Player Matchup

Discordia
Discordia
Gold V
DiffGeo
Discordia
Gold V
Level 163
God Stats
10W - 5L
1,757 SR
Queue Stats
19W - 10L
1,637 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
LokixCity
Gilgamesh
Gold V
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,582 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
NickmanHitman_07
Ratatoskr
Gold V
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 6L
1,582 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,586 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,728 SR
1,628 MMR
Mulan
Mulan
Gold IV
CouchTater1983
Mulan
Gold IV
Level 145
God Stats
10W - 13L
1,611 SR
Queue Stats
148W - 116L
1,615 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
MidnightOryx
Hun Batz
Gold IV
Level 65
God Stats
9W - 4L
1,850 SR
Queue Stats
52W - 59L
1,518 MMR
Solo
Sol
Sol
Gold III
N7Harlequin
Sol
Gold III
Level 129
God Stats
5W - 5L
1,722 SR
Queue Stats
92W - 82L
1,753 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiffGeo
Discordia
14
6 / 0 / 5
9,083
908
12,587
5,276
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
LokixCity
Gilgamesh
12
0 / 2 / 10
7,227
723
6,907
10,664
9,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
12
5 / 2 / 6
8,032
803
6,724
10,619
7,075
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Baba YagaAchillesAtlasNe ZhaScylla

VS

Bans
Ao KuangGuan YuHorusShivaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,727
673
7,380
13,200
11,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
MidnightOryx
Hun Batz
11
3 / 3 / 1
6,962
696
7,119
9,888
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 3
7,233
723
6,041
7,658
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
4
4
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Discordia
DiffGeo
Discordia
6
0
5
8.5
W
Gilgamesh
LokixCity
Gilgamesh
0
2
10
2.5
L
Hun Batz
MidnightOryx
Hun Batz
3
3
1
1.17
L
1
3
3
0.83
W
Ratatoskr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,218
Damage
20,540
26,559
Taken
30,746
18,589
Mitigated
17,957
6,003
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,380
579
0
2,339
13,200
11,689
0
3,929
8,826
0
21,566
W
Discordia
DiffGeo
Discordia
12,587
871
0
1,014
5,276
1,993
1,428
1,271
3,760
51,344
708
W
Gilgamesh
LokixCity
Gilgamesh
6,907
2,250
654
2,227
10,664
9,521
668
1,997
8,000
0
17,204
L
Hun Batz
MidnightOryx
Hun Batz
7,119
1,541
0
840
9,888
3,723
0
4,264
5,541
0
21,295
L
6,041
826
0
1,065
7,658
2,545
535
4,061
3,489
26,509
1,985
W
Ratatoskr
6,724
1,104
0
2,108
10,619
7,075
1,006
1,931
8,336
0
13,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,342
Gold Earned
20,922
111
Minions Killed
120
0
Camps Cleared
0
618,508
Distance Traveled
546,288
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,727
673
32
3
0
170,327
0
W
Discordia
9,083
908
84
8
0
192,579
4
W
Gilgamesh
7,227
723
17
2
0
203,695
0
L
Hun Batz
6,962
696
39
4
0
199,377
0
L
Sol
7,233
723
49
5
0
176,584
2
W
Ratatoskr
8,032
803
10
1
0
222,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role