Player Matchup

Jormungandr
Jormungandr
DancingYurtle82
Jormungandr
Level 108
God Stats
22W - 22L
1,639 SR
Queue Stats
496W - 450L
1,608 Elo+
Solo
Neith
Neith
DinoNuggetQueen
Neith
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,342 Elo+
Party 1
Ne Zha
Ne Zha
LolGodAxel
Ne Zha
Level 147
God Stats
5W - 2L
1,715 SR
Queue Stats
306W - 297L
1,547 Elo+
Party 1
Yemoja
Yemoja
Zeta06
Yemoja
Level 141
God Stats
8W - 8L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Solo
Mulan
Mulan
xItZDooMx
Mulan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,772 Elo+
Solo
Team Averages
Level 135
1,571 SR
1,554 Elo+

VS

Team Averages
Level 129
1,686 SR
1,533 Elo+
Skadi
Skadi
DarthKiwi-
Skadi
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,859 Elo+
Solo
Sylvanus
Sylvanus
KTHanabusa
Sylvanus
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 141L
1,362 Elo+
Solo
Hun Batz
Hun Batz
PanurgicPenguin
Hun Batz
Level 110
God Stats
3W - 0L
1,899 SR
Queue Stats
7W - 5L
1,203 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrincePnut
Morgan Le Fay
Level 129
God Stats
11W - 3L
1,984 SR
Queue Stats
200W - 146L
1,646 Elo+
Solo
Guan Yu
Guan Yu
llN0BLEll
Guan Yu
Level 149
God Stats
16W - 6L
1,550 SR
Queue Stats
759W - 741L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DancingYurtle82
Jormungandr
12
0 / 3 / 3
8,031
423
8,540
15,228
12,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 3
9,073
478
7,307
14,325
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
LolGodAxel
Ne Zha
14
2 / 5 / 2
8,723
459
9,886
18,324
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Zeta06
Yemoja
14
1 / 2 / 0
8,213
432
1,674
11,435
6,071
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
xItZDooMx
Mulan
16
1 / 2 / 0
9,863
519
11,626
19,483
20,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
5 / 2 / 1
10,687
562
11,316
10,441
4,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
KTHanabusa
Sylvanus
14
0 / 1 / 6
8,108
427
7,347
15,895
13,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
16
2 / 1 / 1
9,226
486
4,717
12,434
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
PrincePnut
Morgan Le Fay
17
7 / 1 / 3
10,629
559
21,433
11,791
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
llN0BLEll
Guan Yu
17
3 / 1 / 1
10,409
548
12,968
21,718
28,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
17
17
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DancingYurtle82
Jormungandr
0
3
3
0.5
W
Skadi
5
2
1
2.75
L
1
5
3
0.5
W
Sylvanus
KTHanabusa
Sylvanus
0
1
6
3
L
Ne Zha
LolGodAxel
Ne Zha
2
5
2
0.6
W
Hun Batz
2
1
1
2.5
W
Morgan Le Fay
PrincePnut
Morgan Le Fay
7
1
3
8.5
L
Yemoja
Zeta06
Yemoja
1
2
0
0.5
W
Guan Yu
llN0BLEll
Guan Yu
3
1
1
3.5
L
Mulan
xItZDooMx
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,033
Damage
57,781
78,795
Taken
72,279
53,223
Mitigated
58,587
19,843
Healing
24,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DancingYurtle82
Jormungandr
8,540
1,651
2,271
2,046
15,228
12,893
0
7,657
7,571
40,076
1,309
W
Skadi
11,316
5,543
0
2,527
10,441
4,940
1,463
1,698
8,743
0
96,535
L
7,307
3,783
0
3,962
14,325
5,852
0
6,025
8,300
0
59,666
W
Sylvanus
KTHanabusa
Sylvanus
7,347
2,079
2,535
4,735
15,895
13,873
143
4,110
11,741
30,685
12,453
L
Ne Zha
LolGodAxel
Ne Zha
9,886
2,240
0
2,702
18,324
7,794
0
5,927
12,397
0
66,987
W
Hun Batz
4,717
901
0
1,425
12,434
5,350
0
767
11,634
0
74,676
W
Morgan Le Fay
PrincePnut
Morgan Le Fay
21,433
2,469
162
2,282
11,791
6,065
913
3,277
8,514
102,798
2,569
L
Yemoja
Zeta06
Yemoja
1,674
515
928
1,067
11,435
6,071
0
5,453
5,982
50,487
0
W
Guan Yu
llN0BLEll
Guan Yu
12,968
2,247
778
9,564
21,718
28,359
170
111
20,400
213
80,474
L
Mulan
xItZDooMx
Mulan
11,626
2,572
0
6,867
19,483
20,613
0
2,716
16,767
0
90,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
49,059
503
Minions Killed
604
0
Camps Cleared
0
1,732,405
Distance Traveled
1,890,603
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,031
423
45
2
0
370,104
6
W
Skadi
10,687
562
141
7
0
364,507
2
L
Neith
9,073
478
132
7
0
329,144
1
W
Sylvanus
8,108
427
52
3
0
349,117
2
L
Ne Zha
8,723
459
98
5
0
399,168
5
W
Hun Batz
9,226
486
105
6
0
418,480
6
W
Morgan Le Fay
10,629
559
163
9
0
387,651
9
L
Yemoja
8,213
432
87
5
0
329,913
0
W
Guan Yu
10,409
548
143
8
0
370,848
2
L
Mulan
9,863
519
141
7
0
304,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role