Player Matchup

Discordia
Discordia
 
Discordia
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
ErzaTitaniaa
Eset
Level 120
God Stats
2W - 9L
1,137 SR
Queue Stats
121W - 121L
1,539 Elo+
Party 3
Amaterasu
Amaterasu
Ksenaq
Amaterasu
Level 100
God Stats
2W - 2L
1,496 SR
Queue Stats
131W - 131L
1,538 Elo+
Party 3
Merlin
Merlin
Mikouiz
Merlin
Level 39
God Stats
1W - 0L
1,477 SR
Queue Stats
7W - 6L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
TheNameIsGad
Hun Batz
Level 107
God Stats
5W - 3L
1,840 SR
Queue Stats
110W - 98L
1,571 Elo+
Solo
Team Averages
Level 82
1,490 SR
1,525 Elo+

VS

Team Averages
Level 111
1,503 SR
1,566 Elo+
Merlin
Merlin
GrayestMsrlin70
Merlin
Level 108
God Stats
0W - 2L
1,298 SR
Queue Stats
73W - 79L
1,490 Elo+
Solo
Neith
Neith
NameDeath
Neith
Level 125
God Stats
3W - 4L
1,717 SR
Queue Stats
324W - 319L
1,492 Elo+
Solo
Tiamat
Tiamat
NickN__
Tiamat
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 394L
1,680 Elo+
Party 1
Yu Huang
Yu Huang
nvENVYnv
Yu Huang
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 117L
1,488 Elo+
Solo
Chiron
Chiron
upravdoms
Chiron
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
309W - 303L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 2 / 16
11,010
648
20,119
11,054
4,942
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 4 / 14
10,982
646
7,524
15,134
7,969
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Ksenaq
Amaterasu
20
6 / 3 / 13
11,964
704
13,171
24,976
33,434
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Mikouiz
Merlin
20
7 / 1 / 15
13,170
775
22,936
7,524
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
TheNameIsGad
Hun Batz
20
10 / 3 / 10
13,025
766
19,638
14,140
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
9,883
581
13,599
12,956
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NameDeath
Neith
17
5 / 6 / 3
10,450
615
11,859
17,512
7,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
NickN__
Tiamat
17
2 / 5 / 6
10,414
613
11,305
17,636
11,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
nvENVYnv
Yu Huang
19
3 / 5 / 5
11,438
673
10,975
19,768
10,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
upravdoms
Chiron
18
1 / 5 / 8
10,353
609
10,049
17,781
7,484
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
25
Kills
12
13
Deaths
25
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
16
5
W
0
4
14
1.75
L
1
4
6
1
W
Amaterasu
Ksenaq
Amaterasu
6
3
13
4.17
W
Merlin
Mikouiz
Merlin
7
1
15
14.5
L
Neith
NameDeath
Neith
5
6
3
1.08
L
Tiamat
NickN__
Tiamat
2
5
6
1
W
Hun Batz
TheNameIsGad
Hun Batz
10
3
10
5
L
Yu Huang
nvENVYnv
Yu Huang
3
5
5
1.1
L
Chiron
upravdoms
Chiron
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,388
Damage
57,787
72,828
Taken
85,653
58,372
Mitigated
42,824
27,917
Healing
33,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,119
142
2,317
2,426
11,054
4,942
1,756
5,411
5,573
29,808
1,263
W
7,524
293
5,565
4,834
15,134
7,969
1,445
7,820
6,919
23,231
0
L
13,599
158
3,360
2,568
12,956
5,713
0
6,641
6,315
31,722
0
W
Amaterasu
Ksenaq
Amaterasu
13,171
2,627
1,113
8,353
24,976
33,434
449
9,643
14,790
0
18,537
W
Merlin
Mikouiz
Merlin
22,936
322
857
611
7,524
4,135
2,311
4,385
2,953
53,453
0
L
Neith
NameDeath
Neith
11,859
2,676
1,513
4,474
17,512
7,745
138
9,090
8,422
0
19,809
L
Tiamat
NickN__
Tiamat
11,305
217
1,800
3,755
17,636
11,346
0
10,377
7,259
17,431
0
W
Hun Batz
TheNameIsGad
Hun Batz
19,638
3,385
577
1,264
14,140
7,892
2,468
7,192
6,714
0
48,777
L
Yu Huang
nvENVYnv
Yu Huang
10,975
329
2,138
5,035
19,768
10,536
0
12,893
6,875
39,130
0
L
Chiron
upravdoms
Chiron
10,049
1,791
3,755
5,266
17,781
7,484
50
10,387
7,386
0
25,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,151
Gold Earned
52,538
187
Minions Killed
185
0
Camps Cleared
0
1,736,950
Distance Traveled
1,481,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,010
648
28
2
0
358,156
0
W
Eset
10,982
646
47
3
0
313,611
0
L
Merlin
9,883
581
34
2
0
266,641
0
W
Amaterasu
11,964
704
12
1
0
363,720
0
W
Merlin
13,170
775
44
3
0
344,108
0
L
Neith
10,450
615
22
1
0
280,372
0
L
Tiamat
10,414
613
18
1
0
323,155
0
W
Hun Batz
13,025
766
56
3
0
357,355
0
L
Yu Huang
11,438
673
80
5
0
297,144
0
L
Chiron
10,353
609
31
2
0
314,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role