Player Matchup

Kali
Kali
GwaDaKu
Kali
Level 127
God Stats
0W - 5L
1,244 SR
Queue Stats
790W - 798L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Lexatorri
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 1
Horus
Horus
Thenat
Horus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 61L
1,576 Elo+
Solo
Vulcan
Vulcan
sixelatorri
Vulcan
Level 43
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
vallonmarcillac
Kuzenbo
Level 85
God Stats
0W - 1L
1,620 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 1
Team Averages
Level 82
1,457 SR
1,397 Elo+

VS

Team Averages
Level 60
1,478 SR
1,574 Elo+
Horus
Horus
Deku_pressed
Horus
Level 86
God Stats
12W - 13L
1,181 SR
Queue Stats
197W - 206L
1,283 Elo+
Solo
Ishtar
Ishtar
Messi_Stru
Ishtar
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,518 Elo+
Party 2
Athena
Athena
burgerbutt420
Athena
Level 64
God Stats
15W - 9L
1,506 SR
Queue Stats
150W - 160L
1,310 Elo+
Solo
Tiamat
Tiamat
sonicspeed21
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,766 Elo+
Party 2
He Bo
He Bo
Нuntėr
He Bo
Level 46
God Stats
23W - 2L
1,702 SR
Queue Stats
119W - 19L
1,991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
GwaDaKu
Kali
11
1 / 1 / 0
6,069
467
2,226
10,493
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Lexatorri
Danzaburou
11
2 / 2 / 0
6,653
512
6,172
9,297
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Thenat
Horus
11
0 / 2 / 0
6,206
477
6,455
10,455
5,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
10
0 / 6 / 0
5,548
427
5,061
7,297
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 2 / 1
5,822
448
4,092
12,281
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,361
489
4,387
9,554
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Messi_Stru
Ishtar
10
0 / 2 / 3
6,121
471
5,700
9,674
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 4
6,542
503
3,499
9,708
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
10
1 / 1 / 1
6,188
476
5,643
6,219
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Нuntėr
He Bo
15
10 / 0 / 1
8,838
680
13,072
7,793
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Kali
GwaDaKu
Kali
1
1
0
1
L
Danzaburou
Lexatorri
Danzaburou
2
2
0
1
W
Ishtar
Messi_Stru
Ishtar
0
2
3
0.75
L
Horus
Thenat
Horus
0
2
0
0
W
0
0
4
2
L
Vulcan
0
6
0
0
W
Tiamat
1
1
1
1.5
L
0
2
1
0.25
W
He Bo
Нuntėr
He Bo
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
32,301
49,823
Taken
42,948
29,304
Mitigated
26,142
9,097
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,387
1,723
0
2,690
9,554
8,279
0
0
8,823
0
38,359
L
Kali
GwaDaKu
Kali
2,226
1,086
0
2,462
10,493
4,104
0
4,622
5,697
0
39,278
L
Danzaburou
Lexatorri
Danzaburou
6,172
2,830
0
2,463
9,297
3,793
0
2,812
6,399
0
44,807
W
Ishtar
Messi_Stru
Ishtar
5,700
3,060
0
3,842
9,674
4,124
0
1,386
8,288
0
47,000
L
Horus
Thenat
Horus
6,455
2,725
74
2,948
10,455
5,937
0
1,393
8,385
0
42,984
W
3,499
698
0
2,880
9,708
7,909
0
2,814
6,800
20,180
0
L
Vulcan
5,061
2,296
0
0
7,297
3,126
0
5,739
1,461
39,402
0
W
Tiamat
5,643
338
0
2,342
6,219
3,342
563
3,344
2,875
44,095
0
L
4,092
2,187
0
1,150
12,281
12,344
0
7,051
4,990
18,821
0
W
He Bo
Нuntėr
He Bo
13,072
1,416
0
6,037
7,793
2,488
0
1,609
6,184
82,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
34,050
281
Minions Killed
340
0
Camps Cleared
0
1,291,622
Distance Traveled
1,257,778
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,361
489
50
4
0
212,101
0
L
Kali
6,069
467
56
4
0
294,848
0
L
Danzaburou
6,653
512
73
6
0
254,135
1
W
Ishtar
6,121
471
69
5
0
232,707
0
L
Horus
6,206
477
66
5
0
250,114
3
W
Athena
6,542
503
25
2
0
262,819
2
L
Vulcan
5,548
427
66
5
0
234,098
0
W
Tiamat
6,188
476
77
6
0
248,026
0
L
Kuzenbo
5,822
448
20
2
0
258,427
0
W
He Bo
8,838
680
119
9
0
302,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role