Player Matchup

Thanatos
Thanatos
Aaron_brdy
Thanatos
Level 97
God Stats
10W - 7L
1,577 SR
Queue Stats
366W - 346L
1,551 Elo+
Party 1
Maui
Maui
Hekuano
Maui
Level 109
God Stats
8W - 4L
1,151 SR
Queue Stats
11W - 13L
1,169 Elo+
Solo
Rama
Rama
Jack_WhiteRabbit
Rama
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,601 Elo+
Party 3
Ganesha
Ganesha
RedBullFighters1
Ganesha
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
336W - 321L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
Xx-danae
Kukulkan
Level 106
God Stats
2W - 3L
1,297 SR
Queue Stats
69W - 87L
1,594 Elo+
Party 3
Team Averages
Level 101
1,405 SR
1,499 Elo+

VS

Team Averages
Level 75
1,293 SR
1,468 Elo+
Izanami
Izanami
DascolS08
Izanami
Level 21
God Stats
4W - 6L
1,270 SR
Queue Stats
112W - 144L
1,294 Elo+
Party 2
Cerberus
Cerberus
G-man-GM
Cerberus
Level 35
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 11L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Roosteeer
Gilgamesh
Level 57
God Stats
3W - 9L
1,332 SR
Queue Stats
134W - 154L
1,308 Elo+
Party 2
He Bo
He Bo
Viper_w00t
He Bo
Level 120
God Stats
1W - 2L
1,469 SR
Queue Stats
6W - 2L
1,683 Elo+
Solo
Artio
Artio
pedrohrnndz_
Artio
Level 141
God Stats
3W - 8L
1,128 SR
Queue Stats
283W - 268L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aaron_brdy
Thanatos
15
13 / 1 / 1
9,465
728
12,647
13,528
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
Hekuano
Maui
11
0 / 0 / 6
7,115
547
2,921
9,294
6,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 0 / 2
8,253
635
7,764
8,420
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 3
7,699
592
3,166
9,324
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Xx-danae
Kukulkan
13
2 / 2 / 6
7,658
589
7,154
7,595
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DascolS08
Izanami
10
0 / 4 / 0
6,219
478
3,993
9,924
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
G-man-GM
Cerberus
11
1 / 3 / 0
7,155
550
4,680
11,993
8,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Roosteeer
Gilgamesh
9
0 / 7 / 0
5,717
440
2,886
12,233
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
13
2 / 4 / 0
7,637
587
6,661
9,582
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 0
6,958
535
7,432
12,030
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
20
Kills
3
3
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aaron_brdy
Thanatos
13
1
1
13.5
L
Izanami
DascolS08
Izanami
0
4
0
0
L
Cerberus
G-man-GM
Cerberus
1
3
0
0.33
W
Maui
Hekuano
Maui
0
0
6
3
W
5
0
2
6
W
0
0
3
1.5
L
Gilgamesh
Roosteeer
Gilgamesh
0
7
0
0
L
He Bo
2
4
0
0.5
W
Kukulkan
Xx-danae
Kukulkan
2
2
6
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,652
Damage
25,652
48,161
Taken
55,762
23,050
Mitigated
25,699
27,901
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aaron_brdy
Thanatos
12,647
6,293
0
13,609
13,528
5,725
644
3,659
9,768
0
75,656
L
Izanami
DascolS08
Izanami
3,993
2,899
0
3,288
9,924
3,215
0
1,178
8,746
0
50,878
L
Cerberus
G-man-GM
Cerberus
4,680
93
1,608
3,646
11,993
8,649
0
3,344
8,649
30,281
0
W
Maui
Hekuano
Maui
2,921
1,031
2,037
3,536
9,294
6,171
0
2,048
7,230
24,615
0
W
7,764
6,887
0
5,344
8,420
3,319
860
813
7,607
0
70,599
W
3,166
871
0
3,000
9,324
4,509
395
5,728
2,657
49,884
0
L
Gilgamesh
Roosteeer
Gilgamesh
2,886
1,160
0
2,047
12,233
3,693
0
3,267
8,966
0
31,453
L
He Bo
6,661
287
40
2,373
9,582
2,590
0
2,286
7,296
62,447
0
W
Kukulkan
Xx-danae
Kukulkan
7,154
926
0
375
7,595
3,326
0
5,346
2,126
53,668
0
L
7,432
1,177
161
5,432
12,030
7,552
0
2,845
8,864
54,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
33,686
452
Minions Killed
394
0
Camps Cleared
0
1,373,673
Distance Traveled
1,302,541
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,465
728
118
9
0
312,013
0
L
Izanami
6,219
478
87
7
0
243,502
0
L
Cerberus
7,155
550
43
3
0
239,660
1
W
Maui
7,115
547
25
2
0
283,041
6
W
Rama
8,253
635
120
9
0
257,000
3
W
Ganesha
7,699
592
88
7
0
245,258
2
L
Gilgamesh
5,717
440
54
4
0
303,429
0
L
He Bo
7,637
587
116
9
0
270,777
4
W
Kukulkan
7,658
589
101
8
0
276,361
2
L
Artio
6,958
535
94
7
0
245,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role