
Khepri
6,195
477
16
1
0
234,531
0
W
Cernunnos
6,341
488
68
5
0
244,713
0
W
Hades
8,072
621
88
7
0
232,700
0
L
Set
5,684
437
42
3
0
221,756
1
L
Merlin
6,758
520
83
6
0
239,312
0
W
Achilles
7,547
581
56
4
0
182,178
1
W
Cliodhna
8,111
624
93
7
0
313,101
0
W
King Arthur
6,317
486
37
3
0
269,051
0
L
Susano
5,364
413
21
2
0
229,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role