Player Matchup

Janus
Janus
CandyLen
Janus
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 16L
1,312 Elo+
Party 2
Neith
Neith
Hirohyuro
Neith
Level 28
God Stats
1W - 2L
1,700 SR
Queue Stats
18W - 23L
1,396 Elo+
Party 2
Anhur
Anhur
Ogtoad
Anhur
Level 45
God Stats
0W - 3L
1,132 SR
Queue Stats
19W - 27L
1,370 Elo+
Party 2
Team Averages
Level 33
1,444 SR
1,360 Elo+

VS

Team Averages
Level 73
1,717 SR
1,528 Elo+
Olorun
Olorun
EksL
Olorun
Level 118
God Stats
3W - 0L
1,736 SR
Queue Stats
55W - 47L
1,607 Elo+
Party 1
Thanatos
Thanatos
Ho1dthis
Thanatos
Level 86
God Stats
6W - 1L
1,703 SR
Queue Stats
21W - 20L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
HydraYato23
Erlang Shen
Level 16
God Stats
2W - 1L
1,712 SR
Queue Stats
9W - 7L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CandyLen
Janus
12
6 / 7 / 2
8,599
782
5,941
10,343
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Hirohyuro
Neith
13
1 / 4 / 6
8,187
744
10,614
10,769
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Ogtoad
Anhur
12
1 / 9 / 5
7,706
701
4,843
12,534
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EksL
Olorun
15
8 / 3 / 11
10,583
962
11,195
12,616
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Ho1dthis
Thanatos
16
9 / 3 / 8
10,454
950
13,739
10,530
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
HydraYato23
Erlang Shen
15
3 / 2 / 10
9,054
823
5,358
13,855
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
20
20
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
CandyLen
Janus
6
7
2
1
W
Olorun
EksL
Olorun
8
3
11
4.5
L
Neith
Hirohyuro
Neith
1
4
6
1
W
Thanatos
Ho1dthis
Thanatos
9
3
8
4.33
W
Erlang Shen
HydraYato23
Erlang Shen
3
2
10
4
L
Anhur
Ogtoad
Anhur
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,398
Damage
30,292
33,646
Taken
37,001
9,939
Mitigated
25,115
1,855
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CandyLen
Janus
5,941
797
0
250
10,343
3,025
0
4,366
5,589
19,406
0
W
Olorun
EksL
Olorun
11,195
6,299
1,778
6,208
12,616
6,283
2,271
2,371
10,245
41,508
0
L
Neith
Hirohyuro
Neith
10,614
2,861
0
1,605
10,769
3,930
958
4,187
6,010
0
35,070
W
Thanatos
Ho1dthis
Thanatos
13,739
2,323
0
8,286
10,530
5,519
1,029
2,079
8,451
0
28,560
W
Erlang Shen
HydraYato23
Erlang Shen
5,358
1,427
285
4,440
13,855
13,313
452
1,867
11,988
0
26,193
L
Anhur
Ogtoad
Anhur
4,843
2,590
0
0
12,534
2,984
228
2,649
9,243
0
20,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
30,091
114
Minions Killed
112
0
Camps Cleared
0
519,436
Distance Traveled
654,363
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,599
782
31
3
0
174,673
0
W
Olorun
10,583
962
49
4
0
179,966
0
L
Neith
8,187
744
55
5
0
190,743
0
W
Thanatos
10,454
950
32
3
0
252,945
0
W
Erlang Shen
9,054
823
31
3
0
221,452
1
L
Anhur
7,706
701
28
3
0
154,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role