Player Matchup

Sun Wukong
Sun Wukong
Silver II
Deefunk
Sun Wukong
Silver II
Level 192
God Stats
1W - 2L
1,356 SR
Queue Stats
75W - 82L
1,510 MMR
Solo
Kukulkan
Kukulkan
Silver III
TheKing J 001
Kukulkan
Silver III
Level 158
God Stats
17W - 26L
1,557 SR
Queue Stats
65W - 78L
1,524 MMR
Solo
Artemis
Artemis
Bronze III
Torritugia
Artemis
Bronze III
Level 111
God Stats
0W - 2L
1,562 SR
Queue Stats
11W - 25L
1,532 MMR
Solo
Ares
Ares
Gold II
iSmellRealBad
Ares
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,512 MMR
Solo
He Bo
He Bo
Gold III
ilyOnixx
He Bo
Gold III
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 120L
1,514 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,495 SR
1,518 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 148
1,503 SR
1,518 MMR
Xbalanque
Xbalanque
Silver I
Boogeypup
Xbalanque
Silver I
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 25L
1,531 MMR
Solo
Cabrakan
Cabrakan
Bronze III
ObinStir
Cabrakan
Bronze III
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 16L
1,508 MMR
Solo
Nemesis
Nemesis
Silver I
SinArma
Nemesis
Silver I
Level 148
God Stats
10W - 7L
1,354 SR
Queue Stats
283W - 272L
1,584 MMR
Party 1
Chaac
Chaac
Bronze III
TearlessKahn
Chaac
Bronze III
Level 252
God Stats
5W - 3L
1,333 SR
Queue Stats
303W - 279L
1,446 MMR
Party 1
Raijin
Raijin
Bronze III
Woodcoky
Raijin
Bronze III
Level 140
God Stats
3W - 0L
1,828 SR
Queue Stats
162W - 167L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deefunk
Sun Wukong
14
0 / 5 / 1
8,491
472
7,238
20,207
18,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
TheKing J 001
Kukulkan
14
2 / 5 / 0
8,828
490
8,738
10,337
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Torritugia
Artemis
13
0 / 5 / 2
7,690
427
3,856
13,441
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 3
7,992
444
5,197
15,441
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
ilyOnixx
He Bo
17
6 / 5 / 0
10,660
592
9,735
13,064
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaThorIzanamiThanatos

VS

Bans
MauiNe ZhaLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Boogeypup
Xbalanque
17
5 / 2 / 6
10,902
606
13,148
12,900
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
ObinStir
Cabrakan
16
6 / 0 / 9
10,735
596
7,484
11,596
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
SinArma
Nemesis
17
9 / 0 / 9
10,923
607
15,492
13,835
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
0 / 2 / 10
10,115
562
10,866
18,697
20,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Woodcoky
Raijin
16
2 / 4 / 6
10,659
592
8,637
9,306
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
8
Kills
22
22
Deaths
8
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Boogeypup
Xbalanque
5
2
6
4
L
Sun Wukong
Deefunk
Sun Wukong
0
5
1
0.1
W
Cabrakan
ObinStir
Cabrakan
6
0
9
10.5
W
Nemesis
SinArma
Nemesis
9
0
9
13.5
W
0
2
10
2.5
L
Kukulkan
TheKing J 001
Kukulkan
2
5
0
0.4
L
Artemis
Torritugia
Artemis
0
5
2
0.2
W
Raijin
Woodcoky
Raijin
2
4
6
1.25
L
0
2
3
0.75
L
He Bo
ilyOnixx
He Bo
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
55,627
72,490
Taken
66,334
51,072
Mitigated
53,456
18,716
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Boogeypup
Xbalanque
13,148
6,720
0
6,390
12,900
5,798
4,814
5,219
7,641
0
104,070
L
Sun Wukong
Deefunk
Sun Wukong
7,238
2,030
0
5,477
20,207
18,331
0
1,838
18,345
0
68,505
W
Cabrakan
ObinStir
Cabrakan
7,484
1,126
602
3,849
11,596
16,138
30
4,714
6,734
23,570
0
W
Nemesis
SinArma
Nemesis
15,492
8,486
0
5,080
13,835
6,559
0
4,330
9,472
30
95,090
W
10,866
1,468
0
4,120
18,697
20,557
0
4,748
13,919
0
79,159
L
Kukulkan
TheKing J 001
Kukulkan
8,738
262
0
1,477
10,337
5,203
222
4,011
6,325
64,700
0
L
Artemis
Torritugia
Artemis
3,856
1,829
0
4,983
13,441
5,190
0
2,500
10,934
0
50,502
W
Raijin
Woodcoky
Raijin
8,637
217
0
1,322
9,306
4,404
0
5,946
3,151
90,772
0
L
5,197
172
0
4,752
15,441
16,701
0
5,219
10,201
27,552
0
L
He Bo
ilyOnixx
He Bo
9,735
498
0
2,027
13,064
5,647
0
2,641
10,423
88,781
1,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
53,334
490
Minions Killed
551
0
Camps Cleared
0
1,745,487
Distance Traveled
1,862,579
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,902
606
130
7
0
339,293
2
L
Sun Wukong
8,491
472
127
7
0
337,629
5
W
Cabrakan
10,735
596
34
2
0
365,576
4
W
Nemesis
10,923
607
99
6
0
469,995
5
W
Chaac
10,115
562
118
7
0
353,041
4
L
Kukulkan
8,828
490
126
7
0
326,767
2
L
Artemis
7,690
427
90
5
0
328,422
6
W
Raijin
10,659
592
170
9
0
334,674
4
L
Ares
7,992
444
31
2
0
365,479
5
L
He Bo
10,660
592
116
6
0
387,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role