Player Matchup

Neith
Neith
Dominador88
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,487 Elo+
Solo
Vulcan
Vulcan
Z3RO_elefantino
Vulcan
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 29L
1,417 Elo+
Party 2
Hel
Hel
new-36515785
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Solo
Hun Batz
Hun Batz
zzBombo
Hun Batz
Level 72
God Stats
2W - 9L
1,372 SR
Queue Stats
15W - 22L
1,420 Elo+
Party 2
Ra
Ra
西决669
Ra
Level 45
God Stats
16W - 18L
1,663 SR
Queue Stats
56W - 74L
1,424 Elo+
Solo
Team Averages
Level 55
1,464 SR
1,380 Elo+

VS

Team Averages
Level 50
1,455 SR
1,473 Elo+
Izanami
Izanami
GoDSunNika
Izanami
Level 62
God Stats
2W - 7L
1,099 SR
Queue Stats
56W - 69L
1,407 Elo+
Solo
Da Ji
Da Ji
NuttuN
Da Ji
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 143L
1,534 Elo+
Party 1
Zeus
Zeus
TRDAPEGADA
Zeus
Level 49
God Stats
8W - 9L
1,248 SR
Queue Stats
82W - 106L
1,432 Elo+
Solo
Agni
Agni
butterbrains01
Agni
Level 44
God Stats
5W - 1L
1,576 SR
Queue Stats
104W - 84L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
harrygoatleaf
Cthulhu
Level 38
God Stats
2W - 1L
1,852 SR
Queue Stats
11W - 14L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,017
502
5,281
5,622
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 0
5,202
520
3,065
7,391
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
4,831
483
1,451
5,115
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
zzBombo
Hun Batz
9
0 / 3 / 0
5,155
516
2,456
9,105
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
5,861
586
4,656
5,931
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoDSunNika
Izanami
10
1 / 0 / 1
5,537
554
2,153
7,028
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
NuttuN
Da Ji
12
5 / 1 / 2
6,834
683
5,362
7,344
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 1
5,363
536
1,870
5,284
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 2
7,276
728
7,669
5,228
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
10
1 / 1 / 4
5,959
596
3,177
6,021
3,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
15
16
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Izanami
GoDSunNika
Izanami
1
0
1
1.5
W
Da Ji
NuttuN
Da Ji
5
1
2
6
W
0
1
1
0.5
L
1
6
0
0.17
W
8
0
2
9
W
Cthulhu
1
1
4
3
L
0
2
0
0
L
Hun Batz
zzBombo
Hun Batz
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
20,231
33,164
Taken
30,905
12,198
Mitigated
12,227
9,291
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,281
2,922
0
2,235
5,622
2,099
0
730
4,892
0
35,924
W
Izanami
GoDSunNika
Izanami
2,153
1,645
139
2,534
7,028
2,124
0
461
6,567
0
43,290
W
Da Ji
NuttuN
Da Ji
5,362
1,617
0
2,834
7,344
2,998
0
1,421
5,923
0
39,811
W
1,870
230
0
620
5,284
1,852
565
3,544
1,740
29,362
0
L
3,065
733
0
0
7,391
2,861
0
5,115
2,276
27,016
0
W
7,669
316
0
1,541
5,228
1,743
616
2,443
2,785
53,482
0
W
Cthulhu
3,177
565
1,781
1,671
6,021
3,510
0
1,303
4,718
16,481
0
L
1,451
564
920
1,665
5,115
2,141
0
2,607
2,508
4,209
0
L
Hun Batz
zzBombo
Hun Batz
2,456
871
0
3,300
9,105
3,244
0
2,394
6,711
0
39,307
L
4,656
631
26
1,145
5,931
1,853
29
1,712
4,061
41,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
30,969
256
Minions Killed
340
0
Camps Cleared
0
930,985
Distance Traveled
1,008,615
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,017
502
65
7
0
132,938
2
W
Izanami
5,537
554
94
9
0
177,656
0
W
Da Ji
6,834
683
68
7
0
252,246
1
W
Zeus
5,363
536
64
6
0
165,774
0
L
Vulcan
5,202
520
44
4
0
188,802
2
W
Agni
7,276
728
92
9
0
212,310
1
W
Cthulhu
5,959
596
22
2
0
200,629
4
L
Hel
4,831
483
6
1
0
181,053
1
L
Hun Batz
5,155
516
64
6
0
235,586
0
L
Ra
5,861
586
77
8
0
192,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role