Player Matchup

Susano
Susano
BVNKR0LL-Z_MDK
Susano
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 46L
1,716 Elo+
Solo
Hachiman
Hachiman
Mactennis
Hachiman
Level 82
God Stats
36W - 40L
1,582 SR
Queue Stats
107W - 105L
1,454 Elo+
Party 1
Surtr
Surtr
Molochio_Aderre
Surtr
Level 159
God Stats
28W - 41L
1,371 SR
Queue Stats
338W - 372L
1,539 Elo+
Solo
Janus
Janus
Shaved B33f
Janus
Level 105
God Stats
10W - 10L
1,444 SR
Queue Stats
155W - 169L
1,406 Elo+
Party 1
Scylla
Scylla
kingchiic
Scylla
Level 12
God Stats
3W - 8L
1,132 SR
Queue Stats
41W - 49L
1,411 Elo+
Party 1
Team Averages
Level 79
1,406 SR
1,505 Elo+

VS

Team Averages
Level 71
1,555 SR
1,439 Elo+
Chaac
Chaac
Indiscretion
Chaac
Level 62
God Stats
9W - 5L
1,768 SR
Queue Stats
57W - 58L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
Joyousocean9876
Kukulkan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 121L
1,476 Elo+
Solo
Thor
Thor
MacDaddi
Thor
Level 104
God Stats
3W - 1L
1,336 SR
Queue Stats
63W - 60L
1,344 Elo+
Solo
Cerberus
Cerberus
NoItIsThatGuy
Cerberus
Level 79
God Stats
3W - 0L
1,351 SR
Queue Stats
10W - 10L
1,506 Elo+
Solo
Hachiman
Hachiman
SchnackDizzle
Hachiman
Level 22
God Stats
14W - 8L
1,821 SR
Queue Stats
47W - 47L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,366
937
11,510
16,371
7,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Mactennis
Hachiman
15
1 / 4 / 3
9,806
981
9,129
11,254
4,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 2
9,359
936
4,190
14,813
13,098
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 2
9,736
974
12,132
10,857
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
kingchiic
Scylla
15
0 / 1 / 2
9,160
916
8,311
9,448
3,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

202

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 13
10,029
1,003
17,376
10,813
11,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
4 / 0 / 7
10,592
1,059
10,346
5,422
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
8 / 3 / 4
11,567
1,157
13,775
9,024
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
NoItIsThatGuy
Cerberus
16
1 / 1 / 8
10,371
1,037
6,029
12,357
15,960
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
SchnackDizzle
Hachiman
16
2 / 0 / 8
9,752
975
10,527
10,330
4,152
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
4
Kills
16
16
Deaths
4
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
1
0
13
7.5
W
Kukulkan
4
0
7
7.5
W
Thor
8
3
4
3.33
L
Hachiman
Mactennis
Hachiman
1
4
3
0.63
L
1
1
2
2
W
Cerberus
NoItIsThatGuy
Cerberus
1
1
8
5
W
Hachiman
SchnackDizzle
Hachiman
2
0
8
6
L
1
2
2
1
L
Scylla
kingchiic
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
58,053
62,743
Taken
47,946
32,119
Mitigated
38,279
2,896
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,510
2,284
0
0
16,371
7,149
0
6,264
10,107
0
21,763
W
17,376
2,260
0
3,926
10,813
11,795
0
5,209
5,604
0
32,140
W
Kukulkan
10,346
115
0
859
5,422
2,517
0
1,607
3,815
31,721
0
W
Thor
13,775
2,284
0
0
9,024
3,855
0
4,014
5,010
0
28,651
L
Hachiman
Mactennis
Hachiman
9,129
5,398
0
400
11,254
4,593
0
2,920
8,334
0
32,726
L
4,190
764
0
1,007
14,813
13,098
0
3,497
11,316
427
14,952
W
Cerberus
NoItIsThatGuy
Cerberus
6,029
259
0
2,393
12,357
15,960
0
5,868
6,489
21,575
0
W
Hachiman
SchnackDizzle
Hachiman
10,527
7,388
0
612
10,330
4,152
0
3,903
6,427
0
30,521
L
12,132
697
108
632
10,857
4,025
0
1,464
9,393
34,688
0
L
Scylla
kingchiic
Scylla
8,311
1,724
73
676
9,448
3,254
0
2,230
7,218
24,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,427
Gold Earned
52,311
186
Minions Killed
224
8
Camps Cleared
8
977,165
Distance Traveled
1,021,532
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,366
937
13
1
3
173,000
0
W
Chaac
10,029
1,003
29
3
0
221,522
0
W
Kukulkan
10,592
1,059
59
6
1
219,156
0
W
Thor
11,567
1,157
31
3
6
194,557
0
L
Hachiman
9,806
981
60
6
3
179,429
0
L
Surtr
9,359
936
14
1
2
221,782
0
W
Cerberus
10,371
1,037
44
4
1
192,431
2
W
Hachiman
9,752
975
61
6
0
193,866
0
L
Janus
9,736
974
62
6
0
222,804
0
L
Scylla
9,160
916
37
4
0
180,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role