Player Matchup

Vamana
Vamana
Ciura
Vamana
Level 60
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Baron Samedi
Baron Samedi
FuryMounta1n
Baron Samedi
Level 45
God Stats
0W - 1L
1,778 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 2
Thor
Thor
Jovke000
Thor
Level 16
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Jing Wei
Jing Wei
ScrimpyXT
Jing Wei
Level 33
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Achilles
Achilles
Shizzer0
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,555 SR
1,294 Elo+

VS

Team Averages
Level 27
1,607 SR
1,569 Elo+
Surtr
Surtr
HaliaxButterfly
Surtr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Solo
Ra
Ra
SpudFlaps
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 6L
1,507 Elo+
Solo
Mercury
Mercury
dakillah420
Mercury
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 153L
1,901 Elo+
Solo
Heimdallr
Heimdallr
xFumYY01
Heimdallr
Level 18
God Stats
2W - 0L
1,851 SR
Queue Stats
11W - 6L
1,454 Elo+
Party 1
Merlin
Merlin
xNatsu74
Merlin
Level 29
God Stats
4W - 0L
1,682 SR
Queue Stats
28W - 18L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ciura
Vamana
15
3 / 4 / 2
8,368
761
12,002
14,607
11,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
FuryMounta1n
Baron Samedi
13
0 / 7 / 5
7,919
720
8,850
20,124
17,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
11
0 / 5 / 1
6,649
604
3,268
12,486
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ScrimpyXT
Jing Wei
14
1 / 7 / 2
7,490
681
8,451
18,196
7,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Shizzer0
Achilles
13
1 / 4 / 2
7,705
700
5,876
14,031
16,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,283
662
6,521
9,894
6,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 1 / 7
9,636
876
19,217
9,182
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
dakillah420
Mercury
18
9 / 1 / 6
10,660
969
13,736
12,075
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
xFumYY01
Heimdallr
15
3 / 1 / 15
8,670
788
10,076
9,277
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
xNatsu74
Merlin
16
6 / 0 / 14
9,237
840
20,042
7,689
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
5
Kills
27
27
Deaths
5
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ciura
Vamana
3
4
2
1
L
Baron Samedi
FuryMounta1n
Baron Samedi
0
7
5
0.36
W
0
2
5
1.25
L
Thor
0
5
1
0.1
L
Jing Wei
ScrimpyXT
Jing Wei
1
7
2
0.29
L
Achilles
Shizzer0
Achilles
1
4
2
0.5
W
9
1
7
12.5
W
Mercury
dakillah420
Mercury
9
1
6
12
W
Heimdallr
xFumYY01
Heimdallr
3
1
15
10.5
W
Merlin
xNatsu74
Merlin
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
69,592
79,444
Taken
48,117
58,604
Mitigated
25,136
14,915
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ciura
Vamana
12,002
5,078
305
2,760
14,607
11,453
0
8,591
5,964
0
27,901
L
Baron Samedi
FuryMounta1n
Baron Samedi
8,850
1,607
3,185
4,698
20,124
17,772
0
8,645
11,421
21,315
0
W
6,521
1,906
0
1,629
9,894
6,214
120
3,251
6,451
303
9,990
L
Thor
3,268
228
0
0
12,486
5,165
0
8,218
4,261
0
6,332
L
Jing Wei
ScrimpyXT
Jing Wei
8,451
6,701
0
2,605
18,196
7,793
100
9,237
8,935
0
21,897
L
Achilles
Shizzer0
Achilles
5,876
1,025
0
1,362
14,031
16,421
0
4,297
9,734
0
18,212
W
19,217
1,553
1,736
3,744
9,182
4,873
994
1,330
7,723
43,651
0
W
Mercury
dakillah420
Mercury
13,736
8,146
0
2,640
12,075
5,722
1,032
1,128
10,639
0
61,334
W
Heimdallr
xFumYY01
Heimdallr
10,076
3,706
0
1,847
9,277
4,670
1,778
2,463
6,651
0
27,199
W
Merlin
xNatsu74
Merlin
20,042
719
81
1,968
7,689
3,657
749
678
6,929
32,769
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,131
Gold Earned
45,486
123
Minions Killed
242
0
Camps Cleared
0
1,211,341
Distance Traveled
1,263,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,368
761
35
3
0
272,405
0
L
Baron Samedi
7,919
720
25
2
0
221,251
0
W
Surtr
7,283
662
8
1
0
159,703
0
L
Thor
6,649
604
6
1
0
235,781
0
L
Jing Wei
7,490
681
23
2
0
218,721
0
L
Achilles
7,705
700
34
3
0
263,183
0
W
Ra
9,636
876
74
7
0
256,485
0
W
Mercury
10,660
969
89
8
0
323,450
0
W
Heimdallr
8,670
788
44
4
0
262,773
0
W
Merlin
9,237
840
27
2
0
261,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role