Player Matchup

Nemesis
Nemesis
BarbarChoi
Nemesis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
CactusChime
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,596 Elo+
Solo
Ganesha
Ganesha
Hey Its Brain
Ganesha
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 125L
1,464 Elo+
Solo
Danzaburou
Danzaburou
InfiniteInst1nct
Danzaburou
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
370W - 333L
1,613 Elo+
Solo
Bellona
Bellona
Sleepybobby808
Bellona
Level 146
God Stats
38W - 42L
1,700 SR
Queue Stats
92W - 92L
1,593 Elo+
Solo
Team Averages
Level 125
1,540 SR
1,553 Elo+

VS

Team Averages
Level 84
1,541 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
FlatlineDragon
Cu Chulainn
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,632 Elo+
Solo
Agni
Agni
Imm Flo
Agni
Level 101
God Stats
1W - 2L
1,457 SR
Queue Stats
38W - 48L
1,478 Elo+
Solo
Cliodhna
Cliodhna
Soylent7
Cliodhna
Level 159
God Stats
2W - 2L
1,793 SR
Queue Stats
31W - 25L
1,406 Elo+
Solo
Cupid
Cupid
ThatchyTag
Cupid
Level 36
God Stats
1W - 6L
1,456 SR
Queue Stats
3W - 12L
1,337 Elo+
Solo
Ymir
Ymir
santana0625
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BarbarChoi
Nemesis
13
2 / 6 / 3
8,200
456
4,236
14,462
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 0
10,966
609
11,833
12,291
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
13
0 / 4 / 3
8,486
471
2,940
15,879
15,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
InfiniteInst1nct
Danzaburou
17
4 / 0 / 8
10,677
593
11,538
14,043
6,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 1 / 4
10,876
604
15,251
16,634
14,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FlatlineDragon
Cu Chulainn
13
0 / 6 / 0
8,155
453
11,508
23,546
26,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Imm Flo
Agni
16
2 / 3 / 2
9,073
504
11,776
10,035
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Soylent7
Cliodhna
16
7 / 4 / 2
10,150
564
12,748
17,566
7,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
11
3 / 0 / 3
7,617
423
5,825
3,210
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 5
7,186
399
6,320
14,467
7,785
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
17
Kills
14
14
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BarbarChoi
Nemesis
2
6
3
0.58
W
5
3
0
1.67
L
Cu Chulainn
FlatlineDragon
Cu Chulainn
0
6
0
0
W
Ganesha
0
4
3
0.38
L
Agni
Imm Flo
Agni
2
3
2
1
W
Danzaburou
InfiniteInst1nct
Danzaburou
4
0
8
8
W
6
1
4
8
L
Cliodhna
Soylent7
Cliodhna
7
4
2
2
L
Cupid
3
0
3
4.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,798
Damage
48,177
73,309
Taken
68,824
47,136
Mitigated
48,091
20,472
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BarbarChoi
Nemesis
4,236
992
0
1,692
14,462
5,294
0
6,400
8,062
0
36,565
W
11,833
674
1,164
4,380
12,291
5,192
0
3,963
8,328
99,635
0
L
Cu Chulainn
FlatlineDragon
Cu Chulainn
11,508
3,290
0
6,709
23,546
26,992
0
2,402
21,144
0
58,290
W
Ganesha
2,940
189
219
3,154
15,879
15,192
0
3,848
12,031
39,392
0
L
Agni
Imm Flo
Agni
11,776
435
0
1,994
10,035
4,445
0
2,277
7,758
74,768
0
W
Danzaburou
InfiniteInst1nct
Danzaburou
11,538
5,116
0
3,451
14,043
6,806
0
3,755
10,288
0
102,954
W
15,251
8,600
0
6,412
16,634
14,652
0
1,044
15,590
0
86,758
L
Cliodhna
Soylent7
Cliodhna
12,748
911
0
4,156
17,566
7,842
0
5,329
12,237
0
86,086
L
Cupid
5,825
3,255
0
1,460
3,210
1,027
720
733
2,477
0
37,941
L
6,320
533
0
3,872
14,467
7,785
188
4,032
10,435
31,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,205
Gold Earned
42,181
543
Minions Killed
449
0
Camps Cleared
0
1,833,727
Distance Traveled
1,623,917
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,200
456
73
4
0
376,765
0
W
Ra
10,966
609
156
9
0
392,463
2
L
Cu Chulainn
8,155
453
113
6
0
301,231
1
W
Ganesha
8,486
471
36
2
0
321,367
0
L
Agni
9,073
504
133
7
0
372,266
4
W
Danzaburou
10,677
593
132
7
0
399,215
0
W
Bellona
10,876
604
146
8
0
343,917
0
L
Cliodhna
10,150
564
114
6
0
413,911
2
L
Cupid
7,617
423
54
3
0
220,375
0
L
Ymir
7,186
399
35
2
0
316,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role