Player Matchup

Merlin
Merlin
SilentWraith348
Merlin
Level 82
God Stats
5W - 11L
1,503 SR
Queue Stats
85W - 85L
1,536 Elo+
Solo
Surtr
Surtr
bloodsport199363
Surtr
Level 149
God Stats
34W - 22L
1,659 SR
Queue Stats
126W - 142L
1,672 Elo+
Party 2
Sylvanus
Sylvanus
nomadic-brute
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,527 Elo+
Party 2
Team Averages
Level 86
1,554 SR
1,578 Elo+

VS

Team Averages
Level 78
1,658 SR
1,538 Elo+
Cupid
Cupid
Konsello
Cupid
Level 88
God Stats
17W - 12L
1,654 SR
Queue Stats
38W - 40L
1,502 Elo+
Party 1
Olorun
Olorun
ben928363838737
Olorun
Level 128
God Stats
4W - 2L
1,819 SR
Queue Stats
172W - 158L
1,630 Elo+
Solo
Anubis
Anubis
tannerjames7
Anubis
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
335W - 338L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
6,471
539
0
1,843
311
14
3 / 3 / 4
9,282
774
9,648
16,127
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
nomadic-brute
Sylvanus
15
6 / 5 / 2
10,215
851
10,949
24,764
25,252
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Konsello
Cupid
12
1 / 4 / 5
8,607
717
7,422
10,538
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 2
10,040
837
14,332
11,505
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
14
4 / 4 / 6
9,415
785
10,489
11,040
5,144
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
10
10
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
Konsello
Cupid
1
4
5
0.88
L
0
2
1
0.25
W
5
1
2
6
L
3
3
4
1.67
L
Sylvanus
nomadic-brute
Sylvanus
6
5
2
1.4
W
Anubis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
32,243
42,734
Taken
33,083
35,191
Mitigated
14,310
14,106
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Konsello
Cupid
7,422
4,896
169
1,450
10,538
3,696
748
4,033
6,383
0
40,061
L
0
0
0
0
1,843
311
0
1,843
0
0
0
W
14,332
7,315
641
6,074
11,505
5,470
1,643
4,391
6,790
49,397
4,830
L
9,648
2,865
159
4,734
16,127
9,628
0
10,203
5,924
568
29,051
L
Sylvanus
nomadic-brute
Sylvanus
10,949
1,122
1,166
8,047
24,764
25,252
0
11,931
12,833
36,296
1,159
W
Anubis
10,489
525
0
4,506
11,040
5,144
312
2,507
8,105
37,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,968
Gold Earned
28,062
81
Minions Killed
183
0
Camps Cleared
0
406,262
Distance Traveled
629,781
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,607
717
51
4
0
212,228
1
L
Merlin
6,471
539
0
0
0
0
0
W
Olorun
10,040
837
83
7
0
217,787
0
L
Surtr
9,282
774
41
3
0
226,152
0
L
Sylvanus
10,215
851
40
3
0
180,110
0
W
Anubis
9,415
785
49
4
0
199,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role