Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KeokeaDusea3
Sun Wukong
Level 78
God Stats
1W - 1L
1,247 SR
Queue Stats
35W - 32L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
ManiekManiecki
Danzaburou
Level 104
God Stats
34W - 38L
1,561 SR
Queue Stats
107W - 108L
1,529 Elo+
Solo
Maui
Maui
Vayline
Maui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 211L
1,459 Elo+
Solo
Anubis
Anubis
Zimbabwe11
Anubis
Level 69
God Stats
5W - 2L
1,757 SR
Queue Stats
22W - 17L
1,441 Elo+
Party 1
Team Averages
Level 89
1,513 SR
1,476 Elo+

VS

Team Averages
Level 80
1,503 SR
1,449 Elo+
Hachiman
Hachiman
DeLaPain
Hachiman
Level 35
God Stats
7W - 4L
1,500 SR
Queue Stats
232W - 245L
1,341 Elo+
Solo
Nu Wa
Nu Wa
TAKKO10
Nu Wa
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 41L
1,514 Elo+
Party 2
Bacchus
Bacchus
dztbad8162
Bacchus
Level 46
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 5L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
enasfe
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,494 Elo+
Party 2
Mulan
Mulan
ikaya95
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 2 / 2
7,802
520
6,582
12,959
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
KeokeaDusea3
Sun Wukong
12
0 / 0 / 1
7,010
467
3,887
8,950
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
ManiekManiecki
Danzaburou
15
7 / 0 / 3
9,445
630
12,018
10,504
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Vayline
Maui
10
1 / 2 / 10
6,505
434
3,774
12,607
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Zimbabwe11
Anubis
15
4 / 0 / 2
8,691
579
13,486
9,795
4,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeLaPain
Hachiman
8
0 / 7 / 2
5,375
358
2,830
11,278
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
TAKKO10
Nu Wa
13
1 / 1 / 2
7,369
491
7,335
5,543
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
dztbad8162
Bacchus
10
1 / 4 / 1
6,684
446
5,529
15,978
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
enasfe
Ao Kuang
11
1 / 4 / 1
6,608
441
7,024
13,899
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
ikaya95
Mulan
12
0 / 1 / 2
7,454
497
3,682
9,599
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
3
4
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
2
3
L
Hachiman
DeLaPain
Hachiman
0
7
2
0.14
W
Sun Wukong
KeokeaDusea3
Sun Wukong
0
0
1
0.5
W
Danzaburou
ManiekManiecki
Danzaburou
7
0
3
8.5
L
Nu Wa
TAKKO10
Nu Wa
1
1
2
2
W
Maui
Vayline
Maui
1
2
10
3
W
Anubis
Zimbabwe11
Anubis
4
0
2
5
L
Bacchus
dztbad8162
Bacchus
1
4
1
0.38
L
Ao Kuang
enasfe
Ao Kuang
1
4
1
0.38
L
Mulan
ikaya95
Mulan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,747
Damage
26,400
54,815
Taken
56,297
26,717
Mitigated
31,645
21,002
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,582
1,753
0
500
12,959
4,976
0
2,990
9,924
0
57,834
L
Hachiman
DeLaPain
Hachiman
2,830
1,801
0
1,891
11,278
3,170
0
2,836
8,442
0
15,349
W
Sun Wukong
KeokeaDusea3
Sun Wukong
3,887
857
0
1,982
8,950
4,363
607
401
8,196
0
46,946
W
Danzaburou
ManiekManiecki
Danzaburou
12,018
4,395
0
5,603
10,504
5,078
862
3,554
6,950
0
77,841
L
Nu Wa
TAKKO10
Nu Wa
7,335
2,891
0
1,120
5,543
1,713
0
4,085
1,458
52,019
1,067
W
Maui
Vayline
Maui
3,774
762
581
3,477
12,607
7,908
247
5,945
6,662
12,020
0
W
Anubis
Zimbabwe11
Anubis
13,486
947
24
8,835
9,795
4,392
1,902
6,770
3,025
89,021
0
L
Bacchus
dztbad8162
Bacchus
5,529
1,267
136
4,747
15,978
13,724
0
4,746
11,232
29,464
0
L
Ao Kuang
enasfe
Ao Kuang
7,024
2,153
0
3,240
13,899
4,534
0
4,886
9,013
46,612
0
L
Mulan
ikaya95
Mulan
3,682
325
0
1,686
9,599
8,504
0
707
8,892
0
44,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
33,490
403
Minions Killed
318
0
Camps Cleared
0
1,290,696
Distance Traveled
1,314,275
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,802
520
78
5
0
292,815
4
L
Hachiman
5,375
358
23
2
0
223,872
0
W
Sun Wukong
7,010
467
73
5
0
244,592
1
W
Danzaburou
9,445
630
99
7
0
261,164
0
L
Nu Wa
7,369
491
92
6
0
264,694
0
W
Maui
6,505
434
20
1
0
282,674
4
W
Anubis
8,691
579
133
9
0
209,451
0
L
Bacchus
6,684
446
38
3
0
280,131
1
L
Ao Kuang
6,608
441
72
5
0
312,686
0
L
Mulan
7,454
497
93
6
0
232,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role