Player Matchup

Hun Batz
Hun Batz
Hybrid939chilli
Hun Batz
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 109L
1,332 Elo+
Party 2
Baron Samedi
Baron Samedi
KingAkj7669
Baron Samedi
Level 56
God Stats
41W - 32L
1,456 SR
Queue Stats
350W - 338L
1,443 Elo+
Solo
Surtr
Surtr
xxneothxx
Surtr
Level 109
God Stats
29W - 28L
1,427 SR
Queue Stats
119W - 140L
1,377 Elo+
Party 2
Team Averages
Level 84
1,461 SR
1,384 Elo+

VS

Team Averages
Level 77
1,280 SR
1,364 Elo+
Anubis
Anubis
Lexraad
Anubis
Level 109
God Stats
3W - 5L
1,213 SR
Queue Stats
100W - 109L
1,374 Elo+
Solo
Ares
Ares
extremkill1
Ares
Level 74
God Stats
1W - 5L
1,321 SR
Queue Stats
2W - 9L
1,414 Elo+
Party 1
Medusa
Medusa
gnialybot226
Medusa
Level 47
God Stats
2W - 8L
1,307 SR
Queue Stats
3W - 14L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 7 / 5
8,317
756
8,420
11,821
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
KingAkj7669
Baron Samedi
16
5 / 1 / 3
9,439
858
8,758
7,660
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
xxneothxx
Surtr
15
6 / 1 / 6
10,184
926
10,604
11,864
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lexraad
Anubis
13
3 / 7 / 4
8,052
732
8,199
10,387
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 4
8,105
737
4,763
12,107
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
5 / 4 / 3
8,555
778
8,829
10,331
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
9
9
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
7
5
0.64
W
Baron Samedi
KingAkj7669
Baron Samedi
5
1
3
6.5
L
Anubis
Lexraad
Anubis
3
7
4
0.71
L
1
2
4
1.5
L
Medusa
5
4
3
1.63
W
Surtr
xxneothxx
Surtr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,782
Damage
21,791
31,345
Taken
32,825
17,360
Mitigated
24,780
10,694
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
8,420
2,668
0
460
11,821
3,993
0
4,906
6,915
0
23,742
W
Baron Samedi
KingAkj7669
Baron Samedi
8,758
422
1,818
3,682
7,660
3,643
1,059
4,217
3,443
43,062
275
L
Anubis
Lexraad
Anubis
8,199
112
0
1,916
10,387
5,704
0
4,151
6,236
31,471
0
L
4,763
282
292
1,249
12,107
14,400
0
3,150
8,957
21,019
0
L
Medusa
8,829
5,026
0
2,473
10,331
4,676
0
1,837
8,494
0
27,212
W
Surtr
xxneothxx
Surtr
10,604
4,672
0
4,734
11,864
9,724
1,074
3,903
7,961
556
23,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
24,712
141
Minions Killed
131
0
Camps Cleared
0
592,952
Distance Traveled
517,493
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,317
756
45
4
0
195,838
4
W
Baron Samedi
9,439
858
79
7
0
189,420
1
L
Anubis
8,052
732
45
4
0
157,745
2
L
Ares
8,105
737
37
3
0
192,305
0
L
Medusa
8,555
778
49
4
0
167,443
1
W
Surtr
10,184
926
17
2
0
207,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role