Player Matchup

Thor
Thor
Diplo78
Thor
Level 43
God Stats
16W - 13L
1,964 SR
Queue Stats
160W - 110L
1,925 Elo+
Party 2
Zhong Kui
Zhong Kui
FastMama
Zhong Kui
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
54W - 76L
1,366 Elo+
Solo
Danzaburou
Danzaburou
ManiekManiecki
Danzaburou
Level 104
God Stats
34W - 38L
1,476 SR
Queue Stats
107W - 108L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Rimidalv21
Sylvanus
Level 122
God Stats
51W - 47L
1,502 SR
Queue Stats
133W - 103L
1,364 Elo+
Solo
Sol
Sol
warchimarica
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,772 Elo+
Party 2
Team Averages
Level 67
1,588 SR
1,587 Elo+

VS

Team Averages
Level 43
1,483 SR
1,510 Elo+
Hades
Hades
ImCalzyyy
Hades
Level 18
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 3
Hou Yi
Hou Yi
Mattias1300
Hou Yi
Level 29
God Stats
5W - 2L
1,527 SR
Queue Stats
152W - 120L
1,530 Elo+
Party 1
Horus
Horus
Williamweb
Horus
Level 103
God Stats
2W - 3L
1,789 SR
Queue Stats
354W - 292L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
drasa
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 3
Bakasura
Bakasura
rynbrwn
Bakasura
Level 17
God Stats
2W - 2L
1,397 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Diplo78
Thor
12
2 / 2 / 3
7,094
645
4,698
7,946
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
FastMama
Zhong Kui
12
3 / 3 / 3
7,028
639
6,419
8,272
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ManiekManiecki
Danzaburou
11
1 / 1 / 3
6,289
572
6,316
9,682
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Rimidalv21
Sylvanus
11
1 / 1 / 3
6,663
606
3,725
9,437
4,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 1 / 1
8,493
772
11,162
8,730
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ImCalzyyy
Hades
8
0 / 4 / 1
4,744
431
1,755
6,359
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
9
2 / 2 / 2
5,276
480
4,856
7,845
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
10
3 / 1 / 2
6,962
633
3,825
9,674
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
drasa
Gilgamesh
10
2 / 3 / 1
5,466
497
6,222
10,452
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
rynbrwn
Bakasura
10
1 / 3 / 4
6,041
549
5,813
12,226
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
8
8
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
Diplo78
Thor
2
2
3
1.75
W
Zhong Kui
FastMama
Zhong Kui
3
3
3
1.5
L
Hades
ImCalzyyy
Hades
0
4
1
0.13
W
Danzaburou
ManiekManiecki
Danzaburou
1
1
3
2.5
L
Hou Yi
2
2
2
1.5
W
Sylvanus
Rimidalv21
Sylvanus
1
1
3
2.5
L
Horus
3
1
2
4
L
Gilgamesh
drasa
Gilgamesh
2
3
1
0.83
L
Bakasura
rynbrwn
Bakasura
1
3
4
1
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
22,471
44,067
Taken
46,556
21,101
Mitigated
23,706
22,396
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Diplo78
Thor
4,698
1,026
0
2,096
7,946
3,855
0
35
7,618
0
56,941
W
Zhong Kui
FastMama
Zhong Kui
6,419
388
77
3,042
8,272
5,845
0
0
7,752
43,265
0
L
Hades
ImCalzyyy
Hades
1,755
560
38
506
6,359
2,818
0
5,431
928
12,817
0
W
Danzaburou
ManiekManiecki
Danzaburou
6,316
2,107
0
3,161
9,682
3,638
659
0
9,562
0
42,564
L
Hou Yi
4,856
2,525
0
2,392
7,845
2,694
0
1,444
6,401
0
30,998
W
Sylvanus
Rimidalv21
Sylvanus
3,725
1,233
3,997
4,372
9,437
4,914
268
0
9,344
18,771
0
L
Horus
3,825
1,846
1,059
4,692
9,674
6,493
0
3,221
6,453
0
18,838
L
Gilgamesh
drasa
Gilgamesh
6,222
2,226
0
1,356
10,452
7,430
0
7,009
2,915
0
23,210
L
Bakasura
rynbrwn
Bakasura
5,813
4,591
0
2,160
12,226
4,271
0
3,587
8,553
0
31,417
W
11,162
6,194
0
5,651
8,730
2,849
6,208
1,720
6,582
68,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
28,489
361
Minions Killed
204
0
Camps Cleared
0
993,671
Distance Traveled
1,099,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,094
645
91
8
0
244,149
0
W
Zhong Kui
7,028
639
64
6
0
172,310
0
L
Hades
4,744
431
19
2
0
175,049
0
W
Danzaburou
6,289
572
64
6
0
191,693
0
L
Hou Yi
5,276
480
58
5
0
198,419
0
W
Sylvanus
6,663
606
22
2
0
188,112
0
L
Horus
6,962
633
23
2
0
229,871
0
L
Gilgamesh
5,466
497
38
3
0
239,081
0
L
Bakasura
6,041
549
66
6
0
256,775
0
W
Sol
8,493
772
120
11
0
197,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role