Player Matchup

Odin
Odin
Centrxe
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,791 Elo+
Party 2
Chang'e
Chang'e
ILVAPPLE
Chang'e
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,456 Elo+
Solo
Izanami
Izanami
MaryCielo4828
Izanami
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,236 Elo+
Solo
Guan Yu
Guan Yu
Pomtheses
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,422 Elo+
Solo
He Bo
He Bo
oKayAus
He Bo
Level 45
God Stats
2W - 4L
1,537 SR
Queue Stats
17W - 20L
1,445 Elo+
Party 2
Team Averages
Level 79
1,507 SR
1,470 Elo+

VS

Team Averages
Level 75
1,504 SR
1,602 Elo+
Shiva
Shiva
Chiron3
Shiva
Level 17
God Stats
3W - 4L
1,331 SR
Queue Stats
28W - 21L
1,649 Elo+
Party 1
Medusa
Medusa
Danzul212
Medusa
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 170L
1,536 Elo+
Party 1
Thoth
Thoth
Kozkoz828
Thoth
Level 99
God Stats
1W - 3L
1,307 SR
Queue Stats
176W - 143L
1,615 Elo+
Party 1
Ymir
Ymir
NinjaCookieFace
Ymir
Level 23
God Stats
10W - 9L
1,883 SR
Queue Stats
26W - 22L
1,645 Elo+
Party 1
Mercury
Mercury
wufo468
Mercury
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 254L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Centrxe
Odin
12
2 / 2 / 1
7,128
509
6,620
12,464
13,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
ILVAPPLE
Chang'e
13
0 / 3 / 0
7,064
505
3,516
11,196
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
7
0 / 3 / 0
5,330
381
1,322
4,599
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Pomtheses
Guan Yu
10
0 / 5 / 0
5,521
394
1,856
13,719
8,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

He Bo
oKayAus
He Bo
12
1 / 5 / 0
6,809
486
7,392
10,817
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chiron3
Shiva
13
2 / 3 / 2
7,903
565
7,441
13,666
9,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Danzul212
Medusa
15
6 / 0 / 4
8,943
639
8,760
7,454
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thoth
Kozkoz828
Thoth
15
5 / 0 / 0
8,803
629
9,044
4,222
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 9
7,475
534
5,367
9,012
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
wufo468
Mercury
15
2 / 0 / 4
8,022
573
5,382
8,438
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
18
18
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
Centrxe
Odin
2
2
1
1.25
W
Shiva
Chiron3
Shiva
2
3
2
1
W
Medusa
Danzul212
Medusa
6
0
4
8
L
Chang'e
ILVAPPLE
Chang'e
0
3
0
0
W
Thoth
Kozkoz828
Thoth
5
0
0
5
L
Izanami
0
3
0
0
W
3
0
9
7.5
L
Guan Yu
Pomtheses
Guan Yu
0
5
0
0
L
He Bo
oKayAus
He Bo
1
5
0
0.2
W
Mercury
wufo468
Mercury
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,706
Damage
35,994
52,795
Taken
42,792
30,972
Mitigated
26,994
9,669
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Centrxe
Odin
6,620
805
0
1,512
12,464
13,289
0
1,090
11,341
0
49,533
W
Shiva
Chiron3
Shiva
7,441
2,490
213
3,362
13,666
9,174
0
1,790
11,738
0
56,451
W
Medusa
Danzul212
Medusa
8,760
4,497
0
4,865
7,454
3,132
1,643
717
6,690
0
78,977
L
Chang'e
ILVAPPLE
Chang'e
3,516
106
260
3,321
11,196
3,958
0
6,475
4,630
70,258
0
W
Thoth
Kozkoz828
Thoth
9,044
207
0
766
4,222
1,722
0
2,535
1,647
78,316
0
L
Izanami
1,322
797
0
913
4,599
1,330
0
1,036
3,563
0
20,016
W
5,367
1,833
0
1,824
9,012
9,445
257
2,729
6,086
23,302
0
L
Guan Yu
Pomtheses
Guan Yu
1,856
82
812
2,371
13,719
8,839
0
3,333
10,376
0
18,259
L
He Bo
oKayAus
He Bo
7,392
221
0
480
10,817
3,556
0
2,330
8,474
49,121
416
W
Mercury
wufo468
Mercury
5,382
1,987
0
750
8,438
3,521
0
2,619
5,723
0
72,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
41,146
366
Minions Killed
524
0
Camps Cleared
0
1,236,834
Distance Traveled
1,436,003
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,128
509
80
6
0
277,666
3
W
Shiva
7,903
565
101
7
0
258,352
0
W
Medusa
8,943
639
137
10
0
263,339
0
L
Chang'e
7,064
505
116
8
0
260,561
5
W
Thoth
8,803
629
150
11
0
287,923
4
L
Izanami
5,330
381
39
3
0
123,519
0
W
Ymir
7,475
534
23
2
0
290,780
4
L
Guan Yu
5,521
394
36
3
0
279,422
3
L
He Bo
6,809
486
95
7
0
295,666
0
W
Mercury
8,022
573
113
8
0
335,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role