Player Matchup

Zhong Kui
Zhong Kui
F11nl3y
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 186L
1,472 Elo+
Party 2
Ravana
Ravana
Lareikai
Ravana
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 190L
1,472 Elo+
Party 2
Ishtar
Ishtar
MoroccanHunter
Ishtar
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 225L
1,555 Elo+
Solo
Thor
Thor
PublicMango069
Thor
Level 98
God Stats
1W - 0L
1,895 SR
Queue Stats
20W - 21L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
huhibuhi909
Kumbhakarna
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,303 Elo+
Party 1
Team Averages
Level 107
1,579 SR
1,458 Elo+

VS

Team Averages
Level 81
1,467 SR
1,498 Elo+
Thor
Thor
 
Thor
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Equ1noccio
Skadi
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 49L
1,475 Elo+
Solo
Da Ji
Da Ji
LordLovis
Da Ji
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 46L
1,457 Elo+
Party 3
Thoth
Thoth
UnholyKnoedel
Thoth
Level 29
God Stats
1W - 6L
1,258 SR
Queue Stats
34W - 33L
1,464 Elo+
Party 3
Cerberus
Cerberus
Yojisu
Cerberus
Level 106
God Stats
10W - 11L
1,576 SR
Queue Stats
126W - 118L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
F11nl3y
Zhong Kui
11
2 / 0 / 8
6,836
621
10,855
7,782
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Lareikai
Ravana
11
2 / 0 / 1
6,516
592
3,961
6,217
4,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 0
6,311
574
6,361
10,620
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
9 / 1 / 3
7,264
660
8,761
8,366
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
huhibuhi909
Kumbhakarna
10
2 / 0 / 7
6,029
548
3,208
10,127
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 4 / 0
5,083
462
4,498
8,585
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
11
2 / 2 / 0
5,957
542
7,250
7,373
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
LordLovis
Da Ji
9
0 / 5 / 2
5,528
503
4,817
12,097
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,224
475
2,632
6,701
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Yojisu
Cerberus
9
0 / 1 / 1
5,218
474
3,427
11,912
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
2
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
0
0
L
Skadi
2
2
0
1
W
Zhong Kui
F11nl3y
Zhong Kui
2
0
8
6
W
Ravana
Lareikai
Ravana
2
0
1
2.5
L
Da Ji
LordLovis
Da Ji
0
5
2
0.2
W
2
2
0
1
W
9
1
3
10.5
L
0
5
0
0
L
Cerberus
Yojisu
Cerberus
0
1
1
0.5
W
Kumbhakarna
huhibuhi909
Kumbhakarna
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,146
Damage
22,624
43,112
Taken
46,668
24,314
Mitigated
20,308
18,112
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,498
1,224
0
1,579
8,585
3,464
0
874
7,711
0
29,209
L
Skadi
7,250
3,033
0
470
7,373
2,404
0
302
7,071
0
43,469
W
Zhong Kui
F11nl3y
Zhong Kui
10,855
2,071
0
5,398
7,782
5,342
297
3,472
4,310
54,587
0
W
Ravana
Lareikai
Ravana
3,961
1,079
0
3,385
6,217
4,748
0
410
5,475
0
40,224
L
Da Ji
LordLovis
Da Ji
4,817
1,599
0
4,066
12,097
4,375
0
3,293
8,804
0
37,080
W
6,361
3,846
0
5,727
10,620
4,286
0
605
10,015
0
48,605
W
8,761
2,032
0
710
8,366
3,133
0
388
7,936
0
46,868
L
2,632
498
0
578
6,701
2,098
0
4,226
2,475
38,244
0
L
Cerberus
Yojisu
Cerberus
3,427
388
196
5,280
11,912
7,967
0
5,368
6,544
21,338
0
W
Kumbhakarna
huhibuhi909
Kumbhakarna
3,208
619
0
2,892
10,127
6,805
0
1,184
8,901
14,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
27,010
345
Minions Killed
304
0
Camps Cleared
0
1,123,598
Distance Traveled
1,072,141
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,083
462
48
4
0
202,507
0
L
Skadi
5,957
542
77
7
0
224,151
2
W
Zhong Kui
6,836
621
100
9
0
217,077
0
W
Ravana
6,516
592
73
7
0
208,447
0
L
Da Ji
5,528
503
62
6
0
224,162
0
W
Ishtar
6,311
574
97
9
0
191,230
0
W
Thor
7,264
660
67
6
0
264,675
1
L
Thoth
5,224
475
82
7
0
217,953
1
L
Cerberus
5,218
474
35
3
0
203,368
1
W
Kumbhakarna
6,029
548
8
1
0
242,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role