Player Matchup

Surtr
Surtr
PrinceHeath
Surtr
Level 129
God Stats
8W - 7L
1,376 SR
Queue Stats
28W - 32L
1,361 Elo+
Solo
Medusa
Medusa
SlayerzNZ
Medusa
Level 35
God Stats
5W - 4L
1,462 SR
Queue Stats
80W - 114L
1,240 Elo+
Party 1
Fenrir
Fenrir
geksnz
Fenrir
Level 16
God Stats
1W - 3L
1,142 SR
Queue Stats
7W - 12L
1,229 Elo+
Party 1
Team Averages
Level 60
1,327 SR
1,277 Elo+

VS

Team Averages
Level 32
1,405 SR
1,140 Elo+
Bacchus
Bacchus
Espantaviejas3k
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,140 Elo+
Party 2
Artemis
Artemis
NickyFNX
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,140 Elo+
Party 2
Thanatos
Thanatos
Zhasuki
Thanatos
Level 87
God Stats
0W - 6L
1,214 SR
Queue Stats
31W - 50L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,913
719
9,761
9,499
6,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SlayerzNZ
Medusa
16
9 / 0 / 1
9,524
866
12,059
8,068
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
geksnz
Fenrir
13
0 / 3 / 9
8,517
774
4,161
14,147
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,508
683
5,490
14,085
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
NickyFNX
Artemis
11
0 / 3 / 3
6,746
613
10,692
8,245
3,611
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Zhasuki
Thanatos
12
4 / 4 / 0
7,926
721
8,480
12,045
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
4
4
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Artemis
NickyFNX
Artemis
0
3
3
0.5
W
2
1
6
5
W
Medusa
SlayerzNZ
Medusa
9
0
1
9.5
L
Thanatos
Zhasuki
Thanatos
4
4
0
1
W
Fenrir
geksnz
Fenrir
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,981
Damage
24,662
31,714
Taken
34,375
21,882
Mitigated
23,564
6,006
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,490
1,002
0
2,121
14,085
14,337
0
92
13,993
11,772
0
L
Artemis
NickyFNX
Artemis
10,692
5,848
0
1,081
8,245
3,611
0
74
8,171
0
33,689
W
9,761
2,308
0
3,412
9,499
6,712
958
2,461
7,038
213
24,881
W
Medusa
SlayerzNZ
Medusa
12,059
4,400
0
950
8,068
3,416
1,550
1,391
6,677
0
44,820
L
Thanatos
Zhasuki
Thanatos
8,480
1,060
0
6,556
12,045
5,616
0
45
12,000
0
25,935
W
Fenrir
geksnz
Fenrir
4,161
920
0
1,644
14,147
11,754
312
1,744
12,403
0
13,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
22,180
128
Minions Killed
97
0
Camps Cleared
0
619,257
Distance Traveled
509,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,508
683
14
1
0
173,615
0
L
Artemis
6,746
613
49
4
0
163,241
0
W
Surtr
7,913
719
29
3
0
203,552
0
W
Medusa
9,524
866
85
8
0
184,453
0
L
Thanatos
7,926
721
34
3
0
172,824
0
W
Fenrir
8,517
774
14
1
0
231,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role