Player Matchup

Janus
Janus
 
Janus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
XxReemaxX
Chang'e
Level 7
God Stats
1W - 7L
1,157 SR
Queue Stats
2W - 8L
1,163 Elo+
Party 2
Poseidon
Poseidon
khalrob
Poseidon
Level 22
God Stats
1W - 4L
1,307 SR
Queue Stats
23W - 41L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
zoldek1993
Baron Samedi
Level 57
God Stats
3W - 6L
1,547 SR
Queue Stats
30W - 57L
1,371 Elo+
Party 2
Team Averages
Level 55
1,402 SR
1,380 Elo+

VS

Team Averages
Level 71
1,443 SR
1,383 Elo+
Surtr
Surtr
ApothCarrys
Surtr
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
Darkziom
Ne Zha
Level 80
God Stats
2W - 5L
1,249 SR
Queue Stats
77W - 107L
1,409 Elo+
Solo
Charybdis
Charybdis
GoodGuyMaverick
Charybdis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 79L
1,281 Elo+
Party 1
Zhong Kui
Zhong Kui
Icxnix
Zhong Kui
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,315 Elo+
Solo
Merlin
Merlin
Nobledamus
Merlin
Level 58
God Stats
16W - 16L
1,467 SR
Queue Stats
65W - 59L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 2
9,669
1,074
15,842
14,971
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
 
Kali
14
3 / 4 / 3
9,460
1,051
2,454
13,456
5,043
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
XxReemaxX
Chang'e
14
1 / 4 / 4
8,822
980
1,876
15,276
5,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
khalrob
Poseidon
14
0 / 5 / 5
8,800
978
5,280
15,937
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
zoldek1993
Baron Samedi
14
2 / 5 / 3
9,258
1,029
4,509
14,453
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

98

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
9,805
1,089
8,476
9,245
7,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Darkziom
Ne Zha
16
3 / 2 / 11
10,596
1,177
11,733
6,642
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
GoodGuyMaverick
Charybdis
15
1 / 2 / 9
9,142
1,016
12,908
9,112
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Icxnix
Zhong Kui
17
11 / 0 / 8
12,354
1,373
27,132
8,535
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Nobledamus
Merlin
17
4 / 1 / 11
11,301
1,256
11,618
4,880
2,159
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
8
Kills
21
21
Deaths
8
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
2
1
L
Kali
 
Kali
3
4
3
1.13
W
2
3
9
2.17
W
Ne Zha
Darkziom
Ne Zha
3
2
11
4.25
W
Charybdis
GoodGuyMaverick
Charybdis
1
2
9
2.75
W
Zhong Kui
Icxnix
Zhong Kui
11
0
8
15
W
Merlin
Nobledamus
Merlin
4
1
11
9.5
L
Chang'e
XxReemaxX
Chang'e
1
4
4
0.75
L
Poseidon
khalrob
Poseidon
0
5
5
0.5
L
Baron Samedi
zoldek1993
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,961
Damage
71,867
74,093
Taken
38,414
27,746
Mitigated
24,677
3,377
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,842
637
0
0
14,971
5,161
0
6,377
8,358
36,745
0
L
Kali
 
Kali
2,454
671
0
1,236
13,456
5,043
0
8,193
4,988
0
4,326
W
8,476
2,635
0
1,710
9,245
7,115
0
5,509
3,405
228
25,900
W
Ne Zha
Darkziom
Ne Zha
11,733
1,759
0
262
6,642
3,438
0
3,176
3,269
0
22,304
W
Charybdis
GoodGuyMaverick
Charybdis
12,908
6,557
0
852
9,112
4,088
0
6,598
2,230
0
16,677
W
Zhong Kui
Icxnix
Zhong Kui
27,132
9,141
0
2,450
8,535
7,877
0
6,986
1,191
46,834
0
W
Merlin
Nobledamus
Merlin
11,618
260
0
0
4,880
2,159
0
4,125
729
42,516
0
L
Chang'e
XxReemaxX
Chang'e
1,876
867
351
339
15,276
5,919
0
6,035
9,133
3,339
0
L
Poseidon
khalrob
Poseidon
5,280
328
0
98
15,937
5,210
0
8,472
7,165
12,224
0
L
Baron Samedi
zoldek1993
Baron Samedi
4,509
576
830
523
14,453
6,413
0
8,877
5,527
22,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,009
Gold Earned
53,198
138
Minions Killed
205
3
Camps Cleared
8
642,409
Distance Traveled
847,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,669
1,074
54
6
0
125,861
0
L
Kali
9,460
1,051
9
1
0
142,180
0
W
Surtr
9,805
1,089
39
4
0
147,290
0
W
Ne Zha
10,596
1,177
15
2
3
207,548
0
W
Charybdis
9,142
1,016
13
1
0
156,575
0
W
Zhong Kui
12,354
1,373
56
6
2
156,231
0
W
Merlin
11,301
1,256
82
9
3
179,472
0
L
Chang'e
8,822
980
1
0
0
110,635
0
L
Poseidon
8,800
978
19
2
2
142,471
0
L
Baron Samedi
9,258
1,029
55
6
1
121,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role