Player Matchup

Merlin
Merlin
Gold IV
NoGods6
Merlin
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,576 MMR
Solo
Amaterasu
Amaterasu
Gold IV
RubenTSz17
Amaterasu
Gold IV
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 150L
1,685 MMR
Solo
Ullr
Ullr
Gold III
Sol Yago
Ullr
Gold III
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
171W - 138L
1,661 MMR
Party 2
Atlas
Atlas
Gold IV
Sosalovah
Atlas
Gold IV
Level 124
God Stats
7W - 9L
1,891 SR
Queue Stats
130W - 135L
1,562 MMR
Solo
Bakasura
Bakasura
Gold V
Soy Sad Boy
Bakasura
Gold V
Level 156
God Stats
7W - 16L
1,500 SR
Queue Stats
224W - 240L
1,484 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,535 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,611 SR
1,585 MMR
Eset
Eset
Silver I
 
Eset
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
A Keepsake
Jing Wei
Platinum IV
Level 147
God Stats
2W - 0L
1,677 SR
Queue Stats
214W - 188L
1,740 MMR
Party 1
Vulcan
Vulcan
Gold IV
ENTENSE2o6
Vulcan
Gold IV
Level 208
God Stats
90W - 66L
1,646 SR
Queue Stats
695W - 712L
1,522 MMR
Solo
Ymir
Ymir
Gold III
NarutoUzuMMAkai
Ymir
Gold III
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 42L
1,526 MMR
Solo
Thor
Thor
Platinum V
Sharkidelic
Thor
Platinum V
Level 159
God Stats
63W - 64L
1,733 SR
Queue Stats
768W - 774L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NoGods6
Merlin
12
3 / 3 / 0
7,214
555
5,785
9,021
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
RubenTSz17
Amaterasu
10
0 / 2 / 0
6,176
475
3,274
8,601
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ullr
11
2 / 5 / 3
6,718
517
6,761
11,533
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Sosalovah
Atlas
10
2 / 2 / 3
6,462
497
5,511
14,341
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Soy Sad Boy
Bakasura
11
0 / 4 / 4
6,561
505
5,541
14,748
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
LancelotHadesAo Kuang

VS

Bans
He BoFenrirFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 5 / 9
7,391
569
10,488
11,841
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
A Keepsake
Jing Wei
14
2 / 1 / 4
8,129
625
7,933
9,843
3,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ENTENSE2o6
Vulcan
13
3 / 1 / 3
7,679
591
5,214
6,448
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 0 / 3
8,551
658
8,814
8,617
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 0 / 2
8,538
657
9,037
10,611
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
16
16
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
5
9
1.1
W
Jing Wei
A Keepsake
Jing Wei
2
1
4
4
W
Vulcan
ENTENSE2o6
Vulcan
3
1
3
4.5
W
2
0
3
3.5
L
Merlin
NoGods6
Merlin
3
3
0
1
L
Amaterasu
RubenTSz17
Amaterasu
0
2
0
0
W
8
0
2
9
L
Ullr
2
5
3
0.7
L
Atlas
Sosalovah
Atlas
2
2
3
1.75
L
Bakasura
Soy Sad Boy
Bakasura
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
41,486
58,244
Taken
47,360
32,989
Mitigated
20,809
8,657
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,488
1,448
0
2,594
11,841
5,634
0
3,571
8,136
40,710
0
W
Jing Wei
A Keepsake
Jing Wei
7,933
6,519
0
6,900
9,843
3,743
677
1,499
8,234
0
64,743
W
Vulcan
ENTENSE2o6
Vulcan
5,214
2,362
0
1,760
6,448
2,533
0
3,154
3,040
57,932
0
W
8,814
3,463
0
2,530
8,617
4,499
13
1,068
7,075
69,412
0
L
Merlin
NoGods6
Merlin
5,785
469
0
792
9,021
3,565
0
3,422
5,599
60,676
0
L
Amaterasu
RubenTSz17
Amaterasu
3,274
933
0
2,158
8,601
5,588
0
4,962
3,406
0
39,587
W
9,037
3,078
0
1,285
10,611
4,400
0
1,956
8,541
0
64,764
L
Ullr
6,761
3,361
0
1,120
11,533
4,471
0
2,632
8,901
0
42,243
L
Atlas
Sosalovah
Atlas
5,511
2,401
0
3,243
14,341
14,128
0
7,613
6,584
23,472
0
L
Bakasura
Soy Sad Boy
Bakasura
5,541
3,840
0
1,344
14,748
5,237
7
5,490
9,238
0
46,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
40,288
368
Minions Killed
474
0
Camps Cleared
0
1,306,265
Distance Traveled
1,352,892
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,391
569
50
4
0
264,687
0
W
Jing Wei
8,129
625
114
9
0
256,306
3
W
Vulcan
7,679
591
97
7
0
270,538
0
W
Ymir
8,551
658
129
10
0
266,926
1
L
Merlin
7,214
555
111
9
0
255,807
0
L
Amaterasu
6,176
475
79
6
0
206,734
0
W
Thor
8,538
657
84
6
0
294,435
1
L
Ullr
6,718
517
69
5
0
238,493
1
L
Atlas
6,462
497
33
3
0
270,139
4
L
Bakasura
6,561
505
76
6
0
335,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role