Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
CopperPennys
Eset
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 305L
1,528 Elo+
Solo
Medusa
Medusa
Dramogon
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 175L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
streetfarmers
Aphrodite
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 163L
1,459 Elo+
Solo
Chronos
Chronos
wollemordt
Chronos
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
2,017 Elo+
Solo
Team Averages
Level 131
1,500 SR
1,610 Elo+

VS

Team Averages
Level 101
1,480 SR
1,491 Elo+
Merlin
Merlin
 
Merlin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Forcius
Khepri
Level 68
God Stats
3W - 6L
1,349 SR
Queue Stats
284W - 258L
1,464 Elo+
Solo
Freya
Freya
balli2001
Freya
Level 101
God Stats
22W - 25L
1,541 SR
Queue Stats
407W - 404L
1,532 Elo+
Party 1
King Arthur
King Arthur
illakir
King Arthur
Level 106
God Stats
0W - 1L
1,724 SR
Queue Stats
46W - 48L
1,468 Elo+
Solo
Mercury
Mercury
kinza1721
Mercury
Level 117
God Stats
8W - 4L
1,286 SR
Queue Stats
196W - 182L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 0 / 3
6,042
604
3,591
5,349
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 2 / 0
6,459
646
5,911
5,795
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Dramogon
Medusa
11
3 / 0 / 4
6,282
628
7,034
7,530
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
streetfarmers
Aphrodite
9
2 / 0 / 4
5,568
557
3,254
4,406
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
wollemordt
Chronos
12
3 / 0 / 1
7,144
714
5,735
9,848
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 1
6,000
600
3,255
4,765
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Forcius
Khepri
6
0 / 5 / 0
4,447
445
1,649
10,212
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
balli2001
Freya
7
0 / 1 / 0
4,355
436
4,141
5,901
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
illakir
King Arthur
9
0 / 4 / 0
4,956
496
3,048
7,926
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
kinza1721
Mercury
9
1 / 5 / 0
5,050
505
2,864
9,405
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
3
4.5
L
Merlin
 
Merlin
1
2
1
0.75
W
5
2
0
2.5
W
Medusa
Dramogon
Medusa
3
0
4
5
L
Khepri
Forcius
Khepri
0
5
0
0
L
Freya
balli2001
Freya
0
1
0
0
L
King Arthur
illakir
King Arthur
0
4
0
0
L
Mercury
kinza1721
Mercury
1
5
0
0.2
W
Aphrodite
streetfarmers
Aphrodite
2
0
4
4
W
Chronos
wollemordt
Chronos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
14,957
32,928
Taken
38,209
11,268
Mitigated
18,239
19,171
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,591
1,017
0
1,276
5,349
1,625
0
1,416
3,930
0
34,086
L
Merlin
 
Merlin
3,255
188
0
703
4,765
1,548
0
1,673
3,092
48,722
0
W
5,911
489
255
1,404
5,795
1,886
0
1,637
4,158
49,335
0
W
Medusa
Dramogon
Medusa
7,034
3,587
0
4,136
7,530
2,663
0
3,407
4,123
0
39,285
L
Khepri
Forcius
Khepri
1,649
352
195
2,188
10,212
5,705
0
3,549
6,663
9,926
0
L
Freya
balli2001
Freya
4,141
2,251
0
1,649
5,901
2,051
0
1,270
4,631
26,841
0
L
King Arthur
illakir
King Arthur
3,048
825
0
750
7,926
5,696
0
4,697
3,229
0
30,367
L
Mercury
kinza1721
Mercury
2,864
1,554
0
750
9,405
3,239
0
3,711
5,694
0
33,733
W
Aphrodite
streetfarmers
Aphrodite
3,254
881
2,844
3,294
4,406
1,776
76
2,534
1,824
23,136
0
W
Chronos
wollemordt
Chronos
5,735
2,304
0
5,962
9,848
3,318
610
0
9,848
57,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
24,808
365
Minions Killed
246
0
Camps Cleared
0
1,005,208
Distance Traveled
1,001,545
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,042
604
58
6
0
236,921
0
L
Merlin
6,000
600
84
8
0
190,220
1
W
Eset
6,459
646
89
9
0
184,251
0
W
Medusa
6,282
628
59
6
0
185,062
2
L
Khepri
4,447
445
11
1
0
208,689
3
L
Freya
4,355
436
42
4
0
177,440
0
L
King Arthur
4,956
496
53
5
0
202,064
2
L
Mercury
5,050
505
56
6
0
223,132
0
W
Aphrodite
5,568
557
49
5
0
212,441
2
W
Chronos
7,144
714
110
11
0
186,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role