Player Matchup

Baron Samedi
Baron Samedi
FuzApex
Baron Samedi
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 24L
1,585 Elo+
Party 2
Cupid
Cupid
cobraKnas
Cupid
Level 24
God Stats
4W - 1L
1,935 SR
Queue Stats
6W - 2L
1,759 Elo+
Party 2
Cthulhu
Cthulhu
elcroco
Cthulhu
Level 13
God Stats
2W - 1L
1,859 SR
Queue Stats
9W - 7L
1,563 Elo+
Party 2
Team Averages
Level 25
1,765 SR
1,636 Elo+

VS

Team Averages
Level 50
1,485 SR
1,407 Elo+
Anubis
Anubis
FreddyGames14
Anubis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,355 Elo+
Party 1
Cerberus
Cerberus
infectedminion
Cerberus
Level 22
God Stats
28W - 14L
1,455 SR
Queue Stats
46W - 44L
1,341 Elo+
Party 1
Bellona
Bellona
lVxctorl
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
462W - 449L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FuzApex
Baron Samedi
14
3 / 8 / 4
9,189
707
12,750
13,618
5,473
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
cobraKnas
Cupid
15
4 / 6 / 3
10,159
781
11,105
13,082
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
elcroco
Cthulhu
13
0 / 5 / 4
8,614
663
6,616
17,416
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 6
11,536
887
18,909
13,721
8,207
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
3 / 1 / 14
10,558
812
7,724
15,116
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
lVxctorl
Bellona
15
4 / 1 / 13
10,095
777
11,412
14,137
16,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
19
19
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
12
5
6
3
L
Baron Samedi
FuzApex
Baron Samedi
3
8
4
0.63
L
Cupid
cobraKnas
Cupid
4
6
3
0.92
L
Cthulhu
elcroco
Cthulhu
0
5
4
0.4
W
Cerberus
3
1
14
10
W
Bellona
lVxctorl
Bellona
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
38,045
44,116
Taken
42,974
26,607
Mitigated
41,721
5,431
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,909
1,431
0
6,031
13,721
8,207
1,382
6,399
7,167
52,580
0
L
Baron Samedi
FuzApex
Baron Samedi
12,750
1,480
894
1,203
13,618
5,473
502
9,308
4,310
29,920
474
L
Cupid
cobraKnas
Cupid
11,105
6,616
99
1,710
13,082
4,724
756
6,719
6,363
0
38,772
L
Cthulhu
elcroco
Cthulhu
6,616
767
318
1,207
17,416
16,410
69
10,641
6,775
19,678
0
W
Cerberus
7,724
668
0
3,163
15,116
17,359
189
8,277
6,654
24,060
0
W
Bellona
lVxctorl
Bellona
11,412
2,578
0
2,610
14,137
16,155
609
4,069
10,043
0
32,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
32,189
133
Minions Killed
146
0
Camps Cleared
0
597,283
Distance Traveled
717,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,536
887
68
5
0
199,410
0
L
Baron Samedi
9,189
707
46
4
0
181,237
0
L
Cupid
10,159
781
67
5
0
194,866
0
L
Cthulhu
8,614
663
20
2
0
221,180
0
W
Cerberus
10,558
812
43
3
0
238,346
0
W
Bellona
10,095
777
35
3
0
279,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role