Player Matchup

Thoth
Thoth
CronoZomber wow
Thoth
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 112L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DANIX3gamer1
Jormungandr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 57L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IiTzMbelloI
Tsukuyomi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 168L
1,682 Elo+
Party 1
Freya
Freya
jorge adrian 65
Freya
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 49L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
luis3645
Ah Muzen Cab
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,500 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,536 Elo+

VS

Team Averages
Level 130
1,500 SR
1,442 Elo+
Camazotz
Camazotz
Koi Hashira
Camazotz
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
OfficerOniiChan
Heimdallr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,249 Elo+
Party 2
Set
Set
XFrostyliciousX
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
794W - 414L
1,599 Elo+
Solo
Fafnir
Fafnir
blacklabel1015
Fafnir
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 43L
1,524 Elo+
Solo
King Arthur
King Arthur
imsoclassified77
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
11,491
884
17,035
6,544
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
DANIX3gamer1
Jormungandr
15
1 / 4 / 7
9,242
711
11,081
14,853
19,394
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
IiTzMbelloI
Tsukuyomi
17
6 / 5 / 7
10,620
817
20,211
15,419
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 10
9,153
704
9,864
11,918
5,414
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
luis3645
Ah Muzen Cab
18
3 / 1 / 13
10,787
830
26,156
10,228
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Koi Hashira
Camazotz
17
5 / 1 / 9
9,716
747
8,765
21,089
14,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
OfficerOniiChan
Heimdallr
17
5 / 5 / 8
10,482
806
16,876
19,046
9,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 9
9,637
741
8,962
13,734
12,866
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 2 / 15
9,850
758
5,349
18,861
25,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
imsoclassified77
King Arthur
14
1 / 5 / 11
8,317
640
12,518
19,369
18,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
68
16
Kills
16
16
Deaths
16
45
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Jormungandr
DANIX3gamer1
Jormungandr
1
4
7
1.13
W
Tsukuyomi
IiTzMbelloI
Tsukuyomi
6
5
7
1.9
L
Camazotz
Koi Hashira
Camazotz
5
1
9
9.5
L
Heimdallr
OfficerOniiChan
Heimdallr
5
5
8
1.8
L
5
3
9
3.17
L
0
2
15
3.75
L
King Arthur
imsoclassified77
King Arthur
1
5
11
1.3
W
1
5
10
1.2
W
Ah Muzen Cab
luis3645
Ah Muzen Cab
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,347
Damage
52,470
58,962
Taken
92,099
40,559
Mitigated
80,993
20,628
Healing
41,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,035
529
940
2,134
6,544
3,158
1,873
753
5,791
38,775
901
W
Jormungandr
DANIX3gamer1
Jormungandr
11,081
1,875
1,412
2,222
14,853
19,394
551
1,184
13,669
22,046
469
W
Tsukuyomi
IiTzMbelloI
Tsukuyomi
20,211
3,788
788
4,559
15,419
7,698
1,456
1,184
14,235
0
33,610
L
Camazotz
Koi Hashira
Camazotz
8,765
2,704
1,539
11,949
21,089
14,627
0
6,864
14,039
0
19,840
L
Heimdallr
OfficerOniiChan
Heimdallr
16,876
7,940
1,723
5,673
19,046
9,442
0
8,513
10,403
0
39,576
L
8,962
2,898
2,447
2,807
13,734
12,866
0
5,564
7,956
0
18,001
L
5,349
804
3,602
7,892
18,861
25,149
0
6,849
11,614
10,585
0
L
King Arthur
imsoclassified77
King Arthur
12,518
1,211
2,586
1,387
19,369
18,909
0
7,911
11,216
0
24,870
W
9,864
3,345
1,379
2,983
11,918
5,414
979
1,035
10,883
15,036
0
W
Ah Muzen Cab
luis3645
Ah Muzen Cab
26,156
7,898
0
4,211
10,228
4,895
2,919
1,193
9,035
0
40,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,293
Gold Earned
48,002
164
Minions Killed
158
0
Camps Cleared
0
1,393,316
Distance Traveled
1,247,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,491
884
73
6
0
288,337
0
W
Jormungandr
9,242
711
23
2
0
242,786
0
W
Tsukuyomi
10,620
817
22
2
0
311,336
0
L
Camazotz
9,716
747
24
2
0
289,508
0
L
Heimdallr
10,482
806
63
5
0
182,823
0
L
Set
9,637
741
30
2
0
267,178
0
L
Fafnir
9,850
758
13
1
0
263,940
0
L
King Arthur
8,317
640
28
2
0
244,272
0
W
Freya
9,153
704
16
1
0
261,138
0
W
Ah Muzen Cab
10,787
830
30
2
0
289,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role