Player Matchup

Ne Zha
Ne Zha
DeputyDumpy
Ne Zha
Level 140
God Stats
10W - 5L
1,248 SR
Queue Stats
537W - 523L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
GumGumBalloon
Sun Wukong
Level 35
God Stats
1W - 1L
1,706 SR
Queue Stats
22W - 24L
1,557 Elo+
Party 2
Chronos
Chronos
JWARSHH
Chronos
Level 56
God Stats
2W - 2L
1,830 SR
Queue Stats
58W - 66L
1,558 Elo+
Party 2
Scylla
Scylla
schleebong
Scylla
Level 80
God Stats
1W - 2L
1,539 SR
Queue Stats
28W - 36L
1,438 Elo+
Party 1
Horus
Horus
xiMASONDIXONix
Horus
Level 191
God Stats
4W - 3L
1,775 SR
Queue Stats
211W - 221L
1,540 Elo+
Solo
Team Averages
Level 100
1,620 SR
1,516 Elo+

VS

Team Averages
Level 123
1,466 SR
1,530 Elo+
Achilles
Achilles
 
Achilles
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Blushhy
Hades
Level 175
God Stats
14W - 24L
1,131 SR
Queue Stats
57W - 78L
1,495 Elo+
Solo
Thor
Thor
M1ndFl4y3r
Thor
Level 139
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 43L
1,592 Elo+
Party 3
Charybdis
Charybdis
Slate11
Charybdis
Level 125
God Stats
1W - 0L
1,698 SR
Queue Stats
155W - 116L
1,575 Elo+
Solo
Nox
Nox
TyePower
Nox
Level 135
God Stats
7W - 5L
1,500 SR
Queue Stats
124W - 126L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 3 / 0
5,456
546
3,543
9,031
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
GumGumBalloon
Sun Wukong
10
1 / 3 / 0
5,538
554
3,978
9,381
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
JWARSHH
Chronos
10
0 / 3 / 2
5,536
554
4,347
7,937
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
schleebong
Scylla
10
1 / 2 / 0
5,614
561
2,920
5,447
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 0 / 2
5,914
591
4,453
7,241
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 1 / 2
5,953
595
7,368
10,899
8,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
Blushhy
Hades
11
3 / 0 / 0
6,260
626
4,764
6,366
2,551
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 3 / 3
6,321
632
3,307
8,189
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Slate11
Charybdis
12
3 / 3 / 1
6,450
645
6,991
9,615
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 1
5,485
549
1,011
2,844
1,568
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
2
2
W
Hades
Blushhy
Hades
3
0
0
3
L
Ne Zha
0
3
0
0
L
Sun Wukong
GumGumBalloon
Sun Wukong
1
3
0
0.33
L
Chronos
JWARSHH
Chronos
0
3
2
0.33
W
4
3
3
1.83
W
Charybdis
Slate11
Charybdis
3
3
1
1.17
W
0
0
1
0.5
L
Scylla
schleebong
Scylla
1
2
0
0.5
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
23,441
39,037
Taken
37,913
17,937
Mitigated
18,453
9,371
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,368
1,511
0
2,476
10,899
8,354
0
0
10,855
0
43,317
W
Hades
Blushhy
Hades
4,764
528
490
4,260
6,366
2,551
0
1,207
4,966
44,622
0
L
Ne Zha
3,543
1,347
0
2,322
9,031
3,917
0
1,445
7,586
0
41,733
L
Sun Wukong
GumGumBalloon
Sun Wukong
3,978
1,084
0
1,996
9,381
5,063
0
183
9,198
0
32,928
L
Chronos
JWARSHH
Chronos
4,347
2,404
0
1,289
7,937
2,702
0
199
7,738
40,862
0
W
3,307
997
0
2,962
8,189
2,668
0
1,691
6,388
0
35,853
W
Charybdis
Slate11
Charybdis
6,991
3,605
0
5,129
9,615
3,312
474
3,493
5,969
0
51,875
W
1,011
218
0
1,018
2,844
1,568
0
669
2,144
14,450
0
L
Scylla
schleebong
Scylla
2,920
683
0
730
5,447
1,921
0
2,221
3,226
37,216
1,540
L
4,453
1,383
347
2,687
7,241
4,334
0
1,727
5,514
0
17,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
30,469
289
Minions Killed
328
0
Camps Cleared
0
1,039,966
Distance Traveled
1,026,489
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,953
595
56
6
0
210,328
0
W
Hades
6,260
626
94
9
0
213,881
3
L
Ne Zha
5,456
546
60
6
0
231,089
0
L
Sun Wukong
5,538
554
66
7
0
211,537
0
L
Chronos
5,536
554
64
6
0
186,993
0
W
Thor
6,321
632
67
7
0
205,780
0
W
Charybdis
6,450
645
88
9
0
182,605
1
W
Nox
5,485
549
23
2
0
213,895
2
L
Scylla
5,614
561
76
8
0
197,486
3
L
Horus
5,914
591
23
2
0
212,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role