Player Matchup

Ra
Ra
Kilii6
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
LT_Driesthudle21
Bellona
Level 95
God Stats
0W - 1L
1,274 SR
Queue Stats
9W - 15L
1,382 Elo+
Party 1
Izanami
Izanami
ThePredator22k
Izanami
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 277L
1,455 Elo+
Solo
Team Averages
Level 48
1,425 SR
1,446 Elo+

VS

Team Averages
Level 123
1,455 SR
1,445 Elo+
Shiva
Shiva
IamGalaxy11
Shiva
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 174L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Jaizur
Nu Wa
Level 84
God Stats
5W - 1L
1,340 SR
Queue Stats
45W - 51L
1,406 Elo+
Solo
Arachne
Arachne
oOzowieOo
Arachne
Level 165
God Stats
21W - 17L
1,524 SR
Queue Stats
361W - 361L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 1 / 0
5,971
597
2,340
4,309
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 0
6,615
662
4,486
12,592
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
5,676
568
1,710
6,277
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,868
687
5,905
7,213
5,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Jaizur
Nu Wa
12
0 / 0 / 3
7,032
703
7,545
2,778
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
oOzowieOo
Arachne
11
2 / 0 / 1
6,977
698
5,020
8,693
6,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Nu Wa
Jaizur
Nu Wa
0
0
3
1.5
L
Ra
0
1
0
0
L
0
0
0
0
L
0
3
0
0
W
Arachne
oOzowieOo
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,536
Damage
18,470
23,178
Taken
18,684
10,812
Mitigated
12,809
4,093
Healing
2,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,905
581
0
329
7,213
5,413
0
803
6,410
98
20,104
W
Nu Wa
Jaizur
Nu Wa
7,545
2,870
0
0
2,778
937
266
656
2,122
37,320
0
L
Ra
2,340
615
255
0
4,309
1,337
0
1,902
2,407
12,805
1,056
L
4,486
1,025
0
2,858
12,592
7,575
0
4,362
8,230
0
32,299
L
1,710
1,133
0
980
6,277
1,900
0
1,717
4,560
0
19,058
W
Arachne
oOzowieOo
Arachne
5,020
3,769
0
1,847
8,693
6,459
0
646
8,047
0
19,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,262
Gold Earned
20,877
146
Minions Killed
116
0
Camps Cleared
0
390,579
Distance Traveled
546,473
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,868
687
33
3
0
172,669
0
W
Nu Wa
7,032
703
49
5
0
160,489
3
L
Ra
5,971
597
23
2
0
117,507
0
L
Bellona
6,615
662
74
7
0
171,659
0
L
Izanami
5,676
568
49
5
0
101,413
0
W
Arachne
6,977
698
34
3
0
213,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role