Player Matchup

Neith
Neith
CoffeeBreaker
Neith
Level 154
God Stats
1W - 0L
1,381 SR
Queue Stats
7W - 4L
1,616 Elo+
Solo
Hachiman
Hachiman
FARGODOME
Hachiman
Level 123
God Stats
23W - 26L
1,336 SR
Queue Stats
1,544W - 1,580L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
InsidiousClerk
Baron Samedi
Level 88
God Stats
4W - 0L
1,837 SR
Queue Stats
43W - 44L
1,433 Elo+
Solo
Izanami
Izanami
Licke06
Izanami
Level 29
God Stats
3W - 2L
1,818 SR
Queue Stats
117W - 64L
1,692 Elo+
Party 1
Bakasura
Bakasura
totBrot1234
Bakasura
Level 65
God Stats
8W - 4L
1,833 SR
Queue Stats
195W - 164L
1,643 Elo+
Party 1
Team Averages
Level 92
1,641 SR
1,563 Elo+

VS

Team Averages
Level 63
1,457 SR
1,460 Elo+
Ares
Ares
JjaMarcusS
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,367 Elo+
Solo
Hun Batz
Hun Batz
JudgeMeN0t
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,582 Elo+
Party 2
Mulan
Mulan
M7EZIO2M
Mulan
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 31L
1,511 Elo+
Solo
Ra
Ra
ScoRpioN-_-119
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,501 Elo+
Party 2
Ishtar
Ishtar
juaninchos123
Ishtar
Level 41
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 0
8,456
650
9,009
7,189
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
FARGODOME
Hachiman
13
3 / 2 / 0
7,599
585
5,553
7,980
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
InsidiousClerk
Baron Samedi
10
1 / 3 / 4
6,857
527
3,146
9,423
9,312
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Licke06
Izanami
15
5 / 0 / 5
9,036
695
8,018
9,219
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
totBrot1234
Bakasura
14
8 / 2 / 5
8,758
674
17,426
12,360
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,886
376
1,224
9,967
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
JudgeMeN0t
Hun Batz
13
5 / 5 / 1
7,566
582
8,852
14,435
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
M7EZIO2M
Mulan
12
1 / 5 / 1
7,208
554
6,804
13,354
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 3
6,736
518
8,670
10,898
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 0
5,895
453
1,724
8,635
3,200
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
24
Kills
7
7
Deaths
24
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
Hachiman
FARGODOME
Hachiman
3
2
0
1.5
W
Baron Samedi
InsidiousClerk
Baron Samedi
1
3
4
1
L
0
4
0
0
L
Hun Batz
JudgeMeN0t
Hun Batz
5
5
1
1.1
W
Izanami
Licke06
Izanami
5
0
5
7.5
L
Mulan
M7EZIO2M
Mulan
1
5
1
0.3
L
1
5
3
0.5
L
0
5
0
0
W
Bakasura
totBrot1234
Bakasura
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
27,274
46,171
Taken
57,289
23,113
Mitigated
25,303
13,999
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,009
3,494
0
2,408
7,189
2,615
1,214
1,874
5,315
0
73,140
W
Hachiman
FARGODOME
Hachiman
5,553
3,592
0
0
7,980
2,967
0
0
7,530
0
53,724
W
Baron Samedi
InsidiousClerk
Baron Samedi
3,146
303
290
3,355
9,423
9,312
397
2,705
6,675
19,506
0
L
1,224
186
929
1,538
9,967
4,867
0
419
9,218
7,808
0
L
Hun Batz
JudgeMeN0t
Hun Batz
8,852
3,282
0
3,292
14,435
5,256
0
708
12,457
0
49,052
W
Izanami
Licke06
Izanami
8,018
5,554
0
3,986
9,219
3,454
2,325
2,484
6,735
0
93,668
L
Mulan
M7EZIO2M
Mulan
6,804
952
0
5,011
13,354
8,168
0
535
11,969
0
48,416
L
8,670
970
689
2,086
10,898
3,812
0
914
8,877
53,250
2,528
L
1,724
1,051
0
0
8,635
3,200
0
570
7,732
0
33,364
W
Bakasura
totBrot1234
Bakasura
17,426
12,148
0
3,960
12,360
4,765
0
2,587
9,725
0
51,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
32,291
460
Minions Killed
332
0
Camps Cleared
0
1,298,591
Distance Traveled
1,144,636
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,456
650
118
9
0
247,599
0
W
Hachiman
7,599
585
88
7
0
232,023
0
W
Baron Samedi
6,857
527
21
2
0
241,984
1
L
Ares
4,886
376
6
0
0
166,515
3
L
Hun Batz
7,566
582
78
6
0
309,886
0
W
Izanami
9,036
695
152
12
0
244,207
5
L
Mulan
7,208
554
79
6
0
222,187
1
L
Ra
6,736
518
99
8
0
228,115
4
L
Ishtar
5,895
453
70
5
0
217,933
0
W
Bakasura
8,758
674
81
6
0
332,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role