Player Matchup

King Arthur
King Arthur
CaptainIronhead
King Arthur
Level 86
God Stats
0W - 1L
1,684 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
He Bo
He Bo
ImAnEnemy
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,843 Elo+
Party 1
Thoth
Thoth
SATAN20012
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,393 Elo+
Solo
Anubis
Anubis
Terminatum
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,628 Elo+
Solo
Bellona
Bellona
lolisVictim
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,537 SR
1,573 Elo+

VS

Team Averages
Level 128
1,371 SR
1,442 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hemithea
Poseidon
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 101L
1,279 Elo+
Solo
Thanatos
Thanatos
TommyyMayy
Thanatos
Level 125
God Stats
11W - 10L
1,176 SR
Queue Stats
642W - 626L
1,478 Elo+
Solo
Cerberus
Cerberus
Udg_Laloore
Cerberus
Level 157
God Stats
10W - 12L
1,500 SR
Queue Stats
1,040W - 1,064L
1,486 Elo+
Solo
Arachne
Arachne
xikero
Arachne
Level 119
God Stats
2W - 5L
1,178 SR
Queue Stats
492W - 479L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainIronhead
King Arthur
12
1 / 5 / 5
7,017
702
6,206
11,473
10,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
ImAnEnemy
He Bo
14
2 / 6 / 6
8,155
816
13,403
12,228
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
13
1 / 5 / 6
7,444
744
7,209
7,646
2,715
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Terminatum
Anubis
12
3 / 1 / 5
7,362
736
4,079
3,885
2,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
lolisVictim
Bellona
13
3 / 6 / 5
7,853
785
10,496
14,737
16,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 4 / 10
8,733
873
4,813
13,463
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Hemithea
Poseidon
18
8 / 0 / 14
10,647
1,065
16,790
4,466
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TommyyMayy
Thanatos
16
11 / 3 / 6
9,770
977
13,537
12,995
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Udg_Laloore
Cerberus
14
2 / 4 / 13
8,584
858
4,331
15,325
15,892
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
xikero
Arachne
15
2 / 1 / 15
9,008
901
5,573
13,302
13,680
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
10
Kills
23
23
Deaths
12
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
4
10
1.25
L
King Arthur
CaptainIronhead
King Arthur
1
5
5
0.7
W
Poseidon
Hemithea
Poseidon
8
0
14
15
L
He Bo
ImAnEnemy
He Bo
2
6
6
0.83
L
Thoth
1
5
6
0.8
L
Anubis
Terminatum
Anubis
3
1
5
5.5
W
Thanatos
TommyyMayy
Thanatos
11
3
6
4.67
W
Cerberus
Udg_Laloore
Cerberus
2
4
13
2.13
L
Bellona
lolisVictim
Bellona
3
6
5
0.92
W
Arachne
xikero
Arachne
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,393
Damage
45,044
49,969
Taken
59,551
36,237
Mitigated
54,227
6,592
Healing
27,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,813
166
842
2,526
13,463
15,903
1,069
4,363
9,100
12,745
0
L
King Arthur
CaptainIronhead
King Arthur
6,206
1,427
0
0
11,473
10,786
0
6,726
4,747
0
11,320
W
Poseidon
Hemithea
Poseidon
16,790
3,468
2,231
1,603
4,466
2,345
3,951
2,523
1,943
38,413
0
L
He Bo
ImAnEnemy
He Bo
13,403
871
654
1,529
12,228
4,261
0
5,809
6,419
20,617
1,896
L
Thoth
7,209
575
0
0
7,646
2,715
0
3,024
4,622
22,622
1,818
L
Anubis
Terminatum
Anubis
4,079
308
1,666
1,450
3,885
2,181
0
1,982
1,903
9,906
0
W
Thanatos
TommyyMayy
Thanatos
13,537
2,304
333
9,508
12,995
6,407
833
5,301
7,560
0
23,533
W
Cerberus
Udg_Laloore
Cerberus
4,331
74
679
4,625
15,325
15,892
760
5,608
9,717
22,523
0
L
Bellona
lolisVictim
Bellona
10,496
2,360
0
1,293
14,737
16,294
0
8,393
6,344
0
17,269
W
Arachne
xikero
Arachne
5,573
3,963
781
4,130
13,302
13,680
1,098
5,242
8,060
0
10,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
46,742
113
Minions Killed
140
0
Camps Cleared
0
939,335
Distance Traveled
1,024,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,733
873
10
1
0
180,700
0
L
King Arthur
7,017
702
17
2
0
196,723
0
W
Poseidon
10,647
1,065
58
6
0
222,739
0
L
He Bo
8,155
816
31
3
0
190,119
0
L
Thoth
7,444
744
32
3
0
177,860
0
L
Anubis
7,362
736
16
2
0
204,478
0
W
Thanatos
9,770
977
20
2
0
215,502
0
W
Cerberus
8,584
858
42
4
0
191,025
0
L
Bellona
7,853
785
17
2
0
170,155
0
W
Arachne
9,008
901
10
1
0
214,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role