Player Matchup

Pele
Pele
 
Pele
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Black_Cat_1946
Thanatos
Level 146
God Stats
3W - 3L
1,285 SR
Queue Stats
788W - 796L
1,516 Elo+
Solo
Tyr
Tyr
He1veteen
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,278 Elo+
Solo
Ra
Ra
NemezisPrime
Ra
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 139L
1,439 Elo+
Solo
Anhur
Anhur
Russs414
Anhur
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
388W - 403L
1,519 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,450 Elo+

VS

Team Averages
Level 77
1,429 SR
1,436 Elo+
Chiron
Chiron
Emponeon
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Nimbleen
Achilles
Level 100
God Stats
3W - 10L
1,118 SR
Queue Stats
362W - 352L
1,485 Elo+
Solo
Sylvanus
Sylvanus
VespidSeeker567
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,286 Elo+
Solo
Danzaburou
Danzaburou
cerberus6Inferno
Danzaburou
Level 116
God Stats
5W - 4L
1,529 SR
Queue Stats
330W - 315L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
nhilsen
Zhong Kui
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 111L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
5 / 2 / 10
11,210
862
15,787
15,400
8,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
17
7 / 4 / 5
11,043
849
9,223
13,906
6,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 6 / 14
9,166
705
11,399
16,709
18,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 5 / 8
10,244
788
12,858
15,131
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Russs414
Anhur
17
1 / 2 / 15
9,508
731
9,854
11,625
5,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Emponeon
Chiron
16
3 / 5 / 6
9,722
748
10,387
10,213
3,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Achilles
Nimbleen
Achilles
15
4 / 4 / 11
9,258
712
10,036
16,796
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
12
1 / 3 / 10
7,933
610
4,309
12,847
9,436
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
cerberus6Inferno
Danzaburou
20
4 / 2 / 9
10,624
817
16,226
12,077
5,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
nhilsen
Zhong Kui
16
5 / 5 / 9
9,582
737
22,240
15,040
9,492
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
19
Kills
17
19
Deaths
19
52
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
10
5
W
Thanatos
7
4
5
2.38
L
Chiron
Emponeon
Chiron
3
5
6
1.2
W
1
6
14
1.33
W
5
5
8
1.8
L
Achilles
Nimbleen
Achilles
4
4
11
2.38
W
Anhur
Russs414
Anhur
1
2
15
4.25
L
Sylvanus
1
3
10
2
L
Danzaburou
cerberus6Inferno
Danzaburou
4
2
9
4.25
L
Zhong Kui
nhilsen
Zhong Kui
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,121
Damage
63,198
72,771
Taken
66,973
43,985
Mitigated
40,773
37,325
Healing
29,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,787
1,444
783
4,799
15,400
8,129
2,184
4,682
10,517
0
47,419
W
Thanatos
9,223
2,098
2,141
9,792
13,906
6,396
546
4,392
9,302
0
20,313
L
Chiron
Emponeon
Chiron
10,387
3,955
1,801
1,851
10,213
3,591
540
2,758
7,455
0
21,636
W
11,399
1,264
1,420
1,199
16,709
18,070
286
5,853
10,420
0
16,108
W
12,858
1,032
7,975
5,656
15,131
6,320
487
5,098
9,854
21,952
522
L
Achilles
Nimbleen
Achilles
10,036
2,085
1,716
5,593
16,796
12,372
32
2,746
14,050
0
18,223
W
Anhur
Russs414
Anhur
9,854
4,998
816
2,744
11,625
5,070
1,120
4,049
7,488
0
17,805
L
Sylvanus
4,309
790
1,476
2,207
12,847
9,436
0
2,052
10,795
5,973
0
L
Danzaburou
cerberus6Inferno
Danzaburou
16,226
5,738
2,047
5,571
12,077
5,882
926
2,543
9,534
0
42,067
L
Zhong Kui
nhilsen
Zhong Kui
22,240
595
1,997
4,764
15,040
9,492
133
2,237
12,803
32,780
4,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,171
Gold Earned
47,119
181
Minions Killed
137
0
Camps Cleared
0
1,204,859
Distance Traveled
1,032,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,210
862
74
6
0
208,530
0
W
Thanatos
11,043
849
26
2
0
265,002
0
L
Chiron
9,722
748
34
3
0
164,493
0
W
Tyr
9,166
705
9
1
0
258,131
0
W
Ra
10,244
788
42
3
0
234,347
0
L
Achilles
9,258
712
17
1
0
262,316
0
W
Anhur
9,508
731
30
2
0
238,849
0
L
Sylvanus
7,933
610
2
0
0
167,174
0
L
Danzaburou
10,624
817
44
3
0
208,603
0
L
Zhong Kui
9,582
737
40
3
0
230,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role