Player Matchup

Kukulkan
Kukulkan
Shrimpep
Kukulkan
Level 122
God Stats
10W - 3L
1,214 SR
Queue Stats
54W - 46L
1,605 Elo+
Solo
Shiva
Shiva
Tenrum
Shiva
Level 23
God Stats
2W - 3L
1,294 SR
Queue Stats
108W - 117L
1,455 Elo+
Party 1
Cerberus
Cerberus
bendello
Cerberus
Level 46
God Stats
9W - 10L
1,524 SR
Queue Stats
62W - 61L
1,455 Elo+
Party 1
Team Averages
Level 64
1,344 SR
1,505 Elo+

VS

Team Averages
Level 100
1,460 SR
1,366 Elo+
Hercules
Hercules
JTKK9
Hercules
Level 89
God Stats
24W - 36L
1,500 SR
Queue Stats
108W - 125L
1,207 Elo+
Solo
Sol
Sol
real12
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,457 Elo+
Solo
Serqet
Serqet
xXdexoXx
Serqet
Level 105
God Stats
0W - 4L
1,380 SR
Queue Stats
34W - 40L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shrimpep
Kukulkan
17
8 / 0 / 3
10,372
864
15,175
5,007
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
Tenrum
Shiva
14
3 / 2 / 7
8,931
744
8,924
12,083
7,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
bendello
Cerberus
13
1 / 1 / 8
8,836
736
5,947
14,295
15,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JTKK9
Hercules
13
1 / 3 / 2
7,769
647
5,392
13,383
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
real12
Sol
12
1 / 5 / 2
7,719
643
10,322
11,945
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
xXdexoXx
Serqet
12
1 / 4 / 1
7,618
635
4,999
9,920
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
JTKK9
Hercules
1
3
2
0.67
W
Kukulkan
Shrimpep
Kukulkan
8
0
3
9.5
W
Shiva
Tenrum
Shiva
3
2
7
3.25
W
Cerberus
bendello
Cerberus
1
1
8
5
L
Sol
real12
Sol
1
5
2
0.4
L
Serqet
xXdexoXx
Serqet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
20,713
31,385
Taken
35,248
25,651
Mitigated
24,039
5,948
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
JTKK9
Hercules
5,392
763
0
3,000
13,383
11,341
0
9,216
4,167
0
22,056
W
Kukulkan
Shrimpep
Kukulkan
15,175
882
0
498
5,007
2,475
2,063
1,543
3,326
61,106
0
W
Shiva
Tenrum
Shiva
8,924
1,546
754
2,018
12,083
7,473
269
3,943
7,646
65
27,377
W
Cerberus
bendello
Cerberus
5,947
442
0
2,678
14,295
15,703
186
4,566
8,498
15,229
0
L
Sol
real12
Sol
10,322
2,023
0
3,046
11,945
4,556
0
6,745
5,200
36,047
3,177
L
Serqet
xXdexoXx
Serqet
4,999
623
0
782
9,920
8,142
0
5,287
4,633
0
17,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,139
Gold Earned
23,106
167
Minions Killed
120
0
Camps Cleared
0
717,413
Distance Traveled
644,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,769
647
29
2
0
234,875
0
W
Kukulkan
10,372
864
110
9
0
249,982
0
W
Shiva
8,931
744
34
3
0
247,105
0
W
Cerberus
8,836
736
23
2
0
220,326
0
L
Sol
7,719
643
61
5
0
190,954
0
L
Serqet
7,618
635
30
3
0
218,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role