Player Matchup

Ao Kuang
Ao Kuang
Landepaukku
Ao Kuang
Level 45
God Stats
21W - 17L
1,566 SR
Queue Stats
131W - 119L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lycithicus
Ah Muzen Cab
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,454 Elo+
Party 3
Discordia
Discordia
Mike Oneker
Discordia
Level 56
God Stats
4W - 2L
1,686 SR
Queue Stats
115W - 102L
1,440 Elo+
Party 1
Ares
Ares
Pox Crusader
Ares
Level 109
God Stats
1W - 2L
1,716 SR
Queue Stats
31W - 38L
1,479 Elo+
Party 3
Guan Yu
Guan Yu
SHAW1
Guan Yu
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 58L
1,430 Elo+
Solo
Team Averages
Level 60
1,594 SR
1,450 Elo+

VS

Team Averages
Level 43
1,486 SR
1,265 Elo+
Achilles
Achilles
Blizzardman8888
Achilles
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 2
Janus
Janus
CaseroRubical
Janus
Level 45
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 1L
1,135 Elo+
Party 2
Cthulhu
Cthulhu
SoupPlay
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 2
Sol
Sol
cartiertae
Sol
Level 44
God Stats
3W - 1L
1,535 SR
Queue Stats
23W - 24L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
werseter
Ao Kuang
Level 43
God Stats
19W - 9L
1,610 SR
Queue Stats
196W - 199L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Landepaukku
Ao Kuang
14
6 / 3 / 4
8,943
559
15,369
21,858
11,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ah Muzen Cab
Lycithicus
Ah Muzen Cab
11
1 / 4 / 3
6,836
427
8,585
10,323
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Mike Oneker
Discordia
12
3 / 7 / 3
7,527
470
8,149
12,952
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
2 / 3 / 6
7,557
472
7,248
15,496
13,607
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Guan Yu
SHAW1
Guan Yu
14
7 / 5 / 3
8,615
538
13,238
19,586
12,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 6 / 0
7,641
478
7,622
15,739
11,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 5
6,858
429
5,825
10,226
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
SoupPlay
Cthulhu
13
2 / 5 / 11
8,480
530
8,001
18,244
11,763
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
15 / 0 / 5
11,271
704
28,161
15,242
6,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
werseter
Ao Kuang
14
3 / 2 / 3
8,547
534
4,605
13,166
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
19
Kills
22
22
Deaths
19
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
6
0
0.33
W
0
6
5
0.42
L
Ao Kuang
Landepaukku
Ao Kuang
6
3
4
2.67
L
Ah Muzen Cab
Lycithicus
Ah Muzen Cab
1
4
3
0.63
L
Discordia
Mike Oneker
Discordia
3
7
3
0.64
L
2
3
6
1.67
L
Guan Yu
SHAW1
Guan Yu
7
5
3
1.7
W
Cthulhu
SoupPlay
Cthulhu
2
5
11
1.5
W
15
0
5
17.5
W
Ao Kuang
werseter
Ao Kuang
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,589
Damage
54,214
80,215
Taken
72,617
48,171
Mitigated
39,519
25,610
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,622
1,853
0
1,680
15,739
11,837
0
10,165
5,574
0
42,667
W
5,825
392
0
1,150
10,226
3,814
373
5,559
4,667
40,983
294
L
Ao Kuang
Landepaukku
Ao Kuang
15,369
4,571
0
12,414
21,858
11,990
0
6,628
15,230
60,305
0
L
Ah Muzen Cab
Lycithicus
Ah Muzen Cab
8,585
4,118
0
1,003
10,323
4,577
347
7,767
2,556
0
48,669
L
Discordia
Mike Oneker
Discordia
8,149
1,039
0
243
12,952
5,801
0
9,649
3,303
51,396
0
L
7,248
349
3,002
2,710
15,496
13,607
99
12,019
3,477
22,039
0
L
Guan Yu
SHAW1
Guan Yu
13,238
2,051
582
5,656
19,586
12,196
0
10,529
9,057
0
66,827
W
Cthulhu
SoupPlay
Cthulhu
8,001
1,766
2,079
3,970
18,244
11,763
135
6,560
11,684
29,153
0
W
28,161
16,380
0
10,417
15,242
6,801
1,509
4,967
10,275
117,543
0
W
Ao Kuang
werseter
Ao Kuang
4,605
1,085
0
5,128
13,166
5,304
0
3,515
9,651
57,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
42,797
352
Minions Killed
401
0
Camps Cleared
0
1,472,292
Distance Traveled
1,434,153
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,641
478
53
3
0
278,460
1
W
Janus
6,858
429
40
3
0
250,701
8
L
Ao Kuang
8,943
559
90
6
0
261,455
2
L
Ah Muzen Cab
6,836
427
76
5
0
287,692
0
L
Discordia
7,527
470
83
5
0
259,059
4
L
Ares
7,557
472
21
1
0
313,692
5
L
Guan Yu
8,615
538
82
5
0
350,394
0
W
Cthulhu
8,480
530
27
2
0
302,597
2
W
Sol
11,271
704
183
11
0
284,095
0
W
Ao Kuang
8,547
534
98
6
0
318,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role