Player Matchup

Ares
Ares
Silver IV
 
Ares
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze IV
AndrixNizoo
Chiron
Bronze IV
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
71W - 127L
989 MMR
Solo
Kali
Kali
Silver II
Met-Je-ROTKOP
Kali
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 129L
1,042 MMR
Solo
Agni
Agni
Silver III
Rahton
Agni
Silver III
Level 88
God Stats
2W - 2L
1,511 SR
Queue Stats
69W - 89L
975 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Xenerious
Guan Yu
Silver IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
943 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,502 SR
1,090 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,439 SR
1,211 MMR
Zeus
Zeus
Bronze IV
 
Zeus
Bronze IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze I
 
Sol
Bronze I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
JokerNoseExtrem
Ne Zha
Silver I
Level 164
God Stats
15W - 12L
1,520 SR
Queue Stats
94W - 96L
1,234 MMR
Solo
King Arthur
King Arthur
Silver I
TRAHIGHLANDER
King Arthur
Silver I
Level 156
God Stats
7W - 5L
1,379 SR
Queue Stats
97W - 114L
1,019 MMR
Solo
Bacchus
Bacchus
Silver IV
uJIJIapuoH
Bacchus
Silver IV
Level 116
God Stats
68W - 51L
1,296 SR
Queue Stats
454W - 474L
802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 2
5,551
463
3,826
10,923
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
8
0 / 1 / 0
5,219
435
66
2,273
485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
6,063
505
5,223
14,146
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Rahton
Agni
11
1 / 3 / 0
5,977
498
2,782
6,329
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Xenerious
Guan Yu
11
2 / 2 / 0
6,232
519
6,703
13,681
10,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesKumbhakarnaChronosIzanamiMercury

VS

Bans
ThorKukulkanHe BoFenrirHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 1 / 2
7,434
620
7,673
4,678
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
 
Sol
11
1 / 1 / 1
6,847
571
2,934
5,426
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 1
7,204
600
5,509
10,304
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TRAHIGHLANDER
King Arthur
12
2 / 1 / 1
7,435
620
7,215
9,799
7,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
uJIJIapuoH
Bacchus
11
0 / 1 / 3
6,587
549
6,536
10,688
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
2
1
W
Zeus
 
Zeus
2
1
2
3
W
Sol
 
Sol
1
1
1
1.5
L
Chiron
0
1
0
0
W
5
1
1
5.5
L
1
2
2
1
L
Agni
Rahton
Agni
1
3
0
0.33
W
King Arthur
TRAHIGHLANDER
King Arthur
2
1
1
2.5
L
Guan Yu
Xenerious
Guan Yu
2
2
0
1
W
Bacchus
uJIJIapuoH
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,600
Damage
29,867
47,352
Taken
40,895
25,933
Mitigated
25,964
11,756
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,826
234
0
1,698
10,923
7,717
0
6,760
4,163
14,391
0
W
Zeus
 
Zeus
7,673
918
0
1,922
4,678
1,457
0
599
4,079
56,298
868
W
Sol
 
Sol
2,934
1,154
0
2,412
5,426
2,137
1,070
1,498
3,928
40,738
5,839
L
Chiron
66
0
45
870
2,273
485
0
0
2,273
0
19,286
W
5,509
1,079
0
1,881
10,304
3,968
529
1,257
9,047
0
49,512
L
5,223
2,698
0
4,477
14,146
5,684
0
5,625
8,521
0
35,805
L
Agni
Rahton
Agni
2,782
314
0
400
6,329
1,952
0
1,571
4,758
43,123
0
W
King Arthur
TRAHIGHLANDER
King Arthur
7,215
1,088
0
2,646
9,799
7,616
231
78
9,721
144
55,542
L
Guan Yu
Xenerious
Guan Yu
6,703
1,123
246
4,020
13,681
10,095
0
2,683
10,998
0
38,031
W
Bacchus
uJIJIapuoH
Bacchus
6,536
968
71
3,817
10,688
10,786
52
3,176
7,512
23,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
35,507
244
Minions Killed
369
0
Camps Cleared
0
1,122,875
Distance Traveled
1,305,107
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,551
463
17
1
0
234,721
1
W
Zeus
7,434
620
105
9
0
240,324
0
W
Sol
6,847
571
105
9
0
247,377
4
L
Chiron
5,219
435
38
3
0
128,861
1
W
Ne Zha
7,204
600
68
6
0
307,214
1
L
Kali
6,063
505
56
5
0
283,417
0
L
Agni
5,977
498
82
7
0
230,796
3
W
King Arthur
7,435
620
69
6
0
231,747
0
L
Guan Yu
6,232
519
51
4
0
245,080
4
W
Bacchus
6,587
549
22
2
0
278,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role