Player Matchup

Persephone
Persephone
JenZ420
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,511 Elo+
Solo
Fenrir
Fenrir
SOW Iceman
Fenrir
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,536 Elo+
Solo
Yemoja
Yemoja
ThatdudeID
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,595 Elo+
Solo
Heimdallr
Heimdallr
Vergil9110
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,322 Elo+
Solo
Set
Set
pelirojox
Set
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 91L
1,379 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,468 Elo+

VS

Team Averages
Level 127
1,540 SR
1,486 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Primespawn420
Hel
Level 174
God Stats
4W - 4L
1,500 SR
Queue Stats
219W - 208L
1,483 Elo+
Solo
Khepri
Khepri
Soprobear
Khepri
Level 142
God Stats
10W - 1L
1,701 SR
Queue Stats
500W - 523L
1,528 Elo+
Solo
Achilles
Achilles
grandpa_scrub
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,529 Elo+
Solo
Merlin
Merlin
xMemoryAdept
Merlin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JenZ420
Persephone
14
1 / 2 / 2
7,454
678
11,872
7,213
4,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
SOW Iceman
Fenrir
13
1 / 3 / 4
7,077
643
6,174
10,788
10,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
ThatdudeID
Yemoja
13
0 / 3 / 5
6,680
607
2,700
11,220
9,859
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Vergil9110
Heimdallr
12
1 / 4 / 4
6,956
632
5,644
9,315
4,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 3
7,803
709
12,826
13,427
8,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
1 / 1 / 12
8,672
788
12,542
9,541
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 1 / 11
8,532
776
9,089
10,002
5,748
Khepri
Soprobear
Khepri
14
1 / 2 / 11
8,805
800
3,784
16,422
18,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
grandpa_scrub
Achilles
16
5 / 0 / 8
9,080
825
10,034
9,199
12,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
15
6 / 3 / 7
8,881
807
12,251
9,061
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
7
Kills
15
15
Deaths
7
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
1
12
7
L
Persephone
JenZ420
Persephone
1
2
2
1
W
2
1
11
7.5
L
Fenrir
SOW Iceman
Fenrir
1
3
4
1
W
Khepri
Soprobear
Khepri
1
2
11
3.25
L
Yemoja
ThatdudeID
Yemoja
0
3
5
0.83
L
Heimdallr
Vergil9110
Heimdallr
1
4
4
0.75
W
Achilles
grandpa_scrub
Achilles
5
0
8
9
L
4
3
3
1.83
W
Merlin
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,216
Damage
47,700
51,963
Taken
54,225
37,816
Mitigated
46,252
19,883
Healing
25,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,542
665
937
2,960
9,541
5,038
1,146
1,590
7,951
31,160
0
L
Persephone
JenZ420
Persephone
11,872
157
966
1,555
7,213
4,477
0
5,875
1,336
23,117
0
W
9,089
919
9,212
5,537
10,002
5,748
1,560
3,537
6,465
15,426
0
L
Fenrir
SOW Iceman
Fenrir
6,174
1,174
555
1,398
10,788
10,355
0
6,993
3,513
0
10,440
W
Khepri
Soprobear
Khepri
3,784
378
585
2,607
16,422
18,027
368
4,016
12,406
6,390
0
L
Yemoja
ThatdudeID
Yemoja
2,700
940
5,271
3,465
11,220
9,859
0
8,068
2,960
10,597
0
L
Heimdallr
Vergil9110
Heimdallr
5,644
751
773
1,217
9,315
4,144
0
6,117
3,041
0
13,061
W
Achilles
grandpa_scrub
Achilles
10,034
1,430
0
1,419
9,199
12,486
548
3,636
5,563
0
15,661
L
12,826
4,079
1,985
2,698
13,427
8,981
0
10,134
3,010
0
24,364
W
Merlin
12,251
716
1,434
1,118
9,061
4,953
1,478
1,793
7,268
27,937
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
43,970
74
Minions Killed
126
0
Camps Cleared
0
858,628
Distance Traveled
1,025,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,672
788
57
5
0
219,962
0
L
Persephone
7,454
678
26
2
0
188,117
0
W
Hel
8,532
776
16
1
0
206,075
0
L
Fenrir
7,077
643
11
1
0
164,491
0
W
Khepri
8,805
800
5
0
0
184,425
0
L
Yemoja
6,680
607
11
1
0
153,397
0
L
Heimdallr
6,956
632
9
1
0
188,432
0
W
Achilles
9,080
825
15
1
0
227,510
0
L
Set
7,803
709
17
2
0
164,191
0
W
Merlin
8,881
807
33
3
0
187,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role