Player Matchup

Discordia
Discordia
ChiefakaJames
Discordia
Level 61
God Stats
2W - 2L
1,292 SR
Queue Stats
3W - 7L
1,252 Elo+
Solo
Neith
Neith
GEIx MoneyMike
Neith
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Ni5vl0eM3
Atlas
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,564 Elo+
Solo
Team Averages
Level 107
1,431 SR
1,439 Elo+

VS

Team Averages
Level 87
1,571 SR
1,481 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Gambito c4sh
Sylvanus
Level 69
God Stats
6W - 8L
1,515 SR
Queue Stats
170W - 173L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
SkipToMyLoot
Ao Kuang
Level 87
God Stats
13W - 6L
1,698 SR
Queue Stats
282W - 266L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChiefakaJames
Discordia
11
0 / 3 / 1
6,499
650
6,655
5,485
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 0
6,175
618
4,787
5,267
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Ni5vl0eM3
Atlas
10
1 / 5 / 0
6,931
693
4,066
11,807
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 5
7,043
704
3,106
5,994
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Gambito c4sh
Sylvanus
14
3 / 0 / 6
7,995
800
5,000
9,705
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SkipToMyLoot
Ao Kuang
13
6 / 0 / 4
8,369
837
11,768
9,421
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
5
3.5
L
Discordia
ChiefakaJames
Discordia
0
3
1
0.17
L
0
2
0
0
W
Sylvanus
Gambito c4sh
Sylvanus
3
0
6
6
L
Atlas
Ni5vl0eM3
Atlas
1
5
0
0.2
W
Ao Kuang
SkipToMyLoot
Ao Kuang
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,508
Damage
19,874
22,559
Taken
25,120
12,095
Mitigated
16,062
2,548
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,106
560
0
0
5,994
2,260
0
2,688
3,306
0
21,898
L
Discordia
ChiefakaJames
Discordia
6,655
192
0
603
5,485
1,922
0
3,705
1,780
30,849
0
L
4,787
2,490
0
525
5,267
1,641
0
3,775
1,492
0
16,639
W
Sylvanus
Gambito c4sh
Sylvanus
5,000
926
773
2,299
9,705
7,921
534
4,272
5,433
23,995
5,441
L
Atlas
Ni5vl0eM3
Atlas
4,066
1,603
0
1,420
11,807
8,532
0
9,152
2,655
11,009
0
W
Ao Kuang
SkipToMyLoot
Ao Kuang
11,768
3,347
0
5,157
9,421
5,881
1,227
3,802
5,619
30,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,605
Gold Earned
23,407
103
Minions Killed
136
0
Camps Cleared
0
457,211
Distance Traveled
506,192
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,043
704
37
4
0
195,243
0
L
Discordia
6,499
650
58
6
0
169,928
0
L
Neith
6,175
618
35
4
0
134,393
0
W
Sylvanus
7,995
800
57
6
0
153,761
3
L
Atlas
6,931
693
10
1
0
152,890
0
W
Ao Kuang
8,369
837
42
4
0
157,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role