Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
LeFirstmatee
Zhong Kui
Level 178
God Stats
2W - 0L
1,285 SR
Queue Stats
103W - 66L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Slythnix
Cu Chulainn
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,491 Elo+
Party 3
Izanami
Izanami
Sìberius
Izanami
Level 149
God Stats
2W - 2L
1,720 SR
Queue Stats
65W - 56L
1,393 Elo+
Party 1
Team Averages
Level 153
1,501 SR
1,492 Elo+

VS

Team Averages
Level 119
1,451 SR
1,545 Elo+
Sol
Sol
 
Sol
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DastardlyDol
Amaterasu
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
356W - 381L
1,574 Elo+
Solo
Set
Set
Flamminghawk7
Set
Level 125
God Stats
8W - 8L
1,682 SR
Queue Stats
181W - 186L
1,581 Elo+
Solo
Jing Wei
Jing Wei
ScrappyOw1
Jing Wei
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 90L
1,502 Elo+
Party 2
Maui
Maui
Sukey Dog
Maui
Level 127
God Stats
2W - 2L
1,073 SR
Queue Stats
54W - 61L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 0 / 2
7,174
652
3,810
6,277
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
 
Bacchus
10
0 / 0 / 2
5,858
533
2,505
8,234
7,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
LeFirstmatee
Zhong Kui
11
2 / 0 / 2
6,781
616
6,929
4,916
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Slythnix
Cu Chulainn
12
2 / 0 / 2
6,919
629
10,366
12,089
8,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Sìberius
Izanami
13
3 / 0 / 0
7,204
655
4,943
5,300
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 0
5,847
532
1,803
6,392
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
DastardlyDol
Amaterasu
11
0 / 3 / 0
6,029
548
6,119
13,862
14,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
5,348
486
5,425
9,587
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ScrappyOw1
Jing Wei
10
0 / 2 / 0
5,517
502
2,166
7,017
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
9
0 / 1 / 0
5,142
467
1,641
8,693
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
2
5
W
Bacchus
 
Bacchus
0
0
2
1
L
Sol
 
Sol
0
3
0
0
L
Amaterasu
DastardlyDol
Amaterasu
0
3
0
0
L
0
2
0
0
W
Zhong Kui
LeFirstmatee
Zhong Kui
2
0
2
3
L
Jing Wei
ScrappyOw1
Jing Wei
0
2
0
0
W
Cu Chulainn
Slythnix
Cu Chulainn
2
0
2
3
L
Maui
0
1
0
0
W
Izanami
Sìberius
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
17,154
36,816
Taken
45,551
23,445
Mitigated
29,108
17,300
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,810
1,042
0
3,943
6,277
2,429
0
334
5,943
0
47,751
W
Bacchus
 
Bacchus
2,505
126
1,386
3,608
8,234
7,042
0
1,915
6,319
9,042
0
L
Sol
 
Sol
1,803
525
0
2,640
6,392
2,414
0
2,943
3,449
42,078
3,250
L
Amaterasu
DastardlyDol
Amaterasu
6,119
3,208
0
6,726
13,862
14,528
23
0
13,862
0
51,423
L
5,425
2,882
0
2,167
9,587
3,967
0
2,484
7,103
0
39,486
W
Zhong Kui
LeFirstmatee
Zhong Kui
6,929
1,367
0
2,886
4,916
3,525
360
828
4,088
60,038
0
L
Jing Wei
ScrappyOw1
Jing Wei
2,166
1,616
0
1,938
7,017
2,422
0
608
6,409
0
42,386
W
Cu Chulainn
Slythnix
Cu Chulainn
10,366
2,393
0
2,435
12,089
8,284
0
165
11,924
0
51,480
L
Maui
1,641
183
0
1,575
8,693
5,777
0
3,399
5,294
17,891
0
W
Izanami
Sìberius
Izanami
4,943
3,577
0
3,042
5,300
2,165
647
103
5,197
0
70,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
27,883
428
Minions Killed
341
0
Camps Cleared
0
1,125,575
Distance Traveled
1,100,425
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,174
652
84
8
0
253,754
0
W
Bacchus
5,858
533
15
1
0
254,299
0
L
Sol
5,847
532
83
8
0
215,281
2
L
Amaterasu
6,029
548
91
8
0
212,062
1
L
Set
5,348
486
68
6
0
252,089
1
W
Zhong Kui
6,781
616
117
11
0
217,119
0
L
Jing Wei
5,517
502
73
7
0
211,354
0
W
Cu Chulainn
6,919
629
85
8
0
221,786
0
L
Maui
5,142
467
26
2
0
209,639
0
W
Izanami
7,204
655
127
12
0
178,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role