Player Matchup

Ymir
Ymir
Bronze IV
 
Ymir
Bronze IV
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver I
JimmoRoyal
Guan Yu
Silver I
Level 109
God Stats
1W - 2L
1,292 SR
Queue Stats
64W - 68L
1,289 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Sarukami
Hou Yi
Gold IV
Level 138
God Stats
5W - 5L
1,500 SR
Queue Stats
146W - 140L
1,284 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
Shadeh
Kukulkan
Gold IV
Level 114
God Stats
17W - 11L
1,769 SR
Queue Stats
146W - 140L
1,284 MMR
Party 3
Ravana
Ravana
Silver V
stephencurrynum1
Ravana
Silver V
Level 192
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,295 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,512 SR
1,331 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,510 SR
1,295 MMR
Geb
Geb
Gold V
HARVEY SKULL
Geb
Gold V
Level 128
God Stats
11W - 9L
1,547 SR
Queue Stats
128W - 138L
1,270 MMR
Party 2
Arachne
Arachne
Gold III
Kittøn
Arachne
Gold III
Level 122
God Stats
39W - 39L
1,559 SR
Queue Stats
430W - 432L
1,353 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
Zarge17
Sun Wukong
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,278 MMR
Solo
Ullr
Ullr
Gold V
oMandaArancia
Ullr
Gold V
Level 146
God Stats
46W - 60L
1,442 SR
Queue Stats
383W - 390L
1,285 MMR
Solo
Olorun
Olorun
Gold II
zIMonstaaah
Olorun
Gold II
Level 166
God Stats
4W - 1L
1,500 SR
Queue Stats
534W - 518L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 0
5,616
374
2,134
11,360
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
JimmoRoyal
Guan Yu
14
1 / 1 / 0
8,288
553
7,830
15,806
18,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Sarukami
Hou Yi
14
0 / 1 / 1
7,780
519
8,266
13,028
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Shadeh
Kukulkan
14
0 / 3 / 0
7,975
532
6,794
6,427
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 1
7,168
478
4,725
6,588
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
MercuryAtlasHe BoGanesha

VS

Bans
CliodhnaAo KuangThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,923
528
2,939
7,852
5,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Kittøn
Arachne
15
1 / 0 / 3
9,100
607
3,441
15,700
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Zarge17
Sun Wukong
14
0 / 1 / 1
8,599
573
9,453
11,916
7,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 1 / 0
7,828
522
10,050
10,895
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
15
6 / 0 / 2
9,896
660
11,257
11,207
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
1
0
5
3.5
L
Guan Yu
JimmoRoyal
Guan Yu
1
1
0
1
W
Arachne
Kittøn
Arachne
1
0
3
2.5
L
Hou Yi
Sarukami
Hou Yi
0
1
1
0.5
L
Kukulkan
Shadeh
Kukulkan
0
3
0
0
W
Sun Wukong
Zarge17
Sun Wukong
0
1
1
0.5
W
0
1
0
0
L
1
1
1
1.5
W
Olorun
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
37,140
53,209
Taken
57,570
36,633
Mitigated
28,624
14,764
Healing
28,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,134
711
294
2,182
11,360
7,269
0
5,411
5,949
12,949
0
W
2,939
871
2,307
2,874
7,852
5,252
0
2,545
5,307
11,977
0
L
Guan Yu
JimmoRoyal
Guan Yu
7,830
1,037
0
4,490
15,806
18,281
0
1,095
14,711
304
77,633
W
Arachne
Kittøn
Arachne
3,441
2,277
0
6,977
15,700
5,928
0
2,104
13,596
0
94,589
L
Hou Yi
Sarukami
Hou Yi
8,266
4,786
0
5,883
13,028
5,517
0
1,412
11,616
0
73,251
L
Kukulkan
Shadeh
Kukulkan
6,794
504
0
306
6,427
2,793
0
4,008
2,419
72,222
2,443
W
Sun Wukong
Zarge17
Sun Wukong
9,453
3,421
0
4,548
11,916
7,663
21
304
11,612
0
71,068
W
10,050
3,730
0
2,859
10,895
4,858
961
518
10,377
0
71,896
L
4,725
808
0
1,609
6,588
2,773
0
2,270
4,318
0
56,007
W
Olorun
11,257
7,219
1,152
8,087
11,207
4,923
1,355
4,575
6,632
95,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
43,346
511
Minions Killed
508
0
Camps Cleared
0
1,522,199
Distance Traveled
1,547,921
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,616
374
14
1
0
278,488
8
W
Geb
7,923
528
16
1
0
330,914
6
L
Guan Yu
8,288
553
136
9
0
318,284
4
W
Arachne
9,100
607
134
9
0
374,543
0
L
Hou Yi
7,780
519
126
8
0
261,376
1
L
Kukulkan
7,975
532
141
9
0
317,347
1
W
Sun Wukong
8,599
573
120
8
0
280,172
0
W
Ullr
7,828
522
98
7
0
272,943
0
L
Ravana
7,168
478
94
6
0
346,704
0
W
Olorun
9,896
660
140
9
0
289,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role