Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Carter03
Xbalanque
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,645 Elo+
Solo
Hachiman
Hachiman
KoryoSaram
Hachiman
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 88L
1,712 Elo+
Solo
Hou Yi
Hou Yi
Sgier101
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,564 Elo+
Solo
Sylvanus
Sylvanus
投水自尽的鱼
Sylvanus
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
415W - 420L
1,527 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,589 Elo+

VS

Team Averages
Level 127
1,500 SR
1,414 Elo+
Khepri
Khepri
FreshAirHD
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,241 Elo+
Party 1
Anubis
Anubis
GettMeFail
Anubis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Leordo
Hun Batz
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 160L
1,434 Elo+
Solo
Sol
Sol
Trishix
Sol
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 118L
1,472 Elo+
Party 1
Ra
Ra
hunter_S1621
Ra
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 99L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 3 / 3
10,626
708
15,272
11,621
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Carter03
Xbalanque
15
1 / 5 / 5
9,640
643
9,050
17,007
6,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
KoryoSaram
Hachiman
16
1 / 5 / 4
9,282
619
9,173
15,007
5,734
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Sgier101
Hou Yi
16
1 / 4 / 5
9,486
632
8,025
14,460
6,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 4
9,755
650
3,858
22,478
24,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FreshAirHD
Khepri
17
1 / 1 / 12
11,100
740
7,245
11,255
19,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
GettMeFail
Anubis
20
6 / 0 / 10
11,559
771
16,424
10,296
9,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Leordo
Hun Batz
18
12 / 5 / 10
12,072
805
23,960
15,349
9,449
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
17
1 / 0 / 14
10,459
697
11,423
10,249
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 2 / 14
11,793
786
13,797
10,982
7,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
8
Kills
23
23
Deaths
8
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
3
1.83
L
Xbalanque
Carter03
Xbalanque
1
5
5
0.7
W
Khepri
FreshAirHD
Khepri
1
1
12
7
W
Anubis
GettMeFail
Anubis
6
0
10
11
L
Hachiman
KoryoSaram
Hachiman
1
5
4
0.6
W
Hun Batz
Leordo
Hun Batz
12
5
10
3.4
L
Hou Yi
Sgier101
Hou Yi
1
4
5
0.88
W
Sol
1
0
14
8
W
3
2
14
5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
72,849
80,573
Taken
58,131
47,489
Mitigated
51,826
31,583
Healing
29,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,272
323
1,437
2,877
11,621
4,327
0
7,722
3,899
35,460
0
L
Xbalanque
Carter03
Xbalanque
9,050
3,452
1,882
4,915
17,007
6,449
552
9,455
7,552
0
24,179
W
Khepri
FreshAirHD
Khepri
7,245
89
2,005
1,489
11,255
19,290
759
2,231
9,024
10,685
0
W
Anubis
GettMeFail
Anubis
16,424
566
2,316
3,323
10,296
9,118
1,880
3,093
7,203
37,895
0
L
Hachiman
KoryoSaram
Hachiman
9,173
2,060
804
2,043
15,007
5,734
144
9,238
5,769
0
20,018
W
Hun Batz
Leordo
Hun Batz
23,960
4,058
331
605
15,349
9,449
1,853
3,971
11,378
0
32,421
L
Hou Yi
Sgier101
Hou Yi
8,025
2,438
1,129
2,186
14,460
6,404
1,040
9,231
5,229
0
31,545
W
Sol
11,423
742
2,043
1,766
10,249
6,181
1,809
4,386
5,863
23,967
0
W
13,797
1,420
10,977
4,281
10,982
7,788
1,680
5,449
5,533
48,898
1,237
L
3,858
317
7,152
7,158
22,478
24,575
210
12,653
9,825
4,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,789
Gold Earned
56,983
153
Minions Killed
188
0
Camps Cleared
0
1,306,247
Distance Traveled
1,527,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,626
708
68
5
0
278,181
0
L
Xbalanque
9,640
643
46
3
0
285,269
0
W
Khepri
11,100
740
11
1
0
300,930
0
W
Anubis
11,559
771
39
3
0
319,816
0
L
Hachiman
9,282
619
18
1
0
258,221
0
W
Hun Batz
12,072
805
15
1
0
300,657
0
L
Hou Yi
9,486
632
21
1
0
255,271
0
W
Sol
10,459
697
33
2
0
323,076
0
W
Ra
11,793
786
90
6
0
282,873
0
L
Sylvanus
9,755
650
0
0
0
229,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role