Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Feruannon
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,569 Elo+
Party 1
Fenrir
Fenrir
HiiImNihal
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,746 Elo+
Party 1
Tiamat
Tiamat
W0KK0123
Tiamat
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
1,500 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,563 Elo+

VS

Team Averages
Level 124
1,469 SR
1,570 Elo+
Izanami
Izanami
Golyio
Izanami
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,694 Elo+
Solo
Hou Yi
Hou Yi
Lagenda123
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,531 Elo+
Solo
Xbalanque
Xbalanque
MortalBoubou
Xbalanque
Level 109
God Stats
3W - 2L
1,701 SR
Queue Stats
193W - 189L
1,572 Elo+
Solo
Awilix
Awilix
Sartheos
Awilix
Level 106
God Stats
2W - 2L
1,358 SR
Queue Stats
94W - 109L
1,545 Elo+
Solo
Chaac
Chaac
Terrim
Chaac
Level 164
God Stats
2W - 1L
1,285 SR
Queue Stats
137W - 133L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
1 / 4 / 14
10,413
744
8,623
27,211
29,037
Mercury
 
Mercury
16
3 / 11 / 12
10,139
724
9,162
17,118
7,841
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Feruannon
Neith
20
12 / 4 / 11
13,105
936
23,400
16,447
9,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
HiiImNihal
Fenrir
18
8 / 9 / 8
10,883
777
12,295
22,821
23,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
W0KK0123
Tiamat
19
5 / 5 / 8
10,395
743
18,800
14,548
14,061
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Golyio
Izanami
18
4 / 6 / 18
11,301
807
15,038
14,819
6,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Lagenda123
Hou Yi
20
12 / 4 / 16
12,301
879
20,427
16,370
7,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
MortalBoubou
Xbalanque
18
7 / 7 / 15
11,397
814
23,189
15,723
7,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
Sartheos
Awilix
18
6 / 9 / 16
11,073
791
13,408
18,510
8,235
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Terrim
Chaac
19
4 / 4 / 19
11,949
854
13,231
21,521
37,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
117
29
Kills
33
33
Deaths
30
53
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
14
2
L
Mercury
 
Mercury
3
11
12
0.82
L
Neith
Feruannon
Neith
12
4
11
4.38
W
Izanami
Golyio
Izanami
4
6
18
2.17
L
Fenrir
HiiImNihal
Fenrir
8
9
8
1.33
W
Hou Yi
Lagenda123
Hou Yi
12
4
16
5
W
Xbalanque
MortalBoubou
Xbalanque
7
7
15
2.07
W
Awilix
Sartheos
Awilix
6
9
16
1.56
W
Chaac
Terrim
Chaac
4
4
19
3.38
L
Tiamat
W0KK0123
Tiamat
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,280
Damage
85,293
98,145
Taken
86,943
84,090
Mitigated
66,872
28,813
Healing
23,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,623
1,786
1,270
10,466
27,211
29,037
252
0
27,211
14,493
0
L
Mercury
 
Mercury
9,162
5,613
155
537
17,118
7,841
0
0
17,118
0
12,560
L
Neith
Feruannon
Neith
23,400
9,716
787
6,429
16,447
9,736
948
0
16,447
0
51,091
W
Izanami
Golyio
Izanami
15,038
10,993
1,201
2,459
14,819
6,537
3,125
3,302
11,517
0
41,683
L
Fenrir
HiiImNihal
Fenrir
12,295
2,169
1,171
3,194
22,821
23,415
96
0
22,821
103
18,115
W
Hou Yi
Lagenda123
Hou Yi
20,427
12,561
647
6,021
16,370
7,699
2,714
4,784
11,586
0
40,003
W
Xbalanque
MortalBoubou
Xbalanque
23,189
4,185
890
1,151
15,723
7,273
1,592
3,771
11,952
0
32,042
W
Awilix
Sartheos
Awilix
13,408
4,507
1,015
1,608
18,510
8,235
187
6,410
12,100
0
18,018
W
Chaac
Terrim
Chaac
13,231
1,725
1,132
7,376
21,521
37,128
55
8,356
13,165
0
35,643
L
Tiamat
W0KK0123
Tiamat
18,800
1,268
1,754
3,050
14,548
14,061
479
0
14,548
31,276
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,935
Gold Earned
58,021
130
Minions Killed
158
0
Camps Cleared
0
1,127,544
Distance Traveled
1,219,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,413
744
6
0
0
205,524
0
L
Mercury
10,139
724
10
1
0
224,770
0
L
Neith
13,105
936
69
5
0
206,370
0
W
Izanami
11,301
807
52
4
0
216,936
0
L
Fenrir
10,883
777
16
1
0
243,891
0
W
Hou Yi
12,301
879
38
3
0
257,738
0
W
Xbalanque
11,397
814
14
1
0
229,139
0
W
Awilix
11,073
791
17
1
0
256,443
0
W
Chaac
11,949
854
37
3
0
259,067
0
L
Tiamat
10,395
743
29
2
0
246,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role