Player Matchup

He Bo
He Bo
 
He Bo
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Velzhi
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,473 Elo+
Party 1
Surtr
Surtr
fairy_dragon629
Surtr
Level 64
God Stats
5W - 2L
1,733 SR
Queue Stats
213W - 185L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
iitsKillua
Baron Samedi
Level 158
God Stats
9W - 5L
1,500 SR
Queue Stats
442W - 392L
1,722 Elo+
Party 2
Team Averages
Level 150
1,547 SR
1,556 Elo+

VS

Team Averages
Level 165
1,634 SR
1,620 Elo+
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CardioToxn74
Achilles
Level 158
God Stats
7W - 5L
1,727 SR
Queue Stats
269W - 260L
1,545 Elo+
Solo
Da Ji
Da Ji
KimBudge
Da Ji
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
361W - 286L
1,776 Elo+
Solo
Hou Yi
Hou Yi
Kаrp
Hou Yi
Level 242
God Stats
12W - 5L
1,941 SR
Queue Stats
349W - 157L
1,811 Elo+
Solo
Artio
Artio
SluaghTighearna1
Artio
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 293L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
7 / 1 / 5
7,674
640
9,218
6,475
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
 
Chronos
13
6 / 1 / 4
7,442
620
8,543
7,152
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Velzhi
Ullr
9
0 / 5 / 4
5,376
448
2,517
8,846
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 4
6,653
554
7,256
9,704
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
iitsKillua
Baron Samedi
8
0 / 4 / 6
5,587
466
3,524
9,769
5,213
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 3
6,838
570
1,550
7,399
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
CardioToxn74
Achilles
8
1 / 3 / 5
6,120
510
5,506
9,437
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
KimBudge
Da Ji
10
4 / 5 / 1
6,405
534
7,951
10,782
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Kаrp
Hou Yi
12
5 / 1 / 1
7,218
602
8,707
8,348
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
6,343
529
5,884
12,803
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
11
12
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
5
9.5
W
Chronos
 
Chronos
6
1
4
8
L
Ra
 
Ra
0
3
3
0.5
L
Achilles
CardioToxn74
Achilles
1
3
5
1.17
L
Da Ji
KimBudge
Da Ji
4
5
1
0.9
L
Hou Yi
Kаrp
Hou Yi
5
1
1
5.5
L
1
3
0
0.33
W
Ullr
Velzhi
Ullr
0
5
4
0.4
W
2
1
4
4
W
Baron Samedi
iitsKillua
Baron Samedi
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
29,598
41,946
Taken
48,769
18,638
Mitigated
27,415
12,250
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,218
994
0
3,065
6,475
1,812
0
1,011
5,388
52,975
0
W
Chronos
 
Chronos
8,543
2,740
0
812
7,152
2,413
0
861
6,291
54,654
63
L
Ra
 
Ra
1,550
213
259
1,727
7,399
3,363
252
4,166
3,233
60,770
0
L
Achilles
CardioToxn74
Achilles
5,506
720
0
2,375
9,437
8,487
0
5,270
4,126
0
15,589
L
Da Ji
KimBudge
Da Ji
7,951
2,526
0
1,048
10,782
5,137
0
5,991
4,790
0
37,389
L
Hou Yi
Kаrp
Hou Yi
8,707
4,144
0
4,628
8,348
3,528
806
3,076
5,272
0
57,674
L
5,884
645
0
5,565
12,803
6,900
0
2,998
9,794
39,964
0
W
Ullr
Velzhi
Ullr
2,517
666
0
1,440
8,846
2,867
0
0
8,846
0
28,581
W
7,256
2,396
0
3,176
9,704
6,333
14
4,615
4,523
755
42,478
W
Baron Samedi
iitsKillua
Baron Samedi
3,524
659
809
2,948
9,769
5,213
0
305
9,464
17,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
32,924
315
Minions Killed
350
0
Camps Cleared
0
1,187,396
Distance Traveled
1,116,454
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,674
640
83
7
0
264,733
2
W
Chronos
7,442
620
95
8
0
256,523
2
L
Ra
6,838
570
112
9
0
238,540
7
L
Achilles
6,120
510
11
1
0
209,032
0
L
Da Ji
6,405
534
57
5
0
255,583
2
L
Hou Yi
7,218
602
76
6
0
191,103
0
L
Artio
6,343
529
94
8
0
222,196
0
W
Ullr
5,376
448
44
4
0
210,776
0
W
Surtr
6,653
554
80
7
0
233,205
6
W
Baron Samedi
5,587
466
13
1
0
222,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role