Player Matchup

Mercury
Mercury
 
Mercury
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ArabicaBohne007
Cu Chulainn
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 104L
1,779 Elo+
Solo
Neith
Neith
stanley61
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,291 Elo+
Solo
Olorun
Olorun
sxzaro
Olorun
Level 194
God Stats
4W - 2L
1,599 SR
Queue Stats
273W - 147L
1,795 Elo+
Party 1
Team Averages
Level 102
1,520 SR
1,573 Elo+

VS

Team Averages
Level 82
1,590 SR
1,556 Elo+
Chang'e
Chang'e
Brad xx9422
Chang'e
Level 102
God Stats
8W - 10L
1,750 SR
Queue Stats
200W - 182L
1,609 Elo+
Solo
Yu Huang
Yu Huang
Galm310
Yu Huang
Level 128
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 14L
1,686 Elo+
Solo
Hachiman
Hachiman
MiniMeZB
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
ROFLOL321
Da Ji
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 271L
1,535 Elo+
Solo
Chaac
Chaac
xThe_RoadToGlory
Chaac
Level 44
God Stats
4W - 1L
1,915 SR
Queue Stats
185W - 182L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
6 / 3 / 1
5,873
734
7,423
7,685
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
7
0 / 1 / 5
4,770
596
1,719
8,562
4,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ArabicaBohne007
Cu Chulainn
8
1 / 1 / 1
4,932
617
3,325
5,225
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
stanley61
Neith
6
0 / 2 / 0
4,031
504
2,428
4,257
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
sxzaro
Olorun
10
4 / 0 / 2
5,800
725
5,720
6,069
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brad xx9422
Chang'e
6
1 / 3 / 1
4,379
547
1,603
5,671
1,739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yu Huang
Galm310
Yu Huang
9
2 / 2 / 0
5,140
643
4,030
4,286
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MiniMeZB
Hachiman
5
0 / 1 / 0
3,710
464
1,239
3,314
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
ROFLOL321
Da Ji
8
1 / 2 / 3
5,261
658
6,724
9,815
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
3 / 3 / 1
4,844
606
4,133
7,881
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
7
7
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
1
2.17
W
Artio
 
Artio
0
1
5
2.5
W
Cu Chulainn
ArabicaBohne007
Cu Chulainn
1
1
1
1.5
L
Chang'e
Brad xx9422
Chang'e
1
3
1
0.5
L
Yu Huang
Galm310
Yu Huang
2
2
0
1
L
Hachiman
MiniMeZB
Hachiman
0
1
0
0
L
Da Ji
ROFLOL321
Da Ji
1
2
3
1.25
W
Neith
stanley61
Neith
0
2
0
0
W
Olorun
sxzaro
Olorun
4
0
2
5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
17,729
31,798
Taken
30,967
13,829
Mitigated
10,762
10,197
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,423
4,420
0
510
7,685
2,567
36
744
6,941
0
37,910
W
Artio
 
Artio
1,719
141
1,252
2,820
8,562
4,351
0
2,041
6,521
10,582
0
W
Cu Chulainn
ArabicaBohne007
Cu Chulainn
3,325
978
0
1,348
5,225
3,168
124
0
5,225
0
25,047
L
Chang'e
Brad xx9422
Chang'e
1,603
29
436
1,213
5,671
1,739
0
1,399
4,272
14,398
0
L
Yu Huang
Galm310
Yu Huang
4,030
290
0
449
4,286
1,498
0
1,682
2,604
29,132
0
L
Hachiman
MiniMeZB
Hachiman
1,239
956
94
540
3,314
725
0
0
3,095
0
8,109
L
Da Ji
ROFLOL321
Da Ji
6,724
1,663
0
3,266
9,815
3,532
0
3,241
6,574
0
30,190
W
Neith
stanley61
Neith
2,428
852
0
588
4,257
1,636
326
653
3,604
0
18,919
W
Olorun
sxzaro
Olorun
5,720
3,543
297
3,382
6,069
2,107
0
2,195
3,874
43,596
0
L
4,133
902
0
1,980
7,881
3,268
0
1,117
6,597
0
17,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
23,334
212
Minions Killed
165
0
Camps Cleared
0
886,674
Distance Traveled
769,643
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,873
734
65
8
0
215,034
0
W
Artio
4,770
596
11
1
0
168,711
0
W
Cu Chulainn
4,932
617
41
5
0
179,644
0
L
Chang'e
4,379
547
19
2
0
135,730
1
L
Yu Huang
5,140
643
52
7
0
158,043
1
L
Hachiman
3,710
464
11
1
0
113,885
0
L
Da Ji
5,261
658
54
7
0
189,173
0
W
Neith
4,031
504
21
3
0
163,299
0
W
Olorun
5,800
725
74
9
0
159,986
0
L
Chaac
4,844
606
29
4
0
172,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role