Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
NilGomes
Heimdallr
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 59L
1,467 Elo+
Solo
Lancelot
Lancelot
Paulinhu162
Lancelot
Level 157
God Stats
4W - 1L
1,715 SR
Queue Stats
97W - 70L
1,566 Elo+
Party 1
Zhong Kui
Zhong Kui
SeuChapolin
Zhong Kui
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 192L
1,670 Elo+
Solo
Xbalanque
Xbalanque
vermelhoeAzool
Xbalanque
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,383 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,517 Elo+

VS

Team Averages
Level 97
1,500 SR
1,425 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Harrú
Anubis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Mulan
Mulan
Unible
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 11
6,096
1,219
2,145
6,384
6,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
NilGomes
Heimdallr
11
1 / 1 / 10
6,200
1,240
4,995
5,625
2,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
Paulinhu162
Lancelot
11
6 / 1 / 4
6,926
1,385
4,635
5,978
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SeuChapolin
Zhong Kui
9
1 / 3 / 9
5,888
1,178
3,815
6,892
5,722
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
vermelhoeAzool
Xbalanque
12
4 / 1 / 7
6,632
1,326
6,529
4,064
1,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 3 / 2
5,595
1,119
5,786
6,684
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
 
Cliodhna
10
2 / 4 / 3
5,191
1,038
4,565
7,300
3,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ravana
 
Ravana
5
0 / 0 / 0
4,260
852
0
0
0
Anubis
Harrú
Anubis
12
2 / 2 / 4
6,020
1,204
5,071
3,238
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Unible
Mulan
9
1 / 3 / 3
5,328
1,066
1,599
5,849
4,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
12
Kills
7
7
Deaths
12
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
11
5.5
L
Ullr
 
Ullr
2
3
2
1
L
Cliodhna
 
Cliodhna
2
4
3
0.88
L
Ravana
 
Ravana
0
0
0
0
L
Anubis
Harrú
Anubis
2
2
4
2
W
Heimdallr
NilGomes
Heimdallr
1
1
10
6
W
Lancelot
Paulinhu162
Lancelot
6
1
4
8
W
Zhong Kui
SeuChapolin
Zhong Kui
1
3
9
1.83
L
Mulan
Unible
Mulan
1
3
3
0.83
W
Xbalanque
vermelhoeAzool
Xbalanque
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
17,021
28,943
Taken
23,071
22,242
Mitigated
12,175
8,870
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,145
0
1,210
2,242
6,384
6,373
302
929
5,455
3,513
0
L
Ullr
 
Ullr
5,786
1,899
287
393
6,684
2,760
0
1,685
4,999
0
9,650
L
Cliodhna
 
Cliodhna
4,565
459
0
1,464
7,300
3,004
0
2,211
5,089
0
6,702
L
Ravana
 
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Harrú
Anubis
5,071
52
308
626
3,238
1,567
0
936
2,302
16,613
0
W
Heimdallr
NilGomes
Heimdallr
4,995
1,198
1,244
1,730
5,625
2,505
1,953
1,803
3,822
0
11,049
W
Lancelot
Paulinhu162
Lancelot
4,635
382
222
521
5,978
5,789
117
508
5,470
0
12,247
W
Zhong Kui
SeuChapolin
Zhong Kui
3,815
291
0
581
6,892
5,722
157
1,191
5,701
5,914
0
L
Mulan
Unible
Mulan
1,599
54
0
5
5,849
4,844
0
1,128
4,721
0
2,123
W
Xbalanque
vermelhoeAzool
Xbalanque
6,529
1,463
344
776
4,064
1,853
2,218
640
3,424
0
13,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
26,394
61
Minions Killed
39
0
Camps Cleared
0
524,273
Distance Traveled
424,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,096
1,219
4
1
0
101,247
0
L
Ullr
5,595
1,119
16
3
0
95,873
0
L
Cliodhna
5,191
1,038
8
2
0
97,166
0
L
Ravana
4,260
852
0
0
0
0
0
L
Anubis
6,020
1,204
14
3
0
100,295
0
W
Heimdallr
6,200
1,240
16
3
0
101,929
0
W
Lancelot
6,926
1,385
19
4
0
119,069
0
W
Zhong Kui
5,888
1,178
7
1
0
112,290
0
L
Mulan
5,328
1,066
1
0
0
131,459
0
W
Xbalanque
6,632
1,326
15
3
0
89,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role