Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SaraxXN1
Anubis
Level 41
God Stats
70W - 59L
1,211 SR
Queue Stats
220W - 228L
1,213 Elo+
Solo
Team Averages
Level 109
1,404 SR
1,404 Elo+

VS

Team Averages
Level 76
1,505 SR
1,443 Elo+
Bellona
Bellona
OznOnr02
Bellona
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
Windschneise420
Eset
Level 129
God Stats
31W - 39L
1,515 SR
Queue Stats
210W - 221L
1,567 Elo+
Solo
Thanatos
Thanatos
danri_17
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 2
9,286
774
11,823
9,336
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
13
2 / 3 / 3
8,448
704
5,125
7,870
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
SaraxXN1
Anubis
14
0 / 1 / 4
7,844
654
2,900
5,405
1,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OznOnr02
Bellona
13
2 / 0 / 2
7,988
666
2,645
8,273
5,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 4
8,784
732
10,890
6,519
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
danri_17
Thanatos
13
2 / 4 / 3
8,453
704
4,542
10,046
4,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
6
Kills
5
5
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
2
5
W
Arachne
 
Arachne
2
3
3
1.17
L
Bellona
OznOnr02
Bellona
2
0
2
3
W
Anubis
SaraxXN1
Anubis
0
1
4
2
L
1
2
4
1.5
L
Thanatos
danri_17
Thanatos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,848
Damage
18,077
22,611
Taken
24,838
10,254
Mitigated
11,984
8,413
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,823
2,026
0
5,716
9,336
3,936
415
4,606
4,416
51,185
5,826
W
Arachne
 
Arachne
5,125
3,006
0
1,594
7,870
4,402
0
2,703
4,965
0
21,114
L
Bellona
OznOnr02
Bellona
2,645
233
0
2,966
8,273
5,012
0
5,476
2,749
130
10,579
W
Anubis
SaraxXN1
Anubis
2,900
0
0
1,103
5,405
1,916
0
2,839
2,284
19,391
0
L
10,890
580
458
917
6,519
2,674
0
3,140
3,289
48,585
0
L
Thanatos
danri_17
Thanatos
4,542
712
0
4,809
10,046
4,298
0
5,483
4,391
0
24,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
25,225
158
Minions Killed
154
0
Camps Cleared
0
652,705
Distance Traveled
648,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,286
774
102
9
0
198,216
0
W
Arachne
8,448
704
34
3
0
244,174
0
L
Bellona
7,988
666
17
1
0
199,234
0
W
Anubis
7,844
654
22
2
0
210,315
0
L
Eset
8,784
732
98
8
0
235,927
0
L
Thanatos
8,453
704
39
3
0
212,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role