Player Matchup

Horus
Horus
Dawgetl
Horus
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,411 Elo+
Solo
Olorun
Olorun
DdLongCaulk
Olorun
Level 44
God Stats
18W - 14L
1,445 SR
Queue Stats
66W - 76L
1,392 Elo+
Party 1
Hou Yi
Hou Yi
Stretch21
Hou Yi
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
198W - 204L
1,405 Elo+
Party 1
Team Averages
Level 59
1,482 SR
1,403 Elo+

VS

Team Averages
Level 105
1,360 SR
1,537 Elo+
Surtr
Surtr
BlueRavinofÓðinn
Surtr
Level 108
God Stats
1W - 1L
1,428 SR
Queue Stats
6W - 5L
1,763 Elo+
Solo
Medusa
Medusa
danicocs
Medusa
Level 125
God Stats
1W - 5L
1,154 SR
Queue Stats
255W - 261L
1,449 Elo+
Party 2
Hades
Hades
jeemhammerick
Hades
Level 82
God Stats
14W - 10L
1,500 SR
Queue Stats
99W - 99L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dawgetl
Horus
11
1 / 2 / 5
7,965
724
4,320
12,080
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
11
4 / 7 / 0
8,255
750
9,411
12,449
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Stretch21
Hou Yi
12
1 / 1 / 5
7,731
703
8,615
11,381
5,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 2
9,150
832
11,486
13,097
16,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
danicocs
Medusa
12
2 / 2 / 7
8,303
755
10,296
9,507
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 6
7,901
718
8,187
8,610
4,920
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
10
10
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Horus
Dawgetl
Horus
1
2
5
1.75
L
Olorun
4
7
0
0.57
L
Hou Yi
Stretch21
Hou Yi
1
1
5
3.5
W
Medusa
danicocs
Medusa
2
2
7
2.75
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
29,969
35,910
Taken
31,214
26,031
Mitigated
24,903
12,238
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,486
3,833
0
3,254
13,097
16,227
360
3,741
9,356
1,131
25,556
L
Horus
Dawgetl
Horus
4,320
2,253
2,699
4,132
12,080
14,462
0
3,049
9,031
0
13,846
L
Olorun
9,411
4,600
748
2,563
12,449
5,922
0
2,983
9,466
28,329
0
L
Hou Yi
Stretch21
Hou Yi
8,615
3,572
0
2,096
11,381
5,647
36
2,970
8,411
0
31,053
W
Medusa
danicocs
Medusa
10,296
3,909
0
2,688
9,507
3,756
1,929
2,101
7,406
0
42,369
W
8,187
815
382
3,473
8,610
4,920
608
3,657
4,953
26,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
25,354
96
Minions Killed
120
0
Camps Cleared
0
564,029
Distance Traveled
584,773
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,150
832
36
3
0
206,310
1
L
Horus
7,965
724
16
1
0
216,085
0
L
Olorun
8,255
750
39
4
0
150,436
0
L
Hou Yi
7,731
703
41
4
0
197,508
0
W
Medusa
8,303
755
49
4
0
188,816
1
W
Hades
7,901
718
35
3
0
189,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role