Player Matchup

Fenrir
Fenrir
Eod jjsw1ft
Fenrir
Level 84
God Stats
1W - 4L
1,260 SR
Queue Stats
20W - 36L
1,272 Elo+
Party 2
Yemoja
Yemoja
Gipps1044
Yemoja
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
104W - 144L
1,369 Elo+
Party 2
Scylla
Scylla
KillSquadElite
Scylla
Level 85
God Stats
20W - 26L
1,611 SR
Queue Stats
196W - 223L
1,393 Elo+
Party 2
King Arthur
King Arthur
Moonstriker248
King Arthur
Level 126
God Stats
3W - 7L
1,496 SR
Queue Stats
115W - 244L
1,426 Elo+
Party 2
Cupid
Cupid
Terejko
Cupid
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 69L
1,342 Elo+
Party 2
Team Averages
Level 78
1,473 SR
1,360 Elo+

VS

Team Averages
Level 49
1,478 SR
1,376 Elo+
Ishtar
Ishtar
SlimyButter
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,392 Elo+
Solo
Merlin
Merlin
Xx_Aribu_xX
Merlin
Level 52
God Stats
5W - 9L
1,616 SR
Queue Stats
422W - 418L
1,380 Elo+
Party 1
Sol
Sol
Xx__2eZ4You___xX
Sol
Level 38
God Stats
45W - 53L
1,274 SR
Queue Stats
249W - 242L
1,385 Elo+
Party 1
Tyr
Tyr
dreipolig-Spurt
Tyr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Neith
Neith
oOMcLovinItOo
Neith
Level 65
God Stats
0W - 4L
1,498 SR
Queue Stats
2W - 8L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 1 / 3
8,246
634
7,248
9,812
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Gipps1044
Yemoja
10
1 / 1 / 3
6,708
516
1,462
7,554
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 2
7,296
561
5,752
5,330
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Moonstriker248
King Arthur
14
4 / 1 / 4
8,482
652
8,110
12,839
13,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cupid
Terejko
Cupid
13
5 / 1 / 3
7,854
604
7,397
9,431
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 2 / 1
6,280
483
3,744
8,083
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
12
0 / 3 / 0
6,999
538
2,661
7,919
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 3 / 2
6,665
513
9,162
8,340
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 0
6,716
517
5,750
15,632
14,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

9
1 / 5 / 1
5,726
440
3,058
8,979
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
4
4
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
3
8.5
W
Yemoja
Gipps1044
Yemoja
1
1
3
2.5
W
1
0
2
2
W
King Arthur
Moonstriker248
King Arthur
4
1
4
6
L
Ishtar
1
2
1
0.75
W
Cupid
Terejko
Cupid
5
1
3
6.5
L
Merlin
0
3
0
0
L
1
3
2
0.67
L
1
5
0
0.2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
24,375
44,966
Taken
48,953
27,133
Mitigated
25,798
12,462
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,248
1,725
0
1,663
9,812
4,400
550
1,046
8,682
0
45,926
W
Yemoja
Gipps1044
Yemoja
1,462
288
1,564
2,124
7,554
4,412
0
3,889
3,204
11,875
0
W
5,752
109
0
1,875
5,330
1,838
220
1,918
3,412
61,075
0
W
King Arthur
Moonstriker248
King Arthur
8,110
1,244
0
500
12,839
13,302
0
0
12,839
0
57,396
L
Ishtar
3,744
2,071
0
0
8,083
2,609
0
488
7,573
0
32,322
W
Cupid
Terejko
Cupid
7,397
4,874
677
4,059
9,431
3,181
812
4,069
5,006
0
58,866
L
Merlin
2,661
0
0
700
7,919
2,871
189
4,249
3,326
50,383
0
L
9,162
1,474
0
3,141
8,340
2,449
868
666
7,674
47,873
0
L
5,750
877
0
4,219
15,632
14,707
0
1,172
14,358
0
50,309
L
3,058
2,151
0
1,788
8,979
3,162
0
171
8,808
0
23,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
32,386
390
Minions Killed
345
0
Camps Cleared
0
1,376,833
Distance Traveled
1,189,690
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,246
634
74
6
0
310,664
0
W
Yemoja
6,708
516
14
1
0
252,309
0
W
Scylla
7,296
561
112
9
0
268,717
0
W
King Arthur
8,482
652
98
8
0
282,822
0
L
Ishtar
6,280
483
55
4
0
273,106
0
W
Cupid
7,854
604
92
7
0
262,321
0
L
Merlin
6,999
538
99
8
0
230,618
0
L
Sol
6,665
513
70
5
0
229,485
0
L
Tyr
6,716
517
86
7
0
256,531
0
L
Neith
5,726
440
35
3
0
199,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role